From a40e7100a232827cffb813bbbbe9374324ad3448 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Wed, 10 Oct 2007 18:24:13 +0000 Subject: [PATCH] * Gave ModuleLoader some good lovin' * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files --- OpenSim/Framework/Console/LogBase.cs | 125 +++-- .../ScriptEngine/DotNetEngine/ScriptEngine.cs | 264 +++++------ OpenSim/Region/Application/OpenSimMain.cs | 8 +- .../Environment/Interfaces/IRegionModule.cs | 6 +- OpenSim/Region/Environment/ModuleLoader.cs | 371 ++++++++------- .../Modules/AssetDownloadModule.cs | 84 ++-- .../Modules/AvatarProfilesModule.cs | 128 +++--- .../Region/Environment/Modules/ChatModule.cs | 426 +++++++++--------- .../Modules/DynamicTextureModule.cs | 312 ++++++------- .../Environment/Modules/FriendsModule.cs | 64 +-- .../Environment/Modules/GroupsModule.cs | 64 +-- .../Modules/InstantMessageModule.cs | 64 +-- .../Environment/Modules/InventoryModule.cs | 64 +-- .../Modules/TextureDownloadModule.cs | 94 ++-- .../Environment/Modules/WorldCommModule.cs | 10 +- .../Environment/Modules/XMLRPCModule.cs | 10 +- .../Region/Environment/Modules/XferModule.cs | 344 +++++++------- OpenSim/Region/Environment/Scenes/Scene.cs | 4 +- OpenSim/Region/Examples/SimpleApp/Program.cs | 8 +- .../ExtensionsScriptModule/ScriptManager.cs | 296 ++++++------ .../ScriptEngine/DotNetEngine/ScriptEngine.cs | 264 +++++------ 21 files changed, 1527 insertions(+), 1483 deletions(-) diff --git a/OpenSim/Framework/Console/LogBase.cs b/OpenSim/Framework/Console/LogBase.cs index 67440f6144..5a7ce4d4c4 100644 --- a/OpenSim/Framework/Console/LogBase.cs +++ b/OpenSim/Framework/Console/LogBase.cs @@ -46,6 +46,8 @@ namespace OpenSim.Framework.Console public class LogBase { + private object m_syncRoot = new object(); + StreamWriter Log; public conscmd_callback cmdparser; public string componentname; @@ -64,7 +66,7 @@ namespace OpenSim.Framework.Console } System.Console.WriteLine("Logs will be saved to current directory in " + LogFile); - + Log = File.AppendText(LogFile); Log.WriteLine("========================================================================"); Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString()); @@ -76,27 +78,6 @@ namespace OpenSim.Framework.Console Log.Close(); } - [Obsolete("Log.WriteLine is obsolete, use Warn / Error / Verbose instead.")] - public void Write(string format, params object[] args) - { - // HOUSEKEEPING : Will remove once use is removed. - Notice(format, args); - return; - } - - [Obsolete("Log.WriteLine is obsolete, use Warn / Error / Verbose instead.")] - public void WriteLine(LogPriority importance, string format, params object[] args) - { - // HOUSEKEEPING : Will remove once use is removed. - Log.WriteLine(format, args); - Log.Flush(); - if (!m_silent) - { - System.Console.WriteLine(format, args); - } - return; - } - /// /// derive an ansi color from a string, ignoring the darker colors. /// This is used to help automatically bin component tags with colors @@ -178,7 +159,7 @@ namespace OpenSim.Framework.Console public void Error(string sender, string format, params object[] args) { WritePrefixLine(DeriveColor(sender), sender); - Error( format, args); + Error(format, args); return; } @@ -229,7 +210,7 @@ namespace OpenSim.Framework.Console WriteNewLine(ConsoleColor.Blue, format, args); return; } - + [Conditional("DEBUG")] public void Debug(string format, params object[] args) { @@ -247,66 +228,75 @@ namespace OpenSim.Framework.Console private void WriteNewLine(ConsoleColor color, string format, params object[] args) { - string now = System.DateTime.Now.ToString("[MM-dd hh:mm:ss] "); - Log.Write(now); - Log.WriteLine(format, args); - Log.Flush(); - if (!m_silent) + lock (m_syncRoot) { - System.Console.Write(now); - try + string now = System.DateTime.Now.ToString("[MM-dd hh:mm:ss] "); + Log.Write(now); + Log.WriteLine(format, args); + Log.Flush(); + if (!m_silent) { - if (color != ConsoleColor.White) - System.Console.ForegroundColor = color; + System.Console.Write(now); + try + { + if (color != ConsoleColor.White) + System.Console.ForegroundColor = color; - System.Console.WriteLine(format, args); - System.Console.ResetColor(); - } - catch (ArgumentNullException) - { - // Some older systems dont support coloured text. - System.Console.WriteLine(format, args); + System.Console.WriteLine(format, args); + System.Console.ResetColor(); + } + catch (ArgumentNullException) + { + // Some older systems dont support coloured text. + System.Console.WriteLine(format, args); + } } + return; } - return; } private void WritePrefixLine(ConsoleColor color, string sender) { - sender = sender.ToUpper(); - Log.WriteLine("[" + sender + "] "); - Log.Flush(); - - System.Console.Write("["); - - if (!m_silent) + lock (m_syncRoot) { - try + sender = sender.ToUpper(); + Log.WriteLine("[" + sender + "] "); + Log.Flush(); + + System.Console.Write("["); + + if (!m_silent) { - System.Console.ForegroundColor = color; - System.Console.Write(sender); - System.Console.ResetColor(); - } - catch (ArgumentNullException) - { - // Some older systems dont support coloured text. - System.Console.WriteLine(sender); + try + { + System.Console.ForegroundColor = color; + System.Console.Write(sender); + System.Console.ResetColor(); + } + catch (ArgumentNullException) + { + // Some older systems dont support coloured text. + System.Console.WriteLine(sender); + } } + + System.Console.Write("] \t"); + + return; } - - System.Console.Write("] \t"); - - return; } public string ReadLine() { - try { + try + { string TempStr = System.Console.ReadLine(); Log.WriteLine(TempStr); return TempStr; - } catch (Exception e) { + } + catch (Exception e) + { MainLog.Instance.Error("Console", "System.Console.ReadLine exception " + e.ToString()); return ""; } @@ -446,9 +436,12 @@ namespace OpenSim.Framework.Console Array.Resize(ref tempstrarray, tempstrarray.Length - 1); Array.Reverse(tempstrarray); string[] cmdparams = (string[])tempstrarray; - try { + try + { RunCmd(cmd, cmdparams); - } catch (Exception e) { + } + catch (Exception e) + { MainLog.Instance.Error("Console", "Command failed with exception " + e.ToString()); } } @@ -458,7 +451,7 @@ namespace OpenSim.Framework.Console get { string result = String.Empty; - + string stacktrace = Environment.StackTrace; List lines = new List(stacktrace.Split(new string[] { "at " }, StringSplitOptions.None)); diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs index 81a95c573b..2626b14ba9 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs @@ -1,132 +1,132 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.Scenes.Scripting; -using OpenSim.Region.Environment.Interfaces; -using libsecondlife; - -namespace OpenSim.Grid.ScriptEngine.DotNetEngine -{ - /// - /// This is the root object for ScriptEngine - /// - [Serializable] - public class ScriptEngine :IRegionModule - { - - internal OpenSim.Region.Environment.Scenes.Scene World; - internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim - internal EventQueueManager m_EventQueueManager; // Executes events - internal ScriptManager m_ScriptManager; // Load, unload and execute scripts - internal AppDomainManager m_AppDomainManager; - internal LSLLongCmdHandler m_LSLLongCmdHandler; - - private OpenSim.Framework.Console.LogBase m_log; - - public ScriptEngine() - { - //Common.SendToDebug("ScriptEngine Object Initialized"); - Common.mySE = this; - } - - public LogBase Log - { - get { return m_log; } - } - - public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) - { - - World = Sceneworld; - m_log = logger; - - Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); - - //m_logger.Status("ScriptEngine", "InitializeEngine"); - - // Create all objects we'll be using - m_EventQueueManager = new EventQueueManager(this); - m_EventManager = new EventManager(this); - m_ScriptManager = new ScriptManager(this); - m_AppDomainManager = new AppDomainManager(); - m_LSLLongCmdHandler = new LSLLongCmdHandler(this); - - // Should we iterate the region for scripts that needs starting? - // Or can we assume we are loaded before anything else