* Now there's one Console class, and instead the apps responds to cmd's and show's

* Removed Golden Future TCP/SimChat options
* Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations)
* Normalized some namespaces
* Added FxCop project
* Added (temp disabled) Servers project (for great justice)
tourmaline
lbsa71 2007-03-27 08:10:15 +00:00
parent b43f0801eb
commit a4fc6b5fbb
60 changed files with 9065 additions and 2092 deletions

View File

@ -1,57 +0,0 @@
/*
Copyright (c) OpenSim project, http://osgrid.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Text;
using ServerConsole;
namespace OpenGridServices
{
public class GridConsole : conscmd_callback {
public GridConsole() { }
public override void RunCmd(string cmd, string[] cmdparams) {
switch(cmd) {
case "help":
ServerConsole.MainConsole.Instance.WriteLine("shutdown - shutdown the grid (USE CAUTION!)"
);
break;
case "shutdown":
ServerConsole.MainConsole.Instance.Close();
Environment.Exit(0);
break;
}
}
public override void Show(string ShowWhat) {
}
}
}

View File

@ -37,23 +37,23 @@ using System.IO;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using ServerConsole;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Console;
namespace OpenGridServices
namespace OpenGridServices.GridServer
{
public class GridHTTPServer {
public Thread HTTPD;
public HttpListener Listener;
public GridHTTPServer() {
ServerConsole.MainConsole.Instance.WriteLine("Starting up HTTP Server");
MainConsole.Instance.WriteLine("Starting up HTTP Server");
HTTPD = new Thread(new ThreadStart(StartHTTP));
HTTPD.Start();
}
public void StartHTTP() {
ServerConsole.MainConsole.Instance.WriteLine("GridHttp.cs:StartHTTP() - Spawned main thread OK");
MainConsole.Instance.WriteLine("GridHttp.cs:StartHTTP() - Spawned main thread OK");
Listener = new HttpListener();
Listener.Prefixes.Add("http://+:8001/gridserver/");

