Merge commit 'arthur/master'

0.6.0-stable
Sean Dague 2008-10-14 19:00:43 +00:00
parent 58f8c042f6
commit a27352010a
3 changed files with 260 additions and 17 deletions

6
.gitignore vendored
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@ -1,3 +1,5 @@
.project
.settings
*.csproj
*.csproj.user
*.build
@ -24,4 +26,8 @@ OpenSim.build
OpenSim.sln
Prebuild/Prebuild.build
Prebuild/Prebuild.sln
bin/OpenSim.log
bin/Physics*
bin/Terrain*
bin/estate_settings.xml
*~

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@ -117,6 +117,13 @@ namespace OpenSim.Data.SQLite
setupUserFriendsCommands(daf, conn);
daf.Fill(ds.Tables["userfriends"]);
string Unique = "create unique index friend_unique on userfriends (ownerID,friendID)";
using (SqliteCommand cmd = new SqliteCommand(Unique, g_conn))
{
cmd.ExecuteNonQuery();
}
}
return;
@ -210,8 +217,7 @@ namespace OpenSim.Data.SQLite
/// <param name="perms">permission flag</param>
override public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
{
string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)";
string InsertFriends = "insert or ignore into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)";
using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
@ -235,7 +241,7 @@ namespace OpenSim.Data.SQLite
/// <param name="friend">UUID of the friend to remove</param>
override public void RemoveUserFriend(UUID friendlistowner, UUID friend)
{
string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)";
string DeletePerms = "delete from userfriends where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)";
using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
@ -252,7 +258,7 @@ namespace OpenSim.Data.SQLite
/// <param name="perms">updated permission flag</param>
override public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
{
string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID";
string UpdatePerms = "update userfriends set friendPerms=:perms where ownerID=:ownerID and friendID=:friendID";
using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":perms", perms));

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@ -25,8 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// TODO: Money Transfer, Inventory Transfer and UpdateUserRegion once they exist
using System;
using System.Collections.Generic;
using System.Text;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Data;
@ -38,10 +41,27 @@ namespace OpenSim.Data.Tests
{
public class BasicUserTest
{
public UserDataBase db;
public UUID uuid1;
public UUID uuid2;
public UUID uuid3;
//public UserDataBase db;
public IUserDataPlugin db;
public UUID user1;
public UUID user2;
public UUID user3;
public UUID webkey;
public UUID zero = UUID.Zero;
public Random random;
public UUID agent1;
public UUID agent2;
public UUID agent3;
public UUID region1;
public string fname1;
public string lname1;
public string fname2;
public string lname2;
public string fname3;
public string lname3;
public void SuperInit()
{
@ -53,20 +73,231 @@ namespace OpenSim.Data.Tests
{
// I don't care, just leave log4net off
}
uuid1 = UUID.Random();
uuid2 = UUID.Random();
uuid3 = UUID.Random();
random = new Random();
user1 = UUID.Random();
user2 = UUID.Random();
user3 = UUID.Random();
agent1 = UUID.Random();
agent2 = UUID.Random();
agent3 = UUID.Random();
webkey = UUID.Random();
region1 = UUID.Random();
fname1 = RandomName(random);
lname1 = RandomName(random);
fname2 = RandomName(random);
lname2 = RandomName(random);
fname3 = RandomName(random);
lname3 = RandomName(random);
}
[Test]
public void T001_LoadEmpty()
{
Assert.That(db.GetUserByUUID(UUID.Zero), Is.Null);
Assert.That(db.GetUserByUUID(uuid1), Is.Null);
Assert.That(db.GetUserByUUID(uuid2), Is.Null);
Assert.That(db.GetUserByUUID(uuid3), Is.Null);
Assert.That(db.GetUserByUUID(zero), Is.Null);
Assert.That(db.GetUserByUUID(user1), Is.Null);
Assert.That(db.GetUserByUUID(user2), Is.Null);
Assert.That(db.GetUserByUUID(user3), Is.Null);
Assert.That(db.GetUserByUUID(UUID.Random()), Is.Null);
Assert.That(db.GetAgentByUUID(zero), Is.Null);
Assert.That(db.GetAgentByUUID(agent1), Is.Null);
Assert.That(db.GetAgentByUUID(agent2), Is.Null);
Assert.That(db.GetAgentByUUID(agent3), Is.Null);
Assert.That(db.GetAgentByUUID(UUID.Random()), Is.Null);
}
[Test]
public void T999_StillNull()
{
Assert.That(db.GetUserByUUID(zero), Is.Null);
Assert.That(db.GetAgentByUUID(zero), Is.Null);
}
[Test]
public void T010_CreateUser()
{
UserProfileData u1 = NewUser(user1,fname1,lname1); // Must first and last names be unique?
