ConvertToPlugins
parent
0c992e4b7a
commit
a1c1842f64
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@ -93,6 +93,7 @@ namespace Db40SimConfig
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ServerConsole.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured");
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ServerConsole.MainConsole.Instance.WriteLine(e.ToString());
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}
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ServerConsole.MainConsole.Instance.WriteLine("Sim settings loaded:");
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ServerConsole.MainConsole.Instance.WriteLine("Name: " + this.RegionName);
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ServerConsole.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
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@ -117,7 +118,7 @@ namespace Db40SimConfig
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} else {
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ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one");
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for(int i =0; i < 65536; i++) {
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blank.LandMap[i] = 21.4989f; //redundant code as the landmap is already set to this in the world constructor
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blank.LandMap[i] = 21.4989f;
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}
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ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database");
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db.Set(blank.LandMap);
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@ -27,9 +27,7 @@ namespace OpenSim.world
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ServerConsole.MainConsole.Instance.WriteLine("World.cs - creating LandMap");
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terrainengine = new TerrainDecode();
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LandMap = new float[65536];
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for(int i =0; i < 65536; i++) {
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LandMap[i] = 21.4989f;
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}
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ServerConsole.MainConsole.Instance.WriteLine("World.cs - Creating script engine instance");
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// Initialise this only after the world has loaded
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