Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.soprefactor
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			@ -158,7 +158,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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        /// the bucket, otherwise false</returns>
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        public bool RemoveTokens(int amount, out bool dripSucceeded)
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        {
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            if (true) //maxBurst == 0)
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            if (maxBurst == 0)
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            {
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                dripSucceeded = true;
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                return true;
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			@ -436,19 +436,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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                KillEntity(sp.Scene, sp.LocalId);
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                // MT wrapped this in a try because I've been seeing an
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                // eception here, but no line number. Need to see if SP is
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                // valid. This may move the exception to another place
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                // where it can be debugged better.
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                try
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                {
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                    sp.MakeChildAgent();
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                }
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                catch(Exception e)
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                {
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                    m_log.Error("Exception on MakeChildAgent: " + e.ToString());
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                }
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                sp.MakeChildAgent();
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                // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
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                if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
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			@ -61,13 +61,13 @@ namespace OpenSim.Server.Handlers.Hypergrid
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        public Hashtable Handler(Hashtable request)
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        {
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//            m_log.Debug("[CONNECTION DEBUGGING]: HomeAgentHandler Called");
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//
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//            m_log.Debug("---------------------------");
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//            m_log.Debug(" >> uri=" + request["uri"]);
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//            m_log.Debug(" >> content-type=" + request["content-type"]);
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//            m_log.Debug(" >> http-method=" + request["http-method"]);
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//            m_log.Debug("---------------------------\n");
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            m_log.Debug("[CONNECTION DEBUGGING]: HomeAgentHandler Called");
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            m_log.Debug("---------------------------");
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            m_log.Debug(" >> uri=" + request["uri"]);
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            m_log.Debug(" >> content-type=" + request["content-type"]);
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            m_log.Debug(" >> http-method=" + request["http-method"]);
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            m_log.Debug("---------------------------\n");
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            Hashtable responsedata = new Hashtable();
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            responsedata["content_type"] = "text/html";
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			@ -61,13 +61,13 @@ namespace OpenSim.Server.Handlers.Simulation
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        public Hashtable Handler(Hashtable request)
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        {
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//            m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called");
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//
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//            m_log.Debug("---------------------------");
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//            m_log.Debug(" >> uri=" + request["uri"]);
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//            m_log.Debug(" >> content-type=" + request["content-type"]);
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//            m_log.Debug(" >> http-method=" + request["http-method"]);
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//            m_log.Debug("---------------------------\n");
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            m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called");
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            m_log.Debug("---------------------------");
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            m_log.Debug(" >> uri=" + request["uri"]);
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            m_log.Debug(" >> content-type=" + request["content-type"]);
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            m_log.Debug(" >> http-method=" + request["http-method"]);
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            m_log.Debug("---------------------------\n");
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            Hashtable responsedata = new Hashtable();
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            responsedata["content_type"] = "text/html";
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