so we can use proper events? - - - } - - public void Shutdown() - { - // We are shutting down - } - - //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) - //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] - //public void StartScript(string ScriptID, IScriptHost ObjectID) - //{ - // this.myEventManager.TEMP_OBJECT_ID = ObjectID; - // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); - // myScriptManager.StartScript(ScriptID, ObjectID); - //} - - #region IRegionModule - - public void Initialise(Scene scene) - { - this.InitializeEngine(scene, MainLog.Instance); - } - - public void PostInitialise() - { - - } - - public void CloseDown() - { - } - - public string GetName() - { - return "LSLScriptingModule"; - } - - public bool IsSharedModule() - { - return false; - } - - #endregion - } -} +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Scenes.Scripting; +using OpenSim.Region.Environment.Interfaces; +using libsecondlife; + +namespace OpenSim.Grid.ScriptEngine.DotNetEngine +{ + /// + /// This is the root object for ScriptEngine + /// + [Serializable] + public class ScriptEngine :IRegionModule + { + + internal OpenSim.Region.Environment.Scenes.Scene World; + internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim + internal EventQueueManager m_EventQueueManager; // Executes events + internal ScriptManager m_ScriptManager; // Load, unload and execute scripts + internal AppDomainManager m_AppDomainManager; + internal LSLLongCmdHandler m_LSLLongCmdHandler; + + private OpenSim.Framework.Console.LogBase m_log; + + public ScriptEngine() + { + //Common.SendToDebug("ScriptEngine Object Initialized"); + Common.mySE = this; + } + + public LogBase Log + { + get { return m_log; } + } + + public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) + { + + World = Sceneworld; + m_log = logger; + + Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); + + //m_logger.Status("ScriptEngine", "InitializeEngine"); + + // Create all objects we'll be using + m_EventQueueManager = new EventQueueManager(this); + m_EventManager = new EventManager(this); + m_ScriptManager = new ScriptManager(this); + m_AppDomainManager = new AppDomainManager(); + m_LSLLongCmdHandler = new LSLLongCmdHandler(this); + + // Should we iterate the region for scripts that needs starting? + // Or can we assume we are loaded before anything else so we can use proper events? + + + } + + public void Shutdown() + { + // We are shutting down + } + + //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) + //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] + //public void StartScript(string ScriptID, IScriptHost ObjectID) + //{ + // this.myEventManager.TEMP_OBJECT_ID = ObjectID; + // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); + // myScriptManager.StartScript(ScriptID, ObjectID); + //} + + #region IRegionModule + + public void Initialise(Scene scene) + { + this.InitializeEngine(scene, MainLog.Instance); + } + + public void PostInitialise() + { + + } + + public void Close() + { + } + + public string Name + { + get { return "LSLScriptingModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + #endregion + } +} diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index eeb69c5758..2fc2d0a3cf 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -202,7 +202,7 @@ namespace OpenSim configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); } - m_moduleLoader = new ModuleLoader(); + m_moduleLoader = new ModuleLoader( m_log ); MainLog.Instance.Verbose("Loading Shared Modules"); m_moduleLoader.LoadDefaultSharedModules(m_exceptSharedModules); @@ -220,7 +220,9 @@ namespace OpenSim m_moduleLoader.InitialiseSharedModules(scene); MainLog.Instance.Verbose("Loading Region's Modules"); - m_moduleLoader.CreateDefaultModules(scene, m_exceptModules); + + //m_moduleLoader.CreateDefaultModules(scene, m_exceptModules); + m_moduleLoader.PickupModules( scene ); scene.SetModuleInterfaces(); // Check if we have a script engine to load @@ -616,7 +618,7 @@ namespace OpenSim m_log.Error("The currently loaded shared modules are:"); foreach (OpenSim.Region.Environment.Interfaces.IRegionModule module in m_moduleLoader.LoadedSharedModules.Values) { - m_log.Error("Shared Module: " + module.GetName()); + m_log.Error("Shared Module: " + module.Name); } break; } diff --git a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs index 2c7c7423bb..410d66d63e 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs @@ -6,8 +6,8 @@ namespace OpenSim.Region.Environment.Interfaces { void Initialise(Scene scene); void PostInitialise(); - void CloseDown(); - string GetName(); - bool IsSharedModule(); + void Close(); + string Name { get; } + bool IsSharedModule { get; } } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index 43c1aaeca4..b24b651f9f 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs @@ -1,162 +1,209 @@ -using System; -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Modules; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment -{ - public class ModuleLoader - { - public Dictionary LoadedAssemblys = new Dictionary(); - - public List LoadedModules = new List(); - public Dictionary LoadedSharedModules = new Dictionary(); - - public ModuleLoader() - { - } - - /// - /// Should have a module factory? - /// - /// - public void CreateDefaultModules(Scene scene, string exceptModules) - { - IRegionModule module = new XferModule(); - InitialiseModule(module, scene); - - module = new ChatModule(); - InitialiseModule(module, scene); - - module = new AvatarProfilesModule(); - InitialiseModule(module, scene); - - module = new XMLRPCModule(); - InitialiseModule(module, scene); - - module = new WorldCommModule(); - InitialiseModule(module, scene); - - LoadRegionModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); - - string lslPath = Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"); - LoadRegionModule(lslPath, "LSLScriptingModule", scene); - } - - - public void LoadDefaultSharedModules(string exceptModules) - { - DynamicTextureModule dynamicModule = new DynamicTextureModule(); - LoadedSharedModules.Add(dynamicModule.GetName(), dynamicModule); - } - - public void InitialiseSharedModules(Scene scene) - { - foreach (IRegionModule module in LoadedSharedModules.Values) - { - module.Initialise(scene); - scene.AddModule(module.GetName(), module); //should be doing this? - } - } - - private void InitialiseModule(IRegionModule module, Scene scene) - { - module.Initialise(scene); - scene.AddModule(module.GetName(), module); - LoadedModules.Add(module); - } - - /// - /// Loads/initialises a Module instance that can be used by mutliple Regions - /// - /// - /// - /// - public void LoadSharedModule(string dllName, string moduleName) - { - IRegionModule module = LoadModule(dllName, moduleName); - if (module != null) - { - LoadedSharedModules.Add(module.GetName(), module); - } - } - - public void LoadRegionModule(string dllName, string moduleName, Scene scene) - { - IRegionModule module = LoadModule(dllName, moduleName); - if (module != null) - { - InitialiseModule(module, scene); - } - } - - /// - /// Loads a external Module (if not already loaded) and creates a new instance of it. - /// - /// - /// - /// - public IRegionModule LoadModule(string dllName, string moduleName) - { - Assembly pluginAssembly = null; - if (LoadedAssemblys.ContainsKey(dllName)) - { - pluginAssembly = LoadedAssemblys[dllName]; - } - else - { - pluginAssembly = Assembly.LoadFrom(dllName); - LoadedAssemblys.Add(dllName, pluginAssembly); - } - - IRegionModule module = null; - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("IRegionModule", true); - - if (typeInterface != null) - { - module = - (IRegionModule) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - break; - } - typeInterface = null; - } - } - } - pluginAssembly = null; - - if ((module != null) || (module.GetName() == moduleName)) - { - return module; - } - - return null; - } - - public void PostInitialise() - { - foreach (IRegionModule module in LoadedSharedModules.Values) - { - module.PostInitialise(); - } - - foreach (IRegionModule