The new asset server now actually serves existing assets
parent
c1a54c02d3
commit
a1631c496e
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@ -39,6 +39,8 @@ namespace OpenSim.Servers.AssetServer
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public AssetServiceConnector(IConfigSource config, IHttpServer server)
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public AssetServiceConnector(IConfigSource config, IHttpServer server)
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{
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{
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m_AssetService = new AssetService(config);
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m_AssetService = new AssetService(config);
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server.AddStreamHandler(new AssetServerGetHandler(m_AssetService));
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,136 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using Nini.Config;
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using System;
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using System.IO;
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using System.Net;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Xml;
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using System.Xml.Serialization;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.AssetService;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Servers.AssetServer
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{
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public class AssetServerGetHandler : BaseStreamHandler
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{
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private IAssetService m_AssetService;
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public AssetServerGetHandler(IAssetService service) :
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base("GET", "/assets")
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{
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m_AssetService = service;
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}
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public override byte[] Handle(string path, Stream request,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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byte[] result = new byte[0];
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string[] p = SplitParams(path);
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if (p.Length == 0)
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return result;
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AssetBase asset = m_AssetService.Get(p[0]);
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if (asset != null)
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{
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if (p.Length > 1 && p[1] == "data")
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{
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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httpResponse.ContentType =
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SLAssetTypeToContentType(asset.Type);
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result = asset.Data;
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}
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else
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{
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XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
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MemoryStream ms = new MemoryStream();
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XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
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xw.Formatting = Formatting.Indented;
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xs.Serialize(xw, asset);
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xw.Flush();
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ms.Seek(0, SeekOrigin.Begin);
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result = ms.GetBuffer();
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Array.Resize<byte>(ref result, (int)ms.Length);
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}
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}
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return result;
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}
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private string SLAssetTypeToContentType(int assetType)
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{
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switch (assetType)
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{
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case 0:
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return "image/jp2";
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case 1:
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return "application/ogg";
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case 2:
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return "application/x-metaverse-callingcard";
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case 3:
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return "application/x-metaverse-landmark";
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case 5:
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return "application/x-metaverse-clothing";
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case 6:
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return "application/x-metaverse-primitive";
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case 7:
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return "application/x-metaverse-notecard";
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case 8:
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return "application/x-metaverse-folder";
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case 10:
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return "application/x-metaverse-lsl";
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case 11:
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return "application/x-metaverse-lso";
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case 12:
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return "image/tga";
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case 13:
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return "application/x-metaverse-bodypart";
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case 17:
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return "audio/x-wav";
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case 19:
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return "image/jpeg";
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case 20:
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return "application/x-metaverse-animation";
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case 21:
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return "application/x-metaverse-gesture";
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case 22:
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return "application/x-metaverse-simstate";
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default:
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return "application/octet-stream";
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}
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}
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}
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}
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@ -32,6 +32,7 @@ using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Data;
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using OpenSim.Data;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenMetaverse;
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namespace OpenSim.Services.AssetService
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namespace OpenSim.Services.AssetService
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{
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{
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@ -63,7 +64,12 @@ namespace OpenSim.Services.AssetService
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public AssetBase Get(string id)
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public AssetBase Get(string id)
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{
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{
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UUID assetID;
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if (!UUID.TryParse(id, out assetID))
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return null;
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return null;
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return m_Database.FetchAsset(assetID);
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}
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}
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public AssetMetadata GetMetadata(string id)
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public AssetMetadata GetMetadata(string id)
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@ -1395,6 +1395,7 @@
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<ReferencePath>../../../bin/</ReferencePath>
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<ReferencePath>../../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System"/>
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<Reference name="System.Xml"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="OpenMetaverse.dll"/>
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<Reference name="OpenMetaverse.dll"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework"/>
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