Thanks DoranZemlja for a patch implementing non-shortcircuiting in

logical and and logical or in LSL. Fixes Mantis #3174.
GenericGridServerConcept
Mike Mazur 2009-02-20 07:40:36 +00:00
parent dd70309fdf
commit a42499c947
2 changed files with 31 additions and 12 deletions

View File

@ -646,10 +646,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
{
string retstr = String.Empty;
retstr += GenerateNode((SYMBOL) be.kids.Pop());
retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be);
foreach (SYMBOL kid in be.kids)
retstr += GenerateNode(kid);
if (be.ExpressionSymbol.Equals("&&") || be.ExpressionSymbol.Equals("||"))
{
// special case handling for logical and/or, see Mantis 3174
retstr += "((bool)(";
retstr += GenerateNode((SYMBOL)be.kids.Pop());
retstr += "))";
retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be);
retstr += "((bool)(";
foreach (SYMBOL kid in be.kids)
retstr += GenerateNode(kid);
retstr += "))";
}
else
{
retstr += GenerateNode((SYMBOL)be.kids.Pop());
retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be);
foreach (SYMBOL kid in be.kids)
retstr += GenerateNode(kid);
}
return retstr;
}

View File

@ -223,6 +223,8 @@ state another_state
integer y;
integer x = 14 + 6;
y = 12 - 3;
y = 12 && 3;
y = 12 || 3;
y = 12 * 3;
y = 12 / 3;
y = 12 | 3;
@ -238,6 +240,8 @@ state another_state
"\n LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);" +
"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(14) + new LSL_Types.LSLInteger(6);" +
"\n y = new LSL_Types.LSLInteger(12) - new LSL_Types.LSLInteger(3);" +
"\n y = ((bool)(new LSL_Types.LSLInteger(12))) & ((bool)(new LSL_Types.LSLInteger(3)));" +
"\n y = ((bool)(new LSL_Types.LSLInteger(12))) | ((bool)(new LSL_Types.LSLInteger(3)));" +
"\n y = new LSL_Types.LSLInteger(12) * new LSL_Types.LSLInteger(3);" +
"\n y = new LSL_Types.LSLInteger(12) / new LSL_Types.LSLInteger(3);" +
"\n y = new LSL_Types.LSLInteger(12) | new LSL_Types.LSLInteger(3);" +
@ -811,15 +815,15 @@ default
"\n {" +
"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);" +
"\n LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);" +
"\n if (x && y)" +
"\n if (((bool)(x)) & ((bool)(y)))" +
"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"Hello\"));" +
"\n if (x || y)" +
"\n if (((bool)(x)) | ((bool)(y)))" +
"\n {" +
"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"Hi\"));" +
"\n LSL_Types.LSLInteger r = new LSL_Types.LSLInteger(3);" +
"\n return ;" +
"\n }" +
"\n if (x && y || z)" +
"\n if (((bool)(((bool)(x)) & ((bool)(y)))) | ((bool)(z)))" +
"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"x is true\"));" +
"\n else" +
"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"x is false\"));" +
@ -849,7 +853,7 @@ default
"\n if (!z)" +
"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"z is true\"));" +
"\n else" +
"\n if (!(a && b))" +
"\n if (!(((bool)(a)) & ((bool)(b))))" +
"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"a is true\"));" +
"\n else" +
"\n if (b)" +
@ -894,7 +898,7 @@ default
"\n LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);" +
"\n while (x)" +
"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"To infinity, and beyond!\"));" +
"\n while (new LSL_Types.LSLInteger(0) || (x && new LSL_Types.LSLInteger(0)))" +
"\n while (((bool)(new LSL_Types.LSLInteger(0))) | ((bool)((((bool)(x)) & ((bool)(new LSL_Types.LSLInteger(0)))))))" +
"\n {" +
"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"Never say never.\"));" +
"\n return ;" +
@ -983,7 +987,7 @@ default
"\n llOwnerSay(new LSL_Types.LSLString(\"Launch in T minus \") + x);" +
"\n IncreaseRocketPower();" +
"\n }" +
"\n for (x = new LSL_Types.LSLInteger(0), y = new LSL_Types.LSLInteger(6); y > new LSL_Types.LSLInteger(0) && x != y; x++, y--)" +
"\n for (x = new LSL_Types.LSLInteger(0), y = new LSL_Types.LSLInteger(6); ((bool)(y > new LSL_Types.LSLInteger(0))) & ((bool)(x != y)); x++, y--)" +
"\n llOwnerSay(new LSL_Types.LSLString(\"Hi \") + x + new LSL_Types.LSLString(\", \") + y);" +
"\n for (x = new LSL_Types.LSLInteger(0), y = new LSL_Types.LSLInteger(6); !y; x++, y--)" +
"\n llOwnerSay(new LSL_Types.LSLString(\"Hi \") + x + new LSL_Types.LSLString(\", \") + y);" +
@ -1072,7 +1076,7 @@ default
"\n LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(1);" +
"\n LSL_Types.LSLInteger z = x ^ y;" +
"\n x = ~z;" +
"\n x = ~(y && z);" +
"\n x = ~(((bool)(y)) & ((bool)(z)));" +
"\n y = x >> z;" +
"\n z = y << x;" +
"\n }\n";
@ -1118,7 +1122,7 @@ default
"\n s = (LSL_Types.LSLInteger) (new LSL_Types.LSLString(\"1\"));" +
"\n s = (LSL_Types.LSLString) (llSomethingThatReturnsInteger());" +
"\n s = (LSL_Types.LSLString) (new LSL_Types.LSLInteger(134));" +
"\n s = (LSL_Types.LSLString) (x ^ y | (z && l)) + (LSL_Types.LSLString) (x + y - new LSL_Types.LSLInteger(13));" +
"\n s = (LSL_Types.LSLString) (x ^ y | (((bool)(z)) & ((bool)(l)))) + (LSL_Types.LSLString) (x + y - new LSL_Types.LSLInteger(13));" +
"\n llOwnerSay(new LSL_Types.LSLString(\"s is: \") + s);" +
"\n }\n";