module in LoadedModules) - { - module.PostInitialise(); - } - } - - public void ClearCache() - { - LoadedAssemblys.Clear(); - } - } -} +using System; +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Modules; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment +{ + public class ModuleLoader + { + public Dictionary LoadedAssemblys = new Dictionary(); + + public List LoadedModules = new List(); + public Dictionary LoadedSharedModules = new Dictionary(); + private readonly LogBase m_log; + + public ModuleLoader(LogBase log) + { + m_log = log; + } + + /// + /// Should have a module factory? + /// + /// + //public void CreateDefaultModules(Scene scene, string exceptModules) + //{ + // IRegionModule module = new XferModule(); + // InitializeModule(module, scene); + + // module = new ChatModule(); + // InitializeModule(module, scene); + + // module = new AvatarProfilesModule(); + // InitializeModule(module, scene); + + // module = new XMLRPCModule(); + // InitializeModule(module, scene); + + // module = new WorldCommModule(); + // InitializeModule(module, scene); + + // LoadRegionModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); + + // string lslPath = Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"); + // LoadRegionModule(lslPath, "LSLScriptingModule", scene); + //} + + public void PickupModules(Scene scene) + { + string moduleDir = "."; + + DirectoryInfo dir = new DirectoryInfo(moduleDir); + + foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) + { + LoadRegionModules(fileInfo.FullName, scene); + } + } + + public void LoadDefaultSharedModules(string exceptModules) + { + DynamicTextureModule dynamicModule = new DynamicTextureModule(); + LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); + } + + public void InitialiseSharedModules(Scene scene) + { + foreach (IRegionModule module in LoadedSharedModules.Values) + { + module.Initialise(scene); + scene.AddModule(module.Name, module); //should be doing this? + } + } + + private void InitializeModule(IRegionModule module, Scene scene) + { + module.Initialise(scene); + scene.AddModule(module.Name, module); + LoadedModules.Add(module); + } + + /// + /// Loads/initialises a Module instance that can be used by mutliple Regions + /// + /// + /// + /// + public void LoadSharedModule(string dllName, string moduleName) + { + IRegionModule module = LoadModule(dllName, moduleName); + if (module != null) + { + LoadedSharedModules.Add(module.Name, module); + } + } + + public void LoadRegionModules(string dllName, Scene scene) + { + IRegionModule[] modules = LoadModules(dllName); + + if (modules.Length > 0) + { + m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); + foreach (IRegionModule module in modules) + { + m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); + InitializeModule(module, scene); + } + } + } + + public void LoadRegionModule(string dllName, string moduleName, Scene scene) + { + IRegionModule module = LoadModule(dllName, moduleName); + if (module != null) + { + InitializeModule(module, scene); + } + } + + /// + /// Loads a external Module (if not already loaded) and creates a new instance of it. + /// + /// + /// + /// + public IRegionModule LoadModule(string dllName, string moduleName) + { + IRegionModule[] modules = LoadModules(dllName); + + foreach (IRegionModule module in modules) + { + if ((module != null) && (module.Name == moduleName)) + { + return module; + } + } + + return null; + } + + public IRegionModule[] LoadModules(string dllName) + { + List modules = new List(); + + Assembly pluginAssembly; + if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) + { + try + { + pluginAssembly = Assembly.LoadFrom(dllName); + LoadedAssemblys.Add(dllName, pluginAssembly); + } + catch( BadImageFormatException e ) + { + m_log.Error( "MODULES", "The file [{0}] is not a valid assembly.", e.FileName ); + } + } + + + if (pluginAssembly != null) + { + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + //if (dllName.Contains("OpenSim.Region.Environment")) + //{ + // int i = 1; + // i++; + //} + + if( pluginType.GetInterface("IRegionModule") != null ) + { + modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); + } + } + } + } + } + + return modules.ToArray(); + } + + public void PostInitialise() + { + foreach (IRegionModule module in LoadedSharedModules.Values) + { + module.PostInitialise(); + } + + foreach (IRegionModule module in LoadedModules) + { + module.PostInitialise(); + } + } + + public void ClearCache() + { + LoadedAssemblys.Clear(); + } + } +} diff --git a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs index 7d789f9e0b..e4ae6475cf 100644 --- a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs @@ -1,43 +1,43 @@ -using OpenSim.Framework.Interfaces; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class AssetDownloadModule : IRegionModule - { - private Scene m_scene; - - public AssetDownloadModule() - { - } - - public void Initialise(Scene scene) - { - m_scene = scene; - m_scene.EventManager.OnNewClient += NewClient; - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "AssetDownloadModule"; - } - - public bool IsSharedModule() - { - return false; - } - - public void NewClient(IClientAPI client) - { - } - } +using OpenSim.Framework.Interfaces; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class AssetDownloadModule : IRegionModule + { + private Scene m_scene; + + public AssetDownloadModule() + { + } + + public void Initialise(Scene scene) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "AssetDownloadModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + public void NewClient(IClientAPI client) + { + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs index aaa9261e1e..d8e4234584 100644 --- a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs +++ b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs @@ -1,65 +1,65 @@ -using libsecondlife; -using OpenSim.Framework.Interfaces; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class AvatarProfilesModule : IRegionModule - { - private Scene m_scene; - - public AvatarProfilesModule() - { - } - - public void Initialise(Scene scene) - { - m_scene = scene; - m_scene.EventManager.OnNewClient += NewClient; - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "AvatarProfilesModule"; - } - - public bool IsSharedModule() - { - return false; - } - - public void NewClient(IClientAPI client) - { - client.OnRequestAvatarProperties += RequestAvatarProperty; - } - - public void RemoveClient(IClientAPI client) - { - client.OnRequestAvatarProperties -= RequestAvatarProperty; - } - - /// - /// - /// - /// - /// - public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) - { - string about = "OpenSim crash test dummy"; - string bornOn = "Before now"; - string flAbout = "First life? What is one of those? OpenSim is my life!"; - LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); - remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "", - partner); - } - } +using libsecondlife; +using OpenSim.Framework.Interfaces; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class AvatarProfilesModule : IRegionModule + { + private Scene m_scene; + + public AvatarProfilesModule() + { + } + + public void Initialise(Scene scene) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "AvatarProfilesModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + public void NewClient(IClientAPI client) + { + client.OnRequestAvatarProperties += RequestAvatarProperty; + } + + public void RemoveClient(IClientAPI client) + { + client.OnRequestAvatarProperties -= RequestAvatarProperty; + } + + /// + /// + /// + /// + /// + public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) + { + string about = "OpenSim crash test dummy"; + string bornOn = "Before now"; + string flAbout = "First life? What is one of those? OpenSim is my life!"; + LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); + remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "", + partner); + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 2eac7d6b54..453fa76079 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs @@ -1,214 +1,214 @@ -using System; -using System.IO; -using System.Net.Sockets; -using System.Threading; -using libsecondlife; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Utilities; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class ChatModule : IRegionModule, ISimChat - { - private Scene m_scene; - - private string m_server = "irc2.choopa.net"; - - // private int m_port = 6668; - //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; - private string m_nick = "OSimBot"; - private string m_channel = "#opensim"; - - // private NetworkStream m_stream; - private TcpClient m_irc; - private StreamWriter m_ircWriter; - private StreamReader m_ircReader; - - // private Thread pingSender; - // private Thread listener; - - private bool connected = false; - - public ChatModule() - { - m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); - m_irc = null; - m_ircWriter = null; - m_ircReader = null; - } - - public void Initialise(Scene scene) - { - m_scene = scene; - m_scene.EventManager.OnNewClient += NewClient; - - m_scene.RegisterModuleInterface(this); - } - - public void PostInitialise() - { - /* - try - { - m_irc = new TcpClient(m_server, m_port); - m_stream = m_irc.GetStream(); - m_ircReader = new StreamReader(m_stream); - m_ircWriter = new StreamWriter(m_stream); - - pingSender = new Thread(new ThreadStart(this.PingRun)); - pingSender.Start(); - - listener = new Thread(new ThreadStart(this.ListenerRun)); - listener.Start(); - - m_ircWriter.WriteLine(m_user); - m_ircWriter.Flush(); - m_ircWriter.WriteLine("NICK " + m_nick); - m_ircWriter.Flush(); - m_ircWriter.WriteLine("JOIN " + m_channel); - m_ircWriter.Flush(); - connected = true; - } - catch (Exception e) - { - Console.WriteLine(e.ToString()); - } - */ - } - - public void CloseDown() - { - m_ircWriter.Close(); - m_ircReader.Close(); - m_irc.Close(); - } - - public string GetName() - { - return "ChatModule"; - } - - public bool IsSharedModule() - { - return false; - } - - public void NewClient(IClientAPI client) - { - client.OnChatFromViewer += SimChat; - } - - public void PingRun() - { - while (true) - { - m_ircWriter.WriteLine("PING :" + m_server); - m_ircWriter.Flush(); - Thread.Sleep(15000); - } - } - - public void ListenerRun() - { - string inputLine; - LLVector3 pos = new LLVector3(128, 128, 20); - while (true) - { - while ((inputLine = m_ircReader.ReadLine()) != null) - { - Console.WriteLine(inputLine); - if (inputLine.Contains(m_channel)) - { - string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); - m_scene.Broadcast(delegate(IClientAPI client) - { - client.SendChatMessage( - Helpers.StringToField(mess), 255, pos, "IRC:", - LLUUID.Zero); - }); - } - } - } - } - - public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, - LLUUID fromAgentID) - { - ScenePresence avatar = null; - avatar = m_scene.GetScenePresence(fromAgentID); - if (avatar != null) - { - fromPos = avatar.AbsolutePosition; - fromName = avatar.Firstname + " " + avatar.Lastname; - avatar = null; - } - - if (connected) - { - m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + - Util.FieldToString(message)); - m_ircWriter.Flush(); - } - - if (channel == 0) - { - m_scene.ForEachScenePresence(delegate(ScenePresence presence) - { - int dis = -1000; - - //err ??? the following code seems to be request a scenePresence when it already has a ref to it - avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); - if (avatar != null) - { - dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); - } - - switch (type) - { - case 0: // Whisper - if ((dis < 10) && (dis > -10)) - { - //should change so the message is sent through the avatar rather than direct to the ClientView - presence.ControllingClient.SendChatMessage(message, - type, - fromPos, - fromName, - fromAgentID); - } - break; - case 1: // Say - if ((dis < 30) && (dis > -30)) - { - //Console.WriteLine("sending chat"); - presence.ControllingClient.SendChatMessage(message, - type, - fromPos, - fromName, - fromAgentID); - } - break; - case 2: // Shout - if ((dis < 100) && (dis > -100)) - { - presence.ControllingClient.SendChatMessage(message, - type, - fromPos, - fromName, - fromAgentID); - } - break; - - case 0xff: // Broadcast - presence.ControllingClient.SendChatMessage(message, type, - fromPos, - fromName, - fromAgentID); - break; - } - }); - } - } - } +using System; +using System.IO; +using System.Net.Sockets; +using System.Threading; +using libsecondlife; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Utilities; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class ChatModule : IRegionModule, ISimChat + { + private Scene m_scene; + + private string m_server = "irc2.choopa.net"; + + // private int m_port = 6668; + //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; + private string m_nick = "OSimBot"; + private string m_channel = "#opensim"; + + // private NetworkStream m_stream; + private TcpClient m_irc; + private StreamWriter m_ircWriter; + private StreamReader m_ircReader; + + // private Thread pingSender; + // private Thread listener; + + private bool connected = false; + + public ChatModule() + { + m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); + m_irc = null; + m_ircWriter = null; + m_ircReader = null; + } + + public void Initialise(Scene scene) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + + m_scene.RegisterModuleInterface(this); + } + + public void PostInitialise() + { + /* + try + { + m_irc = new TcpClient(m_server, m_port); + m_stream = m_irc.GetStream(); + m_ircReader = new StreamReader(m_stream); + m_ircWriter = new StreamWriter(m_stream); + + pingSender = new Thread(new ThreadStart(this.PingRun)); + pingSender.Start(); + + listener = new Thread(new ThreadStart(this.ListenerRun)); + listener.Start(); + + m_ircWriter.WriteLine(m_user); + m_ircWriter.Flush(); + m_ircWriter.WriteLine("NICK " + m_nick); + m_ircWriter.Flush(); + m_ircWriter.WriteLine("JOIN " + m_channel); + m_ircWriter.Flush(); + connected = true; + } + catch (Exception e) + { + Console.WriteLine(e.ToString()); + } + */ + } + + public void Close() + { + m_ircWriter.Close(); + m_ircReader.Close(); + m_irc.Close(); + } + + public string Name + { + get { return "ChatModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + public void NewClient(IClientAPI client) + { + client.OnChatFromViewer += SimChat; + } + + public void PingRun() + { + while (true) + { + m_ircWriter.WriteLine("PING :" + m_server); + m_ircWriter.Flush(); + Thread.Sleep(15000); + } + } + + public void ListenerRun() + { + string inputLine; + LLVector3 pos = new LLVector3(128, 128, 20); + while (true) + { + while ((inputLine = m_ircReader.ReadLine()) != null) + { + Console.WriteLine(inputLine); + if (inputLine.Contains(m_channel)) + { + string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); + m_scene.Broadcast(delegate(IClientAPI client) + { + client.SendChatMessage( + Helpers.StringToField(mess), 255, pos, "IRC:", + LLUUID.Zero); + }); + } + } + } + } + + public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, + LLUUID fromAgentID) + { + ScenePresence avatar = null; + avatar = m_scene.GetScenePresence(fromAgentID); + if (avatar != null) + { + fromPos = avatar.AbsolutePosition; + fromName = avatar.Firstname + " " + avatar.Lastname; + avatar = null; + } + + if (connected) + { + m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + + Util.FieldToString(message)); + m_ircWriter.Flush(); + } + + if (channel == 0) + { + m_scene.ForEachScenePresence(delegate(ScenePresence presence) + { + int dis = -1000; + + //err ??? the following code seems to be request a scenePresence when it already has a ref to it + avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); + if (avatar != null) + { + dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); + } + + switch (type) + { + case 0: // Whisper + if ((dis < 10) && (dis > -10)) + { + //should change so the message is sent through the avatar rather than direct to the ClientView + presence.ControllingClient.SendChatMessage(message, + type, + fromPos, + fromName, + fromAgentID); + } + break; + case 