Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.soprefactor
parent
6b6425aa5e
commit
a48d7f62a7
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@ -158,7 +158,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// the bucket, otherwise false</returns>
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/// the bucket, otherwise false</returns>
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public bool RemoveTokens(int amount, out bool dripSucceeded)
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public bool RemoveTokens(int amount, out bool dripSucceeded)
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{
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{
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if (true) //maxBurst == 0)
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if (maxBurst == 0)
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{
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{
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dripSucceeded = true;
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dripSucceeded = true;
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return true;
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return true;
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@ -436,19 +436,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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KillEntity(sp.Scene, sp.LocalId);
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KillEntity(sp.Scene, sp.LocalId);
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// MT wrapped this in a try because I've been seeing an
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// eception here, but no line number. Need to see if SP is
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// valid. This may move the exception to another place
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// where it can be debugged better.
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try
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{
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sp.MakeChildAgent();
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sp.MakeChildAgent();
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}
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catch(Exception e)
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{
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m_log.Error("Exception on MakeChildAgent: " + e.ToString());
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}
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// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
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// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
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if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
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if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
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@ -61,13 +61,13 @@ namespace OpenSim.Server.Handlers.Hypergrid
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public Hashtable Handler(Hashtable request)
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public Hashtable Handler(Hashtable request)
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{
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{
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// m_log.Debug("[CONNECTION DEBUGGING]: HomeAgentHandler Called");
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m_log.Debug("[CONNECTION DEBUGGING]: HomeAgentHandler Called");
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//
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// m_log.Debug("---------------------------");
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m_log.Debug("---------------------------");
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// m_log.Debug(" >> uri=" + request["uri"]);
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m_log.Debug(" >> uri=" + request["uri"]);
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// m_log.Debug(" >> content-type=" + request["content-type"]);
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m_log.Debug(" >> content-type=" + request["content-type"]);
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// m_log.Debug(" >> http-method=" + request["http-method"]);
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m_log.Debug(" >> http-method=" + request["http-method"]);
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// m_log.Debug("---------------------------\n");
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m_log.Debug("---------------------------\n");
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Hashtable responsedata = new Hashtable();
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Hashtable responsedata = new Hashtable();
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responsedata["content_type"] = "text/html";
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responsedata["content_type"] = "text/html";
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@ -61,13 +61,13 @@ namespace OpenSim.Server.Handlers.Simulation
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public Hashtable Handler(Hashtable request)
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public Hashtable Handler(Hashtable request)
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{
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{
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// m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called");
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m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called");
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//
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// m_log.Debug("---------------------------");
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m_log.Debug("---------------------------");
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// m_log.Debug(" >> uri=" + request["uri"]);
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m_log.Debug(" >> uri=" + request["uri"]);
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// m_log.Debug(" >> content-type=" + request["content-type"]);
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m_log.Debug(" >> content-type=" + request["content-type"]);
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// m_log.Debug(" >> http-method=" + request["http-method"]);
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m_log.Debug(" >> http-method=" + request["http-method"]);
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// m_log.Debug("---------------------------\n");
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m_log.Debug("---------------------------\n");
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Hashtable responsedata = new Hashtable();
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Hashtable responsedata = new Hashtable();
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responsedata["content_type"] = "text/html";
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responsedata["content_type"] = "text/html";
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