Fix indexing on string trim

Thanks to zadark for pointing this out,
	smxy for deciphering the ?: operator and
	Plugh for the fix \o/ yay for IRC
xassetservice
BlueWall 2012-03-01 14:18:48 -05:00
parent 69c999033b
commit a2b0ed537e
1 changed files with 1 additions and 1 deletions

View File

@ -4039,7 +4039,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f),
Util.Clip((float)color.y, 0.0f, 1.0f), Util.Clip((float)color.y, 0.0f, 1.0f),
Util.Clip((float)color.z, 0.0f, 1.0f)); Util.Clip((float)color.z, 0.0f, 1.0f));
m_host.SetText(text.Length > 254 ? text.Remove(255) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); m_host.SetText(text.Length > 254 ? text.Remove(254) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f));
//m_host.ParentGroup.HasGroupChanged = true; //m_host.ParentGroup.HasGroupChanged = true;
//m_host.ParentGroup.ScheduleGroupForFullUpdate(); //m_host.ParentGroup.ScheduleGroupForFullUpdate();
} }