minor: remove mono compiler warnings in WebsocketServerHandler.cs

cpu-performance
Justin Clark-Casey (justincc) 2013-06-20 00:54:19 +01:00
parent 085a87060a
commit a33b6eed6d
1 changed files with 7 additions and 13 deletions

View File

@ -75,7 +75,7 @@ namespace OpenSim.Framework.Servers.HttpServer
/// <summary>
/// This is a regular HTTP Request... This may be removed in the future.
/// </summary>
public event RegularHttpRequestDelegate OnRegularHttpRequest;
// public event RegularHttpRequestDelegate OnRegularHttpRequest;
/// <summary>
/// When the upgrade from a HTTP request to a Websocket is completed, this will be fired
@ -304,15 +304,14 @@ namespace OpenSim.Framework.Servers.HttpServer
if (d != null)
d(this, new UpgradeCompletedEventArgs());
}
catch (IOException fail)
catch (IOException)
{
Close(string.Empty);
}
catch (ObjectDisposedException fail)
catch (ObjectDisposedException)
{
Close(string.Empty);
}
}
/// <summary>
@ -414,8 +413,6 @@ namespace OpenSim.Framework.Servers.HttpServer
_socketState.Header = pheader;
}
if (_socketState.FrameComplete)
{
ProcessFrame(_socketState);
@ -424,7 +421,6 @@ namespace OpenSim.Framework.Servers.HttpServer
_socketState.ExpectedBytes = 0;
}
}
}
else
@ -458,7 +454,6 @@ namespace OpenSim.Framework.Servers.HttpServer
_socketState.ExpectedBytes = 0;
// do some processing
}
}
}
if (offset > 0)
@ -477,13 +472,12 @@ namespace OpenSim.Framework.Servers.HttpServer
{
// We can't read the stream anymore...
}
}
catch (IOException fail)
catch (IOException)
{
Close(string.Empty);
}
catch (ObjectDisposedException fail)
catch (ObjectDisposedException)
{
Close(string.Empty);
}