View File

@ -31,207 +31,96 @@ using System;
using System.IO;
using System.Text;
using libsecondlife;
using ServerConsole;
using OpenSim.Framework.Console;
namespace OpenGridServices
namespace OpenGridServices.GridServer
{
/// <summary>
/// </summary>
public class OpenGrid_Main
{
public static OpenGrid_Main thegrid;
public string GridOwner;
public string DefaultStartupMsg;
public string DefaultAssetServer;
public string AssetSendKey;
public string AssetRecvKey;
public string DefaultUserServer;
public string UserSendKey;
public string UserRecvKey;
public GridHTTPServer _httpd;
public SimProfileManager _regionmanager;
/// <summary>
/// </summary>
public class OpenGrid_Main : conscmd_callback
{
[STAThread]
public static void Main( string[] args )
{
Console.WriteLine("Starting...\n");
ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local, "", 0, "opengrid-console.log", "OpenGrid", new GridConsole());
public static OpenGrid_Main thegrid;
public string GridOwner;
public string DefaultStartupMsg;
public string DefaultAssetServer;
public string AssetSendKey;
public string AssetRecvKey;
public string DefaultUserServer;
public string UserSendKey;
public string UserRecvKey;
thegrid = new OpenGrid_Main();
thegrid.Startup();
ServerConsole.MainConsole.Instance.WriteLine("\nEnter help for a list of commands\n");
while(true) {
ServerConsole.MainConsole.Instance.MainConsolePrompt();
}
}
public void Startup() {
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Please press enter to retain default settings");
public GridHTTPServer _httpd;
public SimProfileManager _regionmanager;
this.GridOwner=ServerConsole.MainConsole.Instance.CmdPrompt("Grid owner [OGS development team]: ","OGS development team");
this.DefaultStartupMsg=ServerConsole.MainConsole.Instance.CmdPrompt("Default startup message for clients [Welcome to OGS!]: ","Welcome to OGS!");
this.DefaultAssetServer=ServerConsole.MainConsole.Instance.CmdPrompt("Default asset server [no default]: ");
this.AssetSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to send to asset server: ");
this.AssetRecvKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to expect from asset server: ");
this.DefaultUserServer=ServerConsole.MainConsole.Instance.CmdPrompt("Default user server [no default]: ");
this.UserSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to send to user server: ");
this.UserRecvKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to expect from user server: ");
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting HTTP process");
_httpd = new GridHTTPServer();
this._regionmanager=new SimProfileManager();
_regionmanager.CreateNewProfile("OpenSim Test", "http://there-is-no-caps.com", "4.78.190.75", 9000, 997, 996, this.UserSendKey, this.UserRecvKey);
private ConsoleBase m_console;
[STAThread]
public static void Main(string[] args)
{
Console.WriteLine("Starting...\n");
}
}
/// <summary>
/// Description of ServerConsole.
/// </summary>
public class MServerConsole : ConsoleBase
{
private ConsoleType ConsType;
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
// STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!!
// constype - the type of console to use (see enum ConsoleType)
// sparam - depending on the console type:
// TCP - the IP to bind to (127.0.0.1 if blank)
// Local - param ignored
// and for the iparam:
// TCP - the port to bind to
// Local - param ignored
// LogFile - duh
// componentname - which component of the OGS system? (user, asset etc)
// cmdparser - a reference to a conscmd_callback object
public MServerConsole(ConsoleType constype, string sparam, int iparam, string LogFile, string componentname, conscmd_callback cmdparser) {
ConsType = constype;
this.componentname = componentname;
this.cmdparser = cmdparser;
switch(constype) {
case ConsoleType.Local:
Console.WriteLine("ServerConsole.cs - creating new local console");
Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log=File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString());
break;
case ConsoleType.TCP:
break;
default:
Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!");
break;
}
}
thegrid = new OpenGrid_Main();
thegrid.Startup();
public override void Close() {
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
public override void WriteLine(string Line) {
Log.WriteLine(Line);
Console.WriteLine(Line);
return;
}
public override string ReadLine() {
string TempStr=Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
thegrid.Work();
}
public override int Read() {
int TempInt= Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
private void Work()
{
m_console.WriteLine("\nEnter help for a list of commands\n");
public override void Write(string Line) {
Console.Write(Line);
Log.Write(Line);
return;
}
while (true)
{
m_console.MainConsolePrompt();
}
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public override string PasswdPrompt(string prompt) {
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg=Console.ForegroundColor;
Console.ForegroundColor=Console.BackgroundColor;
string temp=Console.ReadLine();
Console.ForegroundColor=oldfg;
return temp;
}
private OpenGrid_Main()
{
m_console = new ConsoleBase("opengrid-console.log", "OpenGrid", this);
MainConsole.Instance = m_console;
}
public void Startup()
{
m_console.WriteLine("Main.cs:Startup() - Please press enter to retain default settings");
// Displays a command prompt and waits for the user to enter a string, then returns that string
public override string CmdPrompt(string prompt) {
this.Write(prompt);
return this.ReadLine();
}
this.GridOwner = m_console.CmdPrompt("Grid owner [OGS development team]: ", "OGS development team");
this.DefaultStartupMsg = m_console.CmdPrompt("Default startup message for clients [Welcome to OGS!]: ", "Welcome to OGS!");
// Displays a command prompt and returns a default value if the user simply presses enter
public override string CmdPrompt(string prompt, string defaultresponse) {
string temp=CmdPrompt(prompt);
if(temp=="") {
return defaultresponse;
} else {
return temp;
}
}
this.DefaultAssetServer = m_console.CmdPrompt("Default asset server [no default]: ");
this.AssetSendKey = m_console.CmdPrompt("Key to send to asset server: ");
this.AssetRecvKey = m_console.CmdPrompt("Key to expect from asset server: ");
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public override string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) {
bool itisdone=false;
string temp=CmdPrompt(prompt,defaultresponse);
while(itisdone==false) {
if((temp==OptionA) || (temp==OptionB)) {
itisdone=true;
} else {
this.WriteLine("Valid options are " + OptionA + " or " + OptionB);
temp=CmdPrompt(prompt,defaultresponse);
}
}
return temp;
}
this.DefaultUserServer = m_console.CmdPrompt("Default user server [no default]: ");
this.UserSendKey = m_console.CmdPrompt("Key to send to user server: ");
this.UserRecvKey = m_console.CmdPrompt("Key to expect from user server: ");
// Runs a command with a number of parameters
public override Object RunCmd(string Cmd, string[] cmdparams) {
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
m_console.WriteLine("Main.cs:Startup() - Starting HTTP process");
_httpd = new GridHTTPServer();
// Shows data about something
public override void ShowCommands(string ShowWhat) {
cmdparser.Show(ShowWhat);
}
this._regionmanager = new SimProfileManager();
_regionmanager.CreateNewProfile("OpenSim Test", "http://there-is-no-caps.com", "4.78.190.75", 9000, 997, 996, this.UserSendKey, this.UserRecvKey);
}
public override void MainConsolePrompt() {
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd=tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray,tempstrarray.Length-1);
Array.Reverse(tempstrarray);
string[] cmdparams=(string[])tempstrarray;
RunCmd(cmd,cmdparams);
}
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.WriteLine("shutdown - shutdown the grid (USE CAUTION!)");
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
}
}

