on util thread pool reduce the min number of threads, increase the
maximum and increase the idle time before release to OSavinationmerge
parent
9d52b7ff71
commit
a301bad8ad
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@ -1850,7 +1850,7 @@ namespace OpenSim.Framework
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STPStartInfo startInfo = new STPStartInfo();
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startInfo.ThreadPoolName = "Util";
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startInfo.IdleTimeout = 2000;
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startInfo.IdleTimeout = 20000;
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startInfo.MaxWorkerThreads = maxThreads;
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startInfo.MinWorkerThreads = minThreads;
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@ -113,8 +113,8 @@ namespace OpenSim
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if (!String.IsNullOrEmpty(asyncCallMethodStr) && Utils.EnumTryParse<FireAndForgetMethod>(asyncCallMethodStr, out asyncCallMethod))
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Util.FireAndForgetMethod = asyncCallMethod;
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stpMinThreads = startupConfig.GetInt("MinPoolThreads", 15);
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stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 15);
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stpMinThreads = startupConfig.GetInt("MinPoolThreads", 2 );
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stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 25);
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m_consolePrompt = startupConfig.GetString("ConsolePrompt", @"Region (\R) ");
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}
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