Renaming module back to SoundModule as the hypothetical plan was to make another module using the shared region module interface, but this was pointed out by Melanie_T to be mostly pointless.

integration
SignpostMarv 2012-10-29 16:05:02 +00:00 committed by Justin Clark-Casey (justincc)
parent e308841de9
commit a16ddbee41
2 changed files with 5 additions and 6 deletions

View File

@ -39,8 +39,8 @@ using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Sound
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SoundModuleNonShared")]
public class SoundModuleNonShared : INonSharedRegionModule, ISoundModule
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SoundModule")]
public class SoundModule : INonSharedRegionModule, ISoundModule
{
private static readonly ILog m_log = LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
@ -64,7 +64,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
}
else
{
Enabled = config.GetString("Module", "SoundModuleNonShared") == "SoundModuleNonShared";
Enabled = config.GetString("Module", "SoundModule") == "SoundModule";
MaxDistance = config.GetFloat("MaxDistance", 100.0f);
}
}

View File

@ -1688,9 +1688,8 @@ Enabled = False
AutoBackupModuleEnabled = false
[Sounds]
;; {Module} {} {Implementation of ISoundModule to use.} {SoundModuleNonShared}
;; Currently only INonSharedRegionModule module is implemented.
Module = SoundModuleNonShared
;; {Module} {} {Implementation of ISoundModule to use.} {SoundModule}
Module = SoundModule
;; {MaxDistance} {} {Cut-off distance at which sounds will not be sent to users} {100.0}
MaxDistance = 100.0