//UserProfileData u0 = NewUser(zero,fname1,lname1); // Zero causes some weird behaviors
UserProfileData u2 = NewUser(user2,fname2,lname2);
UserProfileData u3 = NewUser(user3,fname3,lname3);
//db.AddNewUserProfile(u0);
db.AddNewUserProfile(u1);
db.AddNewUserProfile(u2);
db.AddNewUserProfile(u3);
//UserProfileData u1z = db.GetUserByUUID(zero);
UserProfileData u1a = db.GetUserByUUID(user1);
UserProfileData u2a = db.GetUserByUUID(user2);
UserProfileData u3a = db.GetUserByUUID(user3);
//Assert.That(zero,Is.EqualTo(u1z.ID));
Assert.That(user1,Is.EqualTo(u1a.ID));
Assert.That(user2,Is.EqualTo(u2a.ID));
Assert.That(user3,Is.EqualTo(u3a.ID));
}
[Test]
public void T011_FetchUserByName()
{
UserProfileData u1 = db.GetUserByName(fname1,lname1);
UserProfileData u2 = db.GetUserByName(fname2,lname2);
UserProfileData u3 = db.GetUserByName(fname3,lname3);
Assert.That(user1,Is.EqualTo(u1.ID)); //??
Assert.That(user2,Is.EqualTo(u2.ID));
Assert.That(user3,Is.EqualTo(u3.ID));
}
[Test]
public void T012_UpdateUserProfile()
{
UserProfileData u1 = db.GetUserByUUID(user1);
Assert.That(fname1,Is.EqualTo(u1.FirstName));
u1.FirstName = "Ugly";
db.UpdateUserProfile(u1);
Assert.That("Ugly",Is.EqualTo(u1.FirstName));
}
[Test]
public void T013_StoreUserWebKey()
{
UserProfileData u1 = db.GetUserByUUID(user1);
Assert.That(u1.WebLoginKey,Is.EqualTo(zero));
db.StoreWebLoginKey(user1, webkey);
u1 = db.GetUserByUUID(user1);
Assert.That(u1.WebLoginKey,Is.EqualTo(webkey));
}
[Test]
public void T020_CreateAgent()
{
UserAgentData a1 = NewAgent(user1,agent1);
UserAgentData a2 = NewAgent(user2,agent2);
UserAgentData a3 = NewAgent(user3,agent3);
db.AddNewUserAgent(a1);
db.AddNewUserAgent(a2);
db.AddNewUserAgent(a3);
UserAgentData a1a = db.GetAgentByUUID(user1);
UserAgentData a2a = db.GetAgentByUUID(user2);
UserAgentData a3a = db.GetAgentByUUID(user3);
Assert.That(agent1,Is.EqualTo(a1a.SessionID));
Assert.That(user1,Is.EqualTo(a1a.ProfileID));
Assert.That(agent2,Is.EqualTo(a2a.SessionID));
Assert.That(user2,Is.EqualTo(a2a.ProfileID));
Assert.That(agent3,Is.EqualTo(a3a.SessionID));
Assert.That(user3,Is.EqualTo(a3a.ProfileID));
}
[Test]
public void T021_FetchAgentByName()
{
String name3 = fname3 + " " + lname3;
UserAgentData a2 = db.GetAgentByName(fname2,lname2);
UserAgentData a3 = db.GetAgentByName(name3);
Assert.That(user2,Is.EqualTo(a2.ProfileID));
Assert.That(user3,Is.EqualTo(a3.ProfileID));
}
[Test]
public void T030_CreateFriendList()
{
Dictionary<UUID, uint> perms = new Dictionary<UUID,uint>();
Dictionary<UUID, int> friends = new Dictionary<UUID,int>();
uint temp;
