give default items much more sensible permissions and owner/creatorship
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				|  | @ -56,7 +56,11 @@ namespace OpenSim.Services.InventoryService | |||
|             get { return m_LibraryRootFolder; } | ||||
|         } | ||||
| 
 | ||||
|         private UUID libOwner = new UUID("11111111-1111-0000-0000-000100bba000"); | ||||
|         public static UUID LibOwner  | ||||
|         { | ||||
|             get { return s_libOwner; } | ||||
|         } | ||||
|         protected static UUID s_libOwner = new UUID("11111111-1111-0000-0000-000100bba000"); | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Holds the root library folder and all its descendents.  This is really only used during inventory | ||||
|  | @ -81,7 +85,7 @@ namespace OpenSim.Services.InventoryService | |||
|             m_log.Debug("[LIBRARY]: Starting library service..."); | ||||
| 
 | ||||
|             m_LibraryRootFolder = new InventoryFolderImpl(); | ||||
|             m_LibraryRootFolder.Owner = libOwner; | ||||
|             m_LibraryRootFolder.Owner = LibOwner; | ||||
|             m_LibraryRootFolder.ID = new UUID("00000112-000f-0000-0000-000100bba000"); | ||||
|             m_LibraryRootFolder.Name = pLibName; | ||||
|             m_LibraryRootFolder.ParentID = UUID.Zero; | ||||
|  | @ -97,8 +101,8 @@ namespace OpenSim.Services.InventoryService | |||
|                                             int assetType, int invType, UUID parentFolderID) | ||||
|         { | ||||
|             InventoryItemBase item = new InventoryItemBase(); | ||||
|             item.Owner = libOwner; | ||||
|             item.CreatorId = libOwner.ToString(); | ||||
|             item.Owner = LibOwner; | ||||
|             item.CreatorId = LibOwner.ToString(); | ||||
|             item.ID = inventoryID; | ||||
|             item.AssetID = assetID; | ||||
|             item.Description = description; | ||||
|  | @ -157,7 +161,7 @@ namespace OpenSim.Services.InventoryService | |||
|             folderInfo.ParentID = new UUID(config.GetString("parentFolderID", m_LibraryRootFolder.ID.ToString())); | ||||
|             folderInfo.Type = (short)config.GetInt("type", 8); | ||||
| 
 | ||||
|             folderInfo.Owner = libOwner; | ||||
|             folderInfo.Owner = LibOwner; | ||||
|             folderInfo.Version = 1; | ||||
| 
 | ||||
|             if (libraryFolders.ContainsKey(folderInfo.ParentID)) | ||||
|  | @ -184,8 +188,8 @@ namespace OpenSim.Services.InventoryService | |||
|         private void ReadItemFromConfig(IConfig config, string path) | ||||
|         { | ||||
|             InventoryItemBase item = new InventoryItemBase(); | ||||
|             item.Owner = libOwner; | ||||
|             item.CreatorId = libOwner.ToString(); | ||||
|             item.Owner = LibOwner; | ||||
|             item.CreatorId = LibOwner.ToString(); | ||||
|             item.ID = new UUID(config.GetString("inventoryID", m_LibraryRootFolder.ID.ToString())); | ||||
|             item.AssetID = new UUID(config.GetString("assetID", item.ID.ToString())); | ||||
|             item.Folder = new UUID(config.GetString("folderID", m_LibraryRootFolder.ID.ToString())); | ||||
|  |  | |||
|  | @ -149,7 +149,12 @@ namespace OpenSim.Services.InventoryService | |||
|             defaultShape.ID = AvatarWearable.DEFAULT_BODY_ITEM; | ||||
|             defaultShape.AssetID = AvatarWearable.DEFAULT_BODY_ASSET; | ||||
|             defaultShape.Folder = bodypartFolder.ID; | ||||
|             defaultShape.CreatorId = UUID.Zero.ToString(); | ||||
|             defaultShape.CreatorId = LibraryService.LibOwner.ToString(); | ||||
|             defaultShape.Owner = principalID; | ||||
|             defaultShape.BasePermissions = (uint)PermissionMask.All; | ||||
|             defaultShape.CurrentPermissions = (uint)PermissionMask.All; | ||||
|             defaultShape.EveryOnePermissions = (uint)PermissionMask.None; | ||||
|             defaultShape.NextPermissions = (uint)PermissionMask.All; | ||||
|             AddItem(defaultShape);                         | ||||
|              | ||||
|             InventoryItemBase defaultSkin = new InventoryItemBase(); | ||||
|  | @ -161,7 +166,12 @@ namespace OpenSim.Services.InventoryService | |||
|             defaultSkin.ID = AvatarWearable.DEFAULT_SKIN_ITEM; | ||||
|             defaultSkin.AssetID = AvatarWearable.DEFAULT_SKIN_ASSET; | ||||
|             defaultSkin.Folder = bodypartFolder.ID; | ||||
|             defaultSkin.CreatorId = UUID.Zero.ToString(); | ||||