1: // Say + if ((dis < 30) && (dis > -30)) + { + //Console.WriteLine("sending chat"); + presence.ControllingClient.SendChatMessage(message, + type, + fromPos, + fromName, + fromAgentID); + } + break; + case 2: // Shout + if ((dis < 100) && (dis > -100)) + { + presence.ControllingClient.SendChatMessage(message, + type, + fromPos, + fromName, + fromAgentID); + } + break; + + case 0xff: // Broadcast + presence.ControllingClient.SendChatMessage(message, type, + fromPos, + fromName, + fromAgentID); + break; + } + }); + } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs index 5f8824c4f3..d08e552f2b 100644 --- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs @@ -1,157 +1,157 @@ -using System; -using System.Collections.Generic; -using libsecondlife; -using OpenSim.Framework.Types; -using OpenSim.Framework.Utilities; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class DynamicTextureModule : IRegionModule, IDynamicTextureManager - { - private Dictionary RegisteredScenes = new Dictionary(); - - private Dictionary RenderPlugins = - new Dictionary(); - - private Dictionary Updaters = new Dictionary(); - - public void Initialise(Scene scene) - { - if (!RegisteredScenes.ContainsKey(scene.RegionInfo.SimUUID)) - { - RegisteredScenes.Add(scene.RegionInfo.SimUUID, scene); - scene.RegisterModuleInterface(this); - } - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "DynamicTextureModule"; - } - - public bool IsSharedModule() - { - return true; - } - - public void RegisterRender(string handleType, IDynamicTextureRender render) - { - if (!RenderPlugins.ContainsKey(handleType)) - { - RenderPlugins.Add(handleType, render); - } - } - - public void ReturnData(LLUUID id, byte[] data) - { - if (Updaters.ContainsKey(id)) - { - DynamicTextureUpdater updater = Updaters[id]; - if (RegisteredScenes.ContainsKey(updater.SimUUID)) - { - Scene scene = RegisteredScenes[updater.SimUUID]; - updater.DataReceived(data, scene); - } - } - } - - public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, - string extraParams, int updateTimer) - { - Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); - if (RenderPlugins.ContainsKey(contentType)) - { - DynamicTextureUpdater updater = new DynamicTextureUpdater(); - updater.SimUUID = simID; - updater.PrimID = primID; - updater.ContentType = contentType; - updater.Url = url; - updater.UpdateTimer = updateTimer; - updater.UpdaterID = LLUUID.Random(); - updater.Params = extraParams; - - if (!Updaters.ContainsKey(updater.UpdaterID)) - { - Updaters.Add(updater.UpdaterID, updater); - } - - RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); - return updater.UpdaterID; - } - return LLUUID.Zero; - } - - public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, - string extraParams, int updateTimer) - { - if (RenderPlugins.ContainsKey(contentType)) - { - DynamicTextureUpdater updater = new DynamicTextureUpdater(); - updater.SimUUID = simID; - updater.PrimID = primID; - updater.ContentType = contentType; - updater.BodyData = data; - updater.UpdateTimer = updateTimer; - updater.UpdaterID = LLUUID.Random(); - updater.Params = extraParams; - - if (!Updaters.ContainsKey(updater.UpdaterID)) - { - Updaters.Add(updater.UpdaterID, updater); - } - - RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); - return updater.UpdaterID; - } - return LLUUID.Zero; - } - - public class DynamicTextureUpdater - { - public LLUUID SimUUID; - public LLUUID UpdaterID; - public string ContentType; - public string Url; - public string BodyData; - public LLUUID PrimID; - public int UpdateTimer; - public LLUUID LastAssetID; - public string Params; - - public DynamicTextureUpdater() - { - LastAssetID = LLUUID.Zero; - UpdateTimer = 0; - BodyData = null; - } - - public void DataReceived(byte[] data, Scene scene) - { - //TODO delete the last asset(data), if it was a dynamic texture - - AssetBase asset = new AssetBase(); - asset.FullID = LLUUID.Random(); - asset.Data = data; - asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); - asset.Type = 0; - scene.commsManager.AssetCache.AddAsset(asset); - - LastAssetID = asset.FullID; - - SceneObjectPart part = scene.GetSceneObjectPart(PrimID); - part.Shape.TextureEntry = new LLObject.TextureEntry(asset.FullID).ToBytes(); - part.ScheduleFullUpdate(); - } - } - } +using System; +using System.Collections.Generic; +using libsecondlife; +using OpenSim.Framework.Types; +using OpenSim.Framework.Utilities; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class DynamicTextureModule : IRegionModule, IDynamicTextureManager + { + private Dictionary RegisteredScenes = new Dictionary(); + + private Dictionary RenderPlugins = + new Dictionary(); + + private Dictionary Updaters = new Dictionary(); + + public void Initialise(Scene scene) + { + if (!RegisteredScenes.ContainsKey(scene.RegionInfo.SimUUID)) + { + RegisteredScenes.Add(scene.RegionInfo.SimUUID, scene); + scene.RegisterModuleInterface(this); + } + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "DynamicTextureModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + public void RegisterRender(string handleType, IDynamicTextureRender render) + { + if (!RenderPlugins.ContainsKey(handleType)) + { + RenderPlugins.Add(handleType, render); + } + } + + public void ReturnData(LLUUID id, byte[] data) + { + if (Updaters.ContainsKey(id)) + { + DynamicTextureUpdater updater = Updaters[id]; + if (RegisteredScenes.ContainsKey(updater.SimUUID)) + { + Scene scene = RegisteredScenes[updater.SimUUID]; + updater.DataReceived(data, scene); + } + } + } + + public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, + string extraParams, int updateTimer) + { + Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); + if (RenderPlugins.ContainsKey(contentType)) + { + DynamicTextureUpdater updater = new DynamicTextureUpdater(); + updater.SimUUID = simID; + updater.PrimID = primID; + updater.ContentType = contentType; + updater.Url = url; + updater.UpdateTimer = updateTimer; + updater.UpdaterID = LLUUID.Random(); + updater.Params = extraParams; + + if (!Updaters.ContainsKey(updater.UpdaterID)) + { + Updaters.Add(updater.UpdaterID, updater); + } + + RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); + return updater.UpdaterID; + } + return LLUUID.Zero; + } + + public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, + string extraParams, int updateTimer) + { + if (RenderPlugins.ContainsKey(contentType)) + { + DynamicTextureUpdater updater = new DynamicTextureUpdater(); + updater.SimUUID = simID; + updater.PrimID = primID; + updater.ContentType = contentType; + updater.BodyData = data; + updater.UpdateTimer = updateTimer; + updater.UpdaterID = LLUUID.Random(); + updater.Params = extraParams; + + if (!Updaters.ContainsKey(updater.UpdaterID)) + { + Updaters.Add(updater.UpdaterID, updater); + } + + RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); + return updater.UpdaterID; + } + return LLUUID.Zero; + } + + public class DynamicTextureUpdater + { + public LLUUID SimUUID; + public LLUUID UpdaterID; + public string ContentType; + public string Url; + public string BodyData; + public LLUUID PrimID; + public int UpdateTimer; + public LLUUID LastAssetID; + public string Params; + + public DynamicTextureUpdater() + { + LastAssetID = LLUUID.Zero; + UpdateTimer = 0; + BodyData = null; + } + + public void DataReceived(byte[] data, Scene scene) + { + //TODO delete the last asset(data), if it was a dynamic texture + + AssetBase asset = new AssetBase(); + asset.FullID = LLUUID.Random(); + asset.Data = data; + asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); + asset.Type = 0; + scene.commsManager.AssetCache.AddAsset(asset); + + LastAssetID = asset.FullID; + + SceneObjectPart part = scene.GetSceneObjectPart(PrimID); + part.Shape.TextureEntry = new LLObject.TextureEntry(asset.FullID).ToBytes(); + part.ScheduleFullUpdate(); + } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/FriendsModule.cs b/OpenSim/Region/Environment/Modules/FriendsModule.cs index 767b4b0faa..20b509a52c 100644 --- a/OpenSim/Region/Environment/Modules/FriendsModule.cs +++ b/OpenSim/Region/Environment/Modules/FriendsModule.cs @@ -1,33 +1,33 @@ -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class FriendsModule : IRegionModule - { - private Scene m_scene; - - public void Initialise(Scene scene) - { - m_scene = scene; - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "FriendsModule"; - } - - public bool IsSharedModule() - { - return false; - } - } +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class FriendsModule : IRegionModule + { + private Scene m_scene; + + public void Initialise(Scene scene) + { + m_scene = scene; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "FriendsModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/GroupsModule.cs b/OpenSim/Region/Environment/Modules/GroupsModule.cs index fa5804eccf..e489207d20 100644 --- a/OpenSim/Region/Environment/Modules/GroupsModule.cs +++ b/OpenSim/Region/Environment/Modules/GroupsModule.cs @@ -1,33 +1,33 @@ -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class GroupsModule : IRegionModule - { - private Scene m_scene; - - public void Initialise(Scene scene) - { - m_scene = scene; - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "GroupsModule"; - } - - public bool IsSharedModule() - { - return false; - } - } +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class GroupsModule : IRegionModule + { + private Scene m_scene; + + public void Initialise(Scene scene) + { + m_scene = scene; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "GroupsModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs index 44cb3d5946..acf7cce7b6 100644 --- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs @@ -1,33 +1,33 @@ -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class InstantMessageModule : IRegionModule - { - private Scene m_scene; - - public void Initialise(Scene scene) - { - m_scene = scene; - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "InstantMessageModule"; - } - - public bool IsSharedModule() - { - return false; - } - } +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class InstantMessageModule : IRegionModule + { + private Scene m_scene; + + public void Initialise(Scene scene) + { + m_scene = scene; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "InstantMessageModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/InventoryModule.cs index 527731db3e..0c6ed6980a 100644 --- a/OpenSim/Region/Environment/Modules/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/InventoryModule.cs @@ -1,33 +1,33 @@ -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class InventoryModule : IRegionModule - { - private Scene m_scene; - - public void Initialise(Scene scene) - { - m_scene = scene; - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "InventoryModule"; - } - - public bool IsSharedModule() - { - return false; - } - } +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class InventoryModule : IRegionModule + { + private Scene m_scene; + + public void Initialise(Scene scene) + { + m_scene = scene; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "InventoryModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs index 38c7d9b354..921dbb1b31 100644 --- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs @@ -1,48 +1,48 @@ -using libsecondlife; -using OpenSim.Framework.Interfaces; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class TextureDownloadModule : IRegionModule - { - private Scene m_scene; - - public TextureDownloadModule() - { - } - - public void Initialise(Scene scene) - { - m_scene = scene; - m_scene.EventManager.OnNewClient += NewClient; - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "TextureDownloadModule"; - } - - public bool IsSharedModule() - { - return false; - } - - public void NewClient(IClientAPI client) - { - } - - public void TextureAssetCallback(LLUUID texture, byte[] data) - { - } - } +using libsecondlife; +using OpenSim.Framework.Interfaces; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class TextureDownloadModule : IRegionModule + { + private Scene m_scene; + + public TextureDownloadModule() + { + } + + public void Initialise(Scene scene) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "TextureDownloadModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + public void NewClient(IClientAPI client) + { + } + + public void TextureAssetCallback(LLUUID texture, byte[] data) + { + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/WorldCommModule.cs index c2ec6995c6..cf0c2cacb4 100644 --- a/OpenSim/Region/Environment/Modules/WorldCommModule.cs +++ b/OpenSim/Region/Environment/Modules/WorldCommModule.cs @@ -71,18 +71,18 @@ namespace OpenSim.Region.Environment.Modules { } - public void CloseDown() + public void Close() { } - public string GetName() + public string Name { - return m_name; + get { return m_name; } } - public bool IsSharedModule() + public bool IsSharedModule { - return false; + get { return false; } } public void NewClient(IClientAPI client) diff --git a/OpenSim/Region/Environment/Modules/XMLRPCModule.cs b/OpenSim/Region/Environment/Modules/XMLRPCModule.cs index 50ed7760df..879a1ff7fb 100644 --- a/OpenSim/Region/Environment/Modules/XMLRPCModule.cs +++ b/OpenSim/Region/Environment/Modules/XMLRPCModule.cs @@ -85,18 +85,18 @@ namespace OpenSim.Region.Environment.Modules { } - public void CloseDown() + public void Close() { } - public string GetName() + public string Name { - return m_name; + get { return m_name; } } - public bool IsSharedModule() + public bool IsSharedModule { - return false; + get { return false; } } /********************************************** diff --git a/OpenSim/Region/Environment/Modules/XferModule.cs b/OpenSim/Region/Environment/Modules/XferModule.cs index 9f93c1e7cf..819e894288 100644 --- a/OpenSim/Region/Environment/Modules/XferModule.cs +++ b/OpenSim/Region/Environment/Modules/XferModule.cs @@ -1,173 +1,173 @@ -using System; -using System.Collections.Generic; -using libsecondlife; -using OpenSim.Framework.Interfaces; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - public class XferModule : IRegionModule, IXfer - { - public Dictionary NewFiles = new Dictionary(); - public Dictionary Transfers = new Dictionary(); - - private Scene m_scene; - - public XferModule() - { - } - - public void Initialise(Scene scene) - { - m_scene = scene; - m_scene.EventManager.OnNewClient += NewClient; - - m_scene.RegisterModuleInterface(this); - } - - public void PostInitialise() - { - } - - public void CloseDown() - { - } - - public string GetName() - { - return "XferModule"; - } - - public bool IsSharedModule() - { - return false; - } - - public void NewClient(IClientAPI client) - { - client.OnRequestXfer += RequestXfer; - client.OnConfirmXfer += AckPacket; - } - - /// - /// - /// - /// - /// - /// - public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName) - { - lock (NewFiles) - { - if (NewFiles.ContainsKey(fileName)) - { - if (!Transfers.ContainsKey(xferID)) - { - byte[] fileData = NewFiles[fileName]; - XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient); - Transfers.Add(xferID, transaction); - NewFiles.Remove(fileName); - transaction.StartSend(); - } - } - } - } - - public void AckPacket(IClientAPI remoteClient, ulong xferID, uint packet) - { - if (Transfers.ContainsKey(xferID)) - { - Transfers[xferID].AckPacket(packet); - } - } - - public bool AddNewFile(string fileName, byte[] data) - { - lock (NewFiles) - { - if (NewFiles.ContainsKey(fileName)) - { - NewFiles[fileName] = data; - } - else - { - NewFiles.Add(fileName, data); - } - } - return true; - } - - - public class XferDownLoad - { - public byte[] Data = new byte[0]; - public string FileName = ""; - public ulong XferID = 0; - public int DataPointer = 0; - public uint Packet = 0; - public IClientAPI Client; - public uint Serial = 1; - private bool complete = false; - - public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) - { - FileName = fileName; - Data = data; - XferID = xferID; - Client = client; - } - - public XferDownLoad() - { - } - - public void StartSend() - { - if (Data.Length < 1000) - { - // for now (testing ) we