Merge branch 'master' into httptests
commit
a1aa2f1add
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@ -371,7 +371,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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teleportFlags |= (uint)TeleportFlags.Godlike;
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teleportFlags |= (uint)TeleportFlags.Godlike;
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}
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}
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if (!sp.Scene.Permissions.CanTeleport(sp.UUID))
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else if (!sp.Scene.Permissions.CanTeleport(sp.UUID))
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return;
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return;
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string destinationRegionName = "(not found)";
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string destinationRegionName = "(not found)";
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@ -391,17 +391,27 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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try
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try
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{
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{
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// Reset animations; the viewer does that in teleports.
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sp.Animator.ResetAnimations();
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if (regionHandle == sp.Scene.RegionInfo.RegionHandle)
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if (regionHandle == sp.Scene.RegionInfo.RegionHandle)
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{
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{
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if(!sp.AllowMovement)
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{
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sp.ControllingClient.SendTeleportFailed("You are frozen");
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m_entityTransferStateMachine.ResetFromTransit(sp.UUID);
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return;
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}
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// Reset animations; the viewer does that in teleports.
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sp.Animator.ResetAnimations();
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destinationRegionName = sp.Scene.RegionInfo.RegionName;
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destinationRegionName = sp.Scene.RegionInfo.RegionName;
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TeleportAgentWithinRegion(sp, position, lookAt, teleportFlags);
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TeleportAgentWithinRegion(sp, position, lookAt, teleportFlags);
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}
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}
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else // Another region possibly in another simulator
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else // Another region possibly in another simulator
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{
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{
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// Reset animations; the viewer does that in teleports.
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sp.Animator.ResetAnimations();
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GridRegion finalDestination = null;
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GridRegion finalDestination = null;
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try
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try
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{
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{
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@ -2201,12 +2201,12 @@ namespace OpenSim.Region.CoreModules.World.Land
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((Scene)client.Scene).TryGetScenePresence(client.AgentId, out parcelManager);
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((Scene)client.Scene).TryGetScenePresence(client.AgentId, out parcelManager);
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System.Threading.Timer Timer;
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System.Threading.Timer Timer;
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if (targetAvatar.GodController.UserLevel == 0)
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if (targetAvatar.GodController.UserLevel < 200)
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{
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{
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ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y);
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ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y);
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if (!((Scene)client.Scene).Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze, true))
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if (!((Scene)client.Scene).Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze, true))
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return;
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return;
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if (flags == 0)
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if ((flags & 1) == 0) // only lowest bit has meaning for now
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{
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{
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targetAvatar.AllowMovement = false;
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targetAvatar.AllowMovement = false;
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targetAvatar.ControllingClient.SendAlertMessage(parcelManager.Firstname + " " + parcelManager.Lastname + " has frozen you for 30 seconds. You cannot move or interact with the world.");
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targetAvatar.ControllingClient.SendAlertMessage(parcelManager.Firstname + " " + parcelManager.Lastname + " has frozen you for 30 seconds. You cannot move or interact with the world.");
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@ -2258,7 +2258,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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Vector3 pos = m_scene.GetNearestAllowedPosition(targetAvatar, land);
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Vector3 pos = m_scene.GetNearestAllowedPosition(targetAvatar, land);
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targetAvatar.TeleportWithMomentum(pos, null);
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targetAvatar.TeleportOnEject(pos);
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targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname);
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targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname);
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parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected.");
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parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected.");
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@ -1886,7 +1886,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (land.LandData.LocalID == LandData.LocalID)
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if (land.LandData.LocalID == LandData.LocalID)
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{
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{
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Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land);
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Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land);
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presence.TeleportWithMomentum(pos, null);
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presence.TeleportOnEject(pos);
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presence.ControllingClient.SendAlertMessage("You have been ejected from this land");
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presence.ControllingClient.SendAlertMessage("You have been ejected from this land");
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}
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}
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}
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}
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@ -1620,7 +1620,7 @@ namespace OpenSim.Region.Framework.Scenes
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public void TeleportWithMomentum(Vector3 pos, Vector3? v)
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public void TeleportWithMomentum(Vector3 pos, Vector3? v)
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{
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{
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if(!CheckLocalTPLandingPoint(ref pos))
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if(!CheckLocalTPLandingPoint(ref pos))
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return;
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return;
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if (ParentID != (uint)0)
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if (ParentID != (uint)0)
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StandUp();
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StandUp();
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@ -1642,6 +1642,20 @@ namespace OpenSim.Region.Framework.Scenes
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SendTerseUpdateToAllClients();
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SendTerseUpdateToAllClients();
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}
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}
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public void TeleportOnEject(Vector3 pos)
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{
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if (ParentID != (uint)0)
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StandUp();
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bool isFlying = Flying;
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RemoveFromPhysicalScene();
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AbsolutePosition = pos;
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AddToPhysicalScene(isFlying);
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SendTerseUpdateToAllClients();
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}
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public void avnLocalTeleport(Vector3 newpos, Vector3? newvel, bool rotateToVelXY)
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public void avnLocalTeleport(Vector3 newpos, Vector3? newvel, bool rotateToVelXY)
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{
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{
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if(!CheckLocalTPLandingPoint(ref newpos))
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if(!CheckLocalTPLandingPoint(ref newpos))
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@ -6827,7 +6827,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (m_host.OwnerID == land.LandData.OwnerID)
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if (m_host.OwnerID == land.LandData.OwnerID)
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{
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{
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Vector3 p = World.GetNearestAllowedPosition(presence, land);
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Vector3 p = World.GetNearestAllowedPosition(presence, land);
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presence.TeleportWithMomentum(p, null);
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presence.TeleportOnEject(p);
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presence.ControllingClient.SendAlertMessage("You have been ejected from this land");
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presence.ControllingClient.SendAlertMessage("You have been ejected from this land");
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}
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}
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}
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}
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