diff --git a/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs index 44a68839ca..f0a0a4f2eb 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs @@ -57,7 +57,6 @@ namespace OpenSim.Region.ClientStack.Linden public bool Enabled { get; private set; } private Scene m_scene; - private UUID m_agentID; #region ISharedRegionModule Members @@ -118,25 +117,26 @@ namespace OpenSim.Region.ClientStack.Linden public void RegisterCaps(UUID agentID, Caps caps) { IRequestHandler reqHandler - = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), MeshUploadFlag, "MeshUploadFlag", agentID.ToString()); + = new RestHTTPHandler( + "GET", "/CAPS/" + UUID.Random(), ht => MeshUploadFlag(ht, agentID), "MeshUploadFlag", agentID.ToString()); caps.RegisterHandler("MeshUploadFlag", reqHandler); - m_agentID = agentID; + } - private Hashtable MeshUploadFlag(Hashtable mDhttpMethod) + private Hashtable MeshUploadFlag(Hashtable mDhttpMethod, UUID agentID) { // m_log.DebugFormat("[MESH UPLOAD FLAG MODULE]: MeshUploadFlag request"); OSDMap data = new OSDMap(); - ScenePresence sp = m_scene.GetScenePresence(m_agentID); + ScenePresence sp = m_scene.GetScenePresence(agentID); data["username"] = sp.Firstname + "." + sp.Lastname; data["display_name_next_update"] = new OSDDate(DateTime.Now); data["legacy_first_name"] = sp.Firstname; data["mesh_upload_status"] = "valid"; data["display_name"] = sp.Firstname + " " + sp.Lastname; data["legacy_last_name"] = sp.Lastname; - data["id"] = m_agentID; + data["id"] = agentID; data["is_display_name_default"] = true; //Send back data