only support files under 1000 bytes - byte[] transferData = new byte[Data.Length + 4]; - Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); - Array.Copy(Data, 0, transferData, 4, Data.Length); - Client.SendXferPacket(XferID, 0 + 0x80000000, transferData); - complete = true; - } - else - { - byte[] transferData = new byte[1000 + 4]; - Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); - Array.Copy(Data, 0, transferData, 4, 1000); - Client.SendXferPacket(XferID, 0, transferData); - Packet++; - DataPointer = 1000; - } - } - - public void AckPacket(uint packet) - { - if (!complete) - { - if ((Data.Length - DataPointer) > 1000) - { - byte[] transferData = new byte[1000]; - Array.Copy(Data, DataPointer, transferData, 0, 1000); - Client.SendXferPacket(XferID, Packet, transferData); - Packet++; - DataPointer += 1000; - } - else - { - byte[] transferData = new byte[Data.Length - DataPointer]; - Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); - uint endPacket = Packet |= (uint) 0x80000000; - Client.SendXferPacket(XferID, endPacket, transferData); - Packet++; - DataPointer += (Data.Length - DataPointer); - complete = true; - } - } - } - } - } +using System; +using System.Collections.Generic; +using libsecondlife; +using OpenSim.Framework.Interfaces; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + public class XferModule : IRegionModule, IXfer + { + public Dictionary NewFiles = new Dictionary(); + public Dictionary Transfers = new Dictionary(); + + private Scene m_scene; + + public XferModule() + { + } + + public void Initialise(Scene scene) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + + m_scene.RegisterModuleInterface(this); + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "XferModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + public void NewClient(IClientAPI client) + { + client.OnRequestXfer += RequestXfer; + client.OnConfirmXfer += AckPacket; + } + + /// + /// + /// + /// + /// + /// + public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName) + { + lock (NewFiles) + { + if (NewFiles.ContainsKey(fileName)) + { + if (!Transfers.ContainsKey(xferID)) + { + byte[] fileData = NewFiles[fileName]; + XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient); + Transfers.Add(xferID, transaction); + NewFiles.Remove(fileName); + transaction.StartSend(); + } + } + } + } + + public void AckPacket(IClientAPI remoteClient, ulong xferID, uint packet) + { + if (Transfers.ContainsKey(xferID)) + { + Transfers[xferID].AckPacket(packet); + } + } + + public bool AddNewFile(string fileName, byte[] data) + { + lock (NewFiles) + { + if (NewFiles.ContainsKey(fileName)) + { + NewFiles[fileName] = data; + } + else + { + NewFiles.Add(fileName, data); + } + } + return true; + } + + + public class XferDownLoad + { + public byte[] Data = new byte[0]; + public string FileName = ""; + public ulong XferID = 0; + public int DataPointer = 0; + public uint Packet = 0; + public IClientAPI Client; + public uint Serial = 1; + private bool complete = false; + + public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) + { + FileName = fileName; + Data = data; + XferID = xferID; + Client = client; + } + + public XferDownLoad() + { + } + + public void StartSend() + { + if (Data.Length < 1000) + { + // for now (testing ) we only support files under 1000 bytes + byte[] transferData = new byte[Data.Length + 4]; + Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); + Array.Copy(Data, 0, transferData, 4, Data.Length); + Client.SendXferPacket(XferID, 0 + 0x80000000, transferData); + complete = true; + } + else + { + byte[] transferData = new byte[1000 + 4]; + Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); + Array.Copy(Data, 0, transferData, 4, 1000); + Client.SendXferPacket(XferID, 0, transferData); + Packet++; + DataPointer = 1000; + } + } + + public void AckPacket(uint packet) + { + if (!complete) + { + if ((Data.Length - DataPointer) > 1000) + { + byte[] transferData = new byte[1000]; + Array.Copy(Data, DataPointer, transferData, 0, 1000); + Client.SendXferPacket(XferID, Packet, transferData); + Packet++; + DataPointer += 1000; + } + else + { + byte[] transferData = new byte[Data.Length - DataPointer]; + Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); + uint endPacket = Packet |= (uint) 0x80000000; + Client.SendXferPacket(XferID, endPacket, transferData); + Packet++; + DataPointer += (Data.Length - DataPointer); + complete = true; + } + } + } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 288cbee00e..384ec1077d 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -1337,9 +1337,9 @@ namespace OpenSim.Region.Environment.Scenes MainLog.Instance.Error("The currently loaded modules in " + RegionInfo.RegionName + " are:"); foreach (IRegionModule module in Modules.Values) { - if (!module.IsSharedModule()) + if (!module.IsSharedModule) { - MainLog.Instance.Error("Region Module: " + module.GetName()); + MainLog.Instance.Error("Region Module: " + module.Name); } } break; diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index e05ce876e8..b8517f71e2 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs @@ -62,13 +62,15 @@ namespace SimpleApp UDPServer udpServer; - m_moduleLoader = new ModuleLoader(); + m_moduleLoader = new ModuleLoader( m_log ); m_moduleLoader.LoadDefaultSharedModules(""); Scene scene = SetupScene(regionInfo, out udpServer); m_moduleLoader.InitialiseSharedModules(scene); - m_moduleLoader.CreateDefaultModules(scene, ""); + + // m_moduleLoader.CreateDefaultModules(scene, ""); + scene.SetModuleInterfaces(); scene.StartTimer(); @@ -131,7 +133,7 @@ namespace SimpleApp protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) { - return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader()); + return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader( m_log )); } protected override StorageManager CreateStorageManager(RegionInfo regionInfo) diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs index 61e91145ff..a818155398 100644 --- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs +++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs @@ -1,148 +1,148 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System.Collections.Generic; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.ExtensionsScriptModule.CSharp; -using OpenSim.Region.ExtensionsScriptModule.JScript; -using OpenSim.Region.ExtensionsScriptModule.JVMEngine; - -namespace OpenSim.Region.ExtensionsScriptModule -{ - public class ScriptManager : IRegionModule, IExtensionScriptModule - { - readonly List scripts = new List(); - Scene m_scene; - readonly Dictionary compilers = new Dictionary(); - - private void LoadFromCompiler(Dictionary compiledscripts) - { - foreach (KeyValuePair script in compiledscripts) - { - ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. - MainLog.Instance.Verbose("Loading " + script.Key); - script.Value.Initialise(scriptInfo); - scripts.Add(script.Value); - } - - MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count)); - } - - public ScriptManager() - { - // Default Engines - CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); - compilers.Add(csharpCompiler.FileExt(), csharpCompiler); - - JScriptEngine jscriptCompiler = new JScriptEngine(); - compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); - - JavaEngine javaCompiler = new JavaEngine(); - compilers.Add(javaCompiler.FileExt(), javaCompiler); - } - - public void Initialise(Scene scene) - { - System.Console.WriteLine("Initialising Extensions Scripting Module"); - m_scene = scene; - - m_scene.RegisterModuleInterface(this); - } - - public void PostInitialise() - { - - } - - public void CloseDown() - { - - } - - public string GetName() - { - return "ExtensionsScriptingModule"; - } - - public bool IsSharedModule() - { - return false; - } - - public bool Compile(string filename) - { - foreach (KeyValuePair compiler in compilers) - { - if (filename.EndsWith(compiler.Key)) - { - LoadFromCompiler(compiler.Value.compile(filename)); - break; - } - } - - return true; - } - - public void RunScriptCmd(string[] args) - { - switch (args[0]) - { - case "load": - Compile(args[1]); - break; - - default: - MainLog.Instance.Error("Unknown script command"); - break; - } - } - - public bool AddPreCompiledScript(IScript script) - { - MainLog.Instance.Verbose("Loading script " + script.Name); - ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. - script.Initialise(scriptInfo); - scripts.Add(script); - - return true; - } - } - - public interface IExtensionScriptModule - { - bool Compile(string filename); - bool AddPreCompiledScript(IScript script); - } - - interface IScriptCompiler - { - Dictionary compile(string filename); - string FileExt(); - } -} +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System.Collections.Generic; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.ExtensionsScriptModule.CSharp; +using OpenSim.Region.ExtensionsScriptModule.JScript; +using OpenSim.Region.ExtensionsScriptModule.JVMEngine; + +namespace OpenSim.Region.ExtensionsScriptModule +{ + public class ScriptManager : IRegionModule, IExtensionScriptModule + { + readonly List scripts = new List(); + Scene m_scene; + readonly Dictionary compilers = new Dictionary(); + + private void LoadFromCompiler(Dictionary compiledscripts) + { + foreach (KeyValuePair script in compiledscripts) + { + ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. + MainLog.Instance.Verbose("Loading " + script.Key); + script.Value.Initialise(scriptInfo); + scripts.Add(script.Value); + } + + MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count)); + } + + public ScriptManager() + { + // Default Engines + CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); + compilers.Add(csharpCompiler.FileExt(), csharpCompiler); + + JScriptEngine jscriptCompiler = new JScriptEngine(); + compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); + + JavaEngine javaCompiler = new JavaEngine(); + compilers.Add(javaCompiler.FileExt(), javaCompiler); + } + + public void Initialise(Scene scene) + { + System.Console.WriteLine("Initialising Extensions Scripting Module"); + m_scene = scene; + + m_scene.RegisterModuleInterface(this); + } + + public void PostInitialise() + { + + } + + public void Close() + { + + } + + public string Name + { + get { return "ExtensionsScriptingModule"; } + } + + public bool IsSharedModule +{ + get { return false; } + } + + public bool Compile(string filename) + { + foreach (KeyValuePair compiler in compilers) + { + if (filename.EndsWith(compiler.Key)) + { + LoadFromCompiler(compiler.Value.compile(filename)); + break; + } + } + + return true; + } + + public void RunScriptCmd(string[] args) + { + switch (args[0]) + { + case "load": + Compile(args[1]); + break; + + default: + MainLog.Instance.Error("Unknown script command"); + break; + } + } + + public bool AddPreCompiledScript(IScript script) + { + MainLog.Instance.Verbose("Loading script " + script.Name); + ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. + script.Initialise(scriptInfo); + scripts.Add(script); + + return true; + } + } + + public interface IExtensionScriptModule + { + bool Compile(string filename); + bool AddPreCompiledScript(IScript script); + } + + interface IScriptCompiler + { + Dictionary compile(string filename); + string FileExt(); + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index c57e56aaaf..d89a8adece 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs @@ -1,132 +1,132 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.Scenes.Scripting; -using OpenSim.Region.Environment.Interfaces; -using libsecondlife; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine -{ - /// - /// This is the root object for ScriptEngine - /// - [Serializable] - public class ScriptEngine :IRegionModule - { - - internal OpenSim.Region.Environment.Scenes.Scene World; - internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim - internal EventQueueManager m_EventQueueManager; // Executes events - internal ScriptManager m_ScriptManager; // Load, unload and execute scripts - internal AppDomainManager m_AppDomainManager; - internal LSLLongCmdHandler m_LSLLongCmdHandler; - - private OpenSim.Framework.Console.LogBase m_log; - - public ScriptEngine() - { - //Common.SendToDebug("ScriptEngine Object Initialized"); - Common.mySE = this; - } - - public LogBase Log - { - get { return m_log; } - } - - public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) - { - - World = Sceneworld; - m_log = logger; - - Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); - - //m_logger.Status("ScriptEngine", "InitializeEngine"); - - // Create all objects we'll be using - m_EventQueueManager = new EventQueueManager(this); - m_EventManager = new EventManager(this); - m_ScriptManager = new ScriptManager(this); - m_AppDomainManager = new AppDomainManager(); - m_LSLLongCmdHandler = new LSLLongCmdHandler(this); - - // Should we iterate the region for scripts that needs starting? - // Or can we assume we are loaded before anything else so we can use proper events? - - - } - - public void Shutdown() - { - // We are shutting down - } - - //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) - //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] - //public void StartScript(string ScriptID, IScriptHost ObjectID) - //{ - // this.myEventManager.TEMP_OBJECT_ID = ObjectID; - // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); - // myScriptManager.StartScript(ScriptID, ObjectID); - //} - - #region IRegionModule - - public void Initialise(Scene scene) - { - this.InitializeEngine(scene, MainLog.Instance); - } - - public void PostInitialise() - { - - } - - public void CloseDown() - { - } - - public string GetName() - { - return "LSLScriptingModule"; - } - - public bool IsSharedModule() - { - return false; - } - - #endregion - } -} +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Scenes.Scripting; +using OpenSim.Region.Environment.Interfaces; +using libsecondlife; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine +{ + /// + /// This is the root object for ScriptEngine + /// + [Serializable] + public class ScriptEngine :IRegionModule + { + + internal OpenSim.Region.Environment.Scenes.Scene World; + internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim + internal EventQueueManager m_EventQueueManager; // Executes events + internal ScriptManager m_ScriptManager; // Load, unload and execute scripts + internal AppDomainManager m_AppDomainManager; + internal LSLLongCmdHandler m_LSLLongCmdHandler; + + private OpenSim.Framework.Console.LogBase m_log; + + public ScriptEngine() + { + //Common.SendToDebug("ScriptEngine Object Initialized"); + Common.mySE = this; + } + + public LogBase Log + { + get { return m_log; } + } + + public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) + { + + World = Sceneworld; + m_log = logger; + + Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); + + //m_logger.Status("ScriptEngine", "InitializeEngine"); + + // Create all objects we'll be using + m_EventQueueManager = new EventQueueManager(this); + m_EventManager = new EventManager(this); + m_ScriptManager = new ScriptManager(this); + m_AppDomainManager = new AppDomainManager(); + m_LSLLongCmdHandler = new LSLLongCmdHandler(this); + + // Should we iterate the region for scripts that needs starting? + // Or can we assume we are loaded before anything else so we can use proper events? + + + } + + public void Shutdown() + { + // We are shutting down + } + + //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) + //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] + //public void StartScript(string ScriptID, IScriptHost ObjectID) + //{ + // this.myEventManager.TEMP_OBJECT_ID = ObjectID; + // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); + // myScriptManager.StartScript(ScriptID, ObjectID); + //} + + #region IRegionModule + + public void Initialise(Scene scene) + { + this.InitializeEngine(scene, MainLog.Instance); + } + + public void PostInitialise() + { + + } + + public void Close() + { + } + + public string Name + { + get { return "LSLScriptingModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + #endregion + } +}