added Adam's notes about how terrain block addressing map on to grid locations

zircon^2
morphw 2007-05-17 02:20:52 +00:00
parent ab6d1bd5a6
commit a1f297d682
1 changed files with 11 additions and 1 deletions

View File

@ -6,4 +6,14 @@ use the 'multiply' command to multiply them by 58.81 to achieve correct height v
Example ------------------
Region# : terrain load f32 c:\opensim\datafiles\output_x0_y0.r32
Region# : terrain multiply 58.81
Region# : terrain multiply 58.81
<AdamZaius> 0,0 - 1,0 - 2,0
<AdamZaius> 0,1 - 1,1 - 2,1
<AdamZaius> 0,2 - 1,2, 2,2
for a 3x3 area on the grid