|             defaultSkin.CreatorId = LibraryService.LibOwner.ToString(); | ||||
|             defaultSkin.Owner = principalID; | ||||
|             defaultSkin.BasePermissions = (uint)PermissionMask.All; | ||||
|             defaultSkin.CurrentPermissions = (uint)PermissionMask.All; | ||||
|             defaultSkin.EveryOnePermissions = (uint)PermissionMask.None; | ||||
|             defaultSkin.NextPermissions = (uint)PermissionMask.All;             | ||||
|             AddItem(defaultSkin);    | ||||
|              | ||||
|             InventoryItemBase defaultHair = new InventoryItemBase(); | ||||
|  | @ -173,7 +183,12 @@ namespace OpenSim.Services.InventoryService | |||
|             defaultHair.ID = AvatarWearable.DEFAULT_HAIR_ITEM; | ||||
|             defaultHair.AssetID = AvatarWearable.DEFAULT_HAIR_ASSET; | ||||
|             defaultHair.Folder = bodypartFolder.ID; | ||||
|             defaultHair.CreatorId = UUID.Zero.ToString(); | ||||
|             defaultHair.CreatorId = LibraryService.LibOwner.ToString(); | ||||
|             defaultHair.Owner = principalID; | ||||
|             defaultHair.BasePermissions = (uint)PermissionMask.All; | ||||
|             defaultHair.CurrentPermissions = (uint)PermissionMask.All; | ||||
|             defaultHair.EveryOnePermissions = (uint)PermissionMask.None; | ||||
|             defaultHair.NextPermissions = (uint)PermissionMask.All;             | ||||
|             AddItem(defaultHair);  | ||||
|              | ||||
|             InventoryItemBase defaultEyes = new InventoryItemBase(); | ||||
|  | @ -185,7 +200,12 @@ namespace OpenSim.Services.InventoryService | |||
|             defaultEyes.ID = AvatarWearable.DEFAULT_EYES_ITEM; | ||||
|             defaultEyes.AssetID = AvatarWearable.DEFAULT_EYES_ASSET; | ||||
|             defaultEyes.Folder = bodypartFolder.ID; | ||||
|             defaultEyes.CreatorId = UUID.Zero.ToString(); | ||||
|             defaultEyes.CreatorId = LibraryService.LibOwner.ToString(); | ||||
|             defaultEyes.Owner = principalID; | ||||
|             defaultEyes.BasePermissions = (uint)PermissionMask.All; | ||||
|             defaultEyes.CurrentPermissions = (uint)PermissionMask.All; | ||||
|             defaultEyes.EveryOnePermissions = (uint)PermissionMask.None; | ||||
|             defaultEyes.NextPermissions = (uint)PermissionMask.All;             | ||||
|             AddItem(defaultEyes);    | ||||
|              | ||||
|             // Default minimum clothes for viewer 2 non-naked appearance | ||||
|  | @ -198,7 +218,12 @@ namespace OpenSim.Services.InventoryService | |||
|             defaultShirt.ID = AvatarWearable.DEFAULT_SHIRT_ITEM; | ||||
|             defaultShirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET; | ||||
|             defaultShirt.Folder = clothingFolder.ID; | ||||
|             defaultShirt.CreatorId = UUID.Zero.ToString(); | ||||
|             defaultShirt.CreatorId = LibraryService.LibOwner.ToString(); | ||||
|             defaultShirt.Owner = principalID; | ||||
|             defaultShirt.BasePermissions = (uint)PermissionMask.All; | ||||
|             defaultShirt.CurrentPermissions = (uint)PermissionMask.All; | ||||
|             defaultShirt.EveryOnePermissions = (uint)PermissionMask.None; | ||||
|             defaultShirt.NextPermissions = (uint)PermissionMask.All;             | ||||
|             AddItem(defaultShirt);    | ||||
|              | ||||
|             InventoryItemBase defaultPants = new InventoryItemBase(); | ||||
|  | @ -210,7 +235,12 @@ namespace OpenSim.Services.InventoryService | |||
|             defaultPants.ID = AvatarWearable.DEFAULT_PANTS_ITEM; | ||||
|             defaultPants.AssetID = AvatarWearable.DEFAULT_PANTS_ASSET; | ||||
|             defaultPants.Folder = clothingFolder.ID; | ||||
|             defaultPants.CreatorId = UUID.Zero.ToString(); | ||||
|             defaultPants.CreatorId = LibraryService.LibOwner.ToString(); | ||||
|             defaultPants.Owner = principalID; | ||||
|             defaultPants.BasePermissions = (uint)PermissionMask.All; | ||||
|             defaultPants.CurrentPermissions = (uint)PermissionMask.All; | ||||
|             defaultPants.EveryOnePermissions = (uint)PermissionMask.None; | ||||
|             defaultPants.NextPermissions = (uint)PermissionMask.All;             | ||||
|             AddItem(defaultPants);                   | ||||
| 
 | ||||
|             return result; | ||||
|  |  | |||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)