add the m_host.AddScriptLPS(1); line. I'm not actually sure what it
does, but it seems every other function here has it, so it is probably needed.0.6.0-stable
parent
1b333a0f58
commit
a408b58209
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@ -586,6 +586,8 @@ namespace OpenSim.Region.ScriptEngine.Common
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public Hashtable osParseJSON(string JSON)
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{
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m_host.AddScriptLPS(1);
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// see http://www.json.org/ for more details on JSON
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string currentKey=null;
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