diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 636069de03..9002650be5 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -166,12 +166,30 @@ ; into a restart. InworldRestartShutsDown = false + ; Use of normalized 55FPS statistics + ; Opensim does not have a frame rate control like other simulators + ; Most parameters that control timing can be configurable region by region + ; To achive closer compatibility with values expected by viewers, scripts and users + ; some parameters are converted to a equivalent per frame value. + ; Adicionaly they are scaled to values they whould have on a system running at a nominal 55 frames per second rate + ; The scale factor it 55 * FrameTime, corresponding to 5 with default configuration + ; You can choose to not apply this scale factor setting Normalized55FPS to false. + ; Normalized55FPS = true + ; The minimum proportion of a second that any particular frame can take to execute. ; Only change this if you really know what you're doing, and be prepared to change UpdatePhysicsEveryNFrames ; (and other Frames params) to match! For instance, halving MinFrameTime to 0.0445 require ; UpdatePhysicsEveryNFrames = 2 unless you don't mind your avatar walking like Benny Hill. MinFrameTime = 0.089 + ; The values below represent the percentage of the target frame time that, + ; when underrun, should trigger yellow or red in the lag meter. + ; Less than 60% of FPS is amber by default, less then 40% is red. + ; These values are advisory. Viewers may choose to not use them but it is + ; encouraged that they do. + ; FrameTimeWarnPercent = 60; + ; FrameTimeCritPercent = 40; + ; Send scheduled updates to objects in the scene ; This must be a whole number UpdateObjectsEveryNFrames = 1;