changes to allow asset_source to be specified in the opensim.ini
this will work for sqlite and nhibernate, but will be ignored for mysql and mssql (reverting to their ini files) until someone writes that bit.0.6.0-stable
parent
d194f21a5d
commit
a1cc0e436f
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@ -40,6 +40,7 @@ namespace OpenSim.Data
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public abstract string Version { get; }
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public abstract string Version { get; }
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public abstract string Name { get; }
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public abstract string Name { get; }
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public abstract void Initialise(string connect);
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public abstract void Initialise();
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public abstract void Initialise();
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}
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}
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}
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}
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@ -191,6 +191,13 @@ namespace OpenSim.Data.MSSQL
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#region IPlugin Members
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#region IPlugin Members
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override public void Initialise(string connect)
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{
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// TODO: this would allow you to pass in connnect info as
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// a string instead of file, if someone writes the support
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Initialise();
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}
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override public void Initialise()
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override public void Initialise()
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{
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{
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IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini");
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IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini");
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@ -170,6 +170,13 @@ namespace OpenSim.Data.MySQL
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#region IPlugin Members
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#region IPlugin Members
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override public void Initialise(string connect)
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{
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// TODO: This will let you pass in the connect string in
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// the config, though someone will need to write that.
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Initialise();
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}
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override public void Initialise()
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override public void Initialise()
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{
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{
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IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
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IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
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@ -50,18 +50,24 @@ namespace OpenSim.Data.NHibernate
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public override void Initialise()
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public override void Initialise()
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{
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{
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// TODO: hard coding for sqlite based stuff to begin with, just making it easier to test
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Initialise("SQLiteDialect;SqliteClientDriver;URI=file:Asset.db,version=3");
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}
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public override void Initialise(string connect)
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{
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// TODO: hard coding for sqlite based stuff to begin with, just making it easier to test
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char[] split = {';'};
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string[] parts = connect.Split(split);
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// This is stubbing for now, it will become dynamic later and support different db backends
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// This is stubbing for now, it will become dynamic later and support different db backends
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cfg = new Configuration();
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cfg = new Configuration();
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cfg.SetProperty(Environment.ConnectionProvider,
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cfg.SetProperty(Environment.ConnectionProvider,
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"NHibernate.Connection.DriverConnectionProvider");
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"NHibernate.Connection.DriverConnectionProvider");
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cfg.SetProperty(Environment.Dialect,
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cfg.SetProperty(Environment.Dialect,
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"NHibernate.Dialect.SQLiteDialect");
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"NHibernate.Dialect." + parts[0]);
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cfg.SetProperty(Environment.ConnectionDriver,
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cfg.SetProperty(Environment.ConnectionDriver,
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"NHibernate.Driver.SqliteClientDriver");
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"NHibernate.Driver." + parts[1]);
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cfg.SetProperty(Environment.ConnectionString,
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cfg.SetProperty(Environment.ConnectionString, parts[2]);
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"URI=file:Asset.db,version=3");
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cfg.AddAssembly("OpenSim.Data.NHibernate");
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cfg.AddAssembly("OpenSim.Data.NHibernate");
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HbmSerializer.Default.Validate = true;
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HbmSerializer.Default.Validate = true;
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@ -56,9 +56,12 @@ namespace OpenSim.Data.SQLite
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private SqliteConnection m_conn;
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private SqliteConnection m_conn;
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public void Initialise(string dbfile, string dbname)
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override public void Initialise(string dbconnect)
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{
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{
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m_conn = new SqliteConnection("URI=file:" + dbfile + ",version=3");
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if (dbconnect == string.Empty) {
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dbconnect = "URI=file:AssetStorage.db,version=3";
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}
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m_conn = new SqliteConnection(dbconnect);
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m_conn.Open();
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m_conn.Open();
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TestTables(m_conn);
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TestTables(m_conn);
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return;
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return;
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@ -289,7 +292,7 @@ namespace OpenSim.Data.SQLite
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override public void Initialise()
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override public void Initialise()
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{
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{
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Initialise("AssetStorage.db", "");
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Initialise("URI=file:AssetStorage.db,version=3");
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}
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}
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override public string Name
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override public string Name
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@ -35,9 +35,9 @@ namespace OpenSim.Framework.Communications.Cache
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public SQLAssetServer(string pluginName)
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public SQLAssetServer(string pluginName, string connect)
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{
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{
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AddPlugin(pluginName);
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AddPlugin(pluginName, connect);
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}
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}
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public SQLAssetServer(IAssetProvider assetProvider)
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public SQLAssetServer(IAssetProvider assetProvider)
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@ -45,7 +45,7 @@ namespace OpenSim.Framework.Communications.Cache
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m_assetProvider = assetProvider;
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m_assetProvider = assetProvider;
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}
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}
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public void AddPlugin(string FileName)
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public void AddPlugin(string FileName, string connect)
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{
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{
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m_log.Info("[SQLAssetServer]: AssetStorage: Attempting to load " + FileName);
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m_log.Info("[SQLAssetServer]: AssetStorage: Attempting to load " + FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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@ -61,7 +61,7 @@ namespace OpenSim.Framework.Communications.Cache
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IAssetProvider plug =
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IAssetProvider plug =
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(IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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(IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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m_assetProvider = plug;
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m_assetProvider = plug;
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m_assetProvider.Initialise();
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m_assetProvider.Initialise(connect);
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m_log.Info("[AssetStorage]: " +
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m_log.Info("[AssetStorage]: " +
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"Added " + m_assetProvider.Name + " " +
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"Added " + m_assetProvider.Name + " " +
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@ -36,5 +36,6 @@ namespace OpenSim.Framework
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void UpdateAsset(AssetBase asset);
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void UpdateAsset(AssetBase asset);
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bool ExistsAsset(LLUUID uuid);
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bool ExistsAsset(LLUUID uuid);
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void CommitAssets(); // force a sync to the database
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void CommitAssets(); // force a sync to the database
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void Initialise(string connect);
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}
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}
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}
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}
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@ -454,7 +454,7 @@ namespace OpenSim
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}
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}
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else
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else
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{
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{
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SQLAssetServer sqlAssetServer = new SQLAssetServer(m_standaloneAssetPlugin);
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SQLAssetServer sqlAssetServer = new SQLAssetServer(m_standaloneAssetPlugin, m_standaloneAssetSource);
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sqlAssetServer.LoadDefaultAssets();
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sqlAssetServer.LoadDefaultAssets();
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assetServer = sqlAssetServer;
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assetServer = sqlAssetServer;
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}
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}
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@ -104,6 +104,8 @@ welcome_message = "Welcome to OpenSim"
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; Asset database provider
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; Asset database provider
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asset_plugin = "OpenSim.Data.SQLite.dll"
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asset_plugin = "OpenSim.Data.SQLite.dll"
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; asset_plugin = "OpenSim.Data.MySQL.dll"
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; asset_plugin = "OpenSim.Data.MySQL.dll"
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; the Asset DB source. This only works for sqlite and nhibernate for now
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asset_source = "URI=file:Asset.db,version=3"
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; Inventory database provider
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; Inventory database provider
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inventory_plugin = "OpenSim.Data.SQLite.dll"
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inventory_plugin = "OpenSim.Data.SQLite.dll"
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