int tempu1, tempu2;
db.AddNewUserFriend(user1,user2, 1);
db.AddNewUserFriend(user1,user3, 2);
db.AddNewUserFriend(user1,user2, 4); //FAILS uniqueness in SQLite
List<FriendListItem> fl1 = db.GetUserFriendList(user1);
Assert.That(fl1.Count,Is.EqualTo(2));
perms.Add(user2,1);
perms.Add(user3,2);
for (int i = 0; i < fl1.Count; i++)
{
Assert.That(user1,Is.EqualTo(fl1[i].FriendListOwner));
// MySQL does not guarantee insertion order will be mantained
friends.Add(fl1[i].Friend,1);
temp = perms[fl1[i].Friend];
Assert.That(temp,Is.EqualTo(fl1[i].FriendPerms));
}
tempu1 = friends[user2];
tempu2 = friends[user3];
Assert.That(1,Is.EqualTo(tempu1) & Is.EqualTo(tempu2));
}
[Test]
public void T031_RemoveUserFriend()
// user1 has 2 friends, user2 and user3.
{
List<FriendListItem> fl1 = db.GetUserFriendList(user1);
List<FriendListItem> fl2 = db.GetUserFriendList(user2);
Assert.That(fl1.Count,Is.EqualTo(2));
Assert.That(fl1[0].Friend,Is.EqualTo(user2) | Is.EqualTo(user3));
Assert.That(fl2[0].Friend,Is.EqualTo(user1));
db.RemoveUserFriend(user2, user1);
fl1 = db.GetUserFriendList(user1);
fl2 = db.GetUserFriendList(user2);
Assert.That(fl1.Count,Is.EqualTo(1));
Assert.That(fl1[0].Friend, Is.EqualTo(user3));
Assert.That(fl2, Is.Empty);
}
[Test]
public void T032_UpdateFriendPerms()
{
List<FriendListItem> fl1 = db.GetUserFriendList(user1);
Assert.That(fl1[0].FriendPerms,Is.EqualTo(2));
db.UpdateUserFriendPerms(user1, user3, 4);
fl1 = db.GetUserFriendList(user1);
Assert.That(fl1[0].FriendPerms,Is.EqualTo(4));
}
public UserProfileData NewUser(UUID id,string fname,string lname)
{
UserProfileData u = new UserProfileData();
u.ID = id;
u.FirstName = fname;
u.SurName = lname;
u.PasswordHash = "NOTAHASH";
u.PasswordSalt = "NOTSALT";
// MUST specify at least these 5 parameters or an exception is raised
return u;
}
public UserAgentData NewAgent(UUID user_profile, UUID agent)
{
UserAgentData a = new UserAgentData();
a.ProfileID = user_profile;
a.SessionID = agent;
a.SecureSessionID = UUID.Random();
a.AgentIP = RandomName(random);
return a;
}
public static string RandomName(Random random)
{
StringBuilder name = new StringBuilder();
int size = random.Next(5,12);
char ch ;
for(int i=0; i<size; i++)
{
ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ;
name.Append(ch);
}
return name.ToString();
}
public void PrintFriendsList(List<FriendListItem> fl)
{
Console.WriteLine("Friends {0} and {1} and {2}", agent1, agent2, agent3);
Console.WriteLine("List owner is {0}",fl[0].FriendListOwner);
for (int i = 0; i < fl.Count; i++)
{
Console.WriteLine("Friend {0}",fl[i].Friend);
}
}
}
}
}