Yengine apply a fix to CheckRunLockInvariants by mrieker
parent
3b2786d27e
commit
a48d65fd77
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@ -447,8 +447,9 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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// The script threw some kind of exception that was not caught at
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// script level, so the script is no longer running an event handler.
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eventCode = ScriptEventCode.None;
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stackFrames = null;
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if(e is ScriptDeleteException)
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if (e is ScriptDeleteException)
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{
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// Script did something like llRemoveInventory(llGetScriptName());
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// ... to delete itself from the object.
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@ -474,7 +475,6 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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// Some general script error.
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SendErrorMessage(e);
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}
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return;
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}
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/**
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@ -171,11 +171,11 @@
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; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen
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; (it is limited by MaxDrawDistance above)
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; less than 256 shows imediate neighbours; 256 to 511 also second imediate neighbours etc
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; less than 256 shows immediate neighbours; 256 to 511 also second imediate neighbours etc
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; more than 511m can cause viewers problems specially in case of dense regions.
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; curretly this distance is from current region borders.
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; Warning: if relevant regions have diferent setting you may notice strange
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; effects due to that assimetry
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; Warning: if relevant regions have different setting you may notice strange
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; effects due to that asymmetry
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; *****
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;MaxRegionsViewDistance = 255
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