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{F7DE71C5-CD20-4AD8-83A4-1363066853A6}</ProjectGuid>
<ProjectGuid>{3378EE78-2D72-4C21-8F9D-680B33AAFFEE}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -78,10 +78,6 @@
<HintPath>..\bin\OpenSim.Framework.Console.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenGridServices.ServerConsole.dll" >
<HintPath>..\bin\OpenGridServices.ServerConsole.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<HintPath>..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
@ -90,9 +86,6 @@
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="ConsoleCmds.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="GridHttp.cs">
<SubType>Code</SubType>
</Compile>

View File

@ -1,49 +1,47 @@
<?xml version="1.0" ?>
<project name="OpenGridServices.GridServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.GridServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ConsoleCmds.cs" />
<include name="GridHttp.cs" />
<include name="Main.cs" />
<include name="SimProfiles.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenGridServices.ServerConsole.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenGridServices.GridServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.GridServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="GridHttp.cs" />
<include name="Main.cs" />
<include name="SimProfiles.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -32,11 +32,10 @@ using System.Text;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using ServerConsole;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Sims;
namespace OpenGridServices
namespace OpenGridServices.GridServer
{
/// <summary>
/// </summary>

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@ -1,33 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ServerConsole")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ServerConsole")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("c4d85def-4c2e-449d-bf4a-449b8cf03736")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,98 +0,0 @@
/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
namespace ServerConsole
{
public class MainConsole {
private static ConsoleBase instance;
public static ConsoleBase Instance
{
get
{
return instance;
}
set
{
instance = value;
}
}
public MainConsole()
{
}
}
public abstract class conscmd_callback {
public abstract void RunCmd(string cmd, string[] cmdparams);
public abstract void Show(string ShowWhat);
}
public abstract class ConsoleBase
{
public enum ConsoleType {
Local, // Use stdio
TCP, // Use TCP/telnet
SimChat // Use in-world chat (for gods)
}
public abstract void Close();
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
public abstract void WriteLine(string Line) ;
public abstract string ReadLine();
public abstract int Read() ;
public abstract void Write(string Line) ;
public abstract string PasswdPrompt(string prompt);
// Displays a command prompt and waits for the user to enter a string, then returns that string
public abstract string CmdPrompt(string prompt) ;
// Displays a command prompt and returns a default value if the user simply presses enter
public abstract string CmdPrompt(string prompt, string defaultresponse);
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public abstract string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) ;
// Runs a command with a number of parameters
public abstract Object RunCmd(string Cmd, string[] cmdparams) ;
// Shows data about something
public abstract void ShowCommands(string ShowWhat) ;
// Displays a prompt to the user and then runs the command they entered
public abstract void MainConsolePrompt() ;
}
}

View File

@ -1,40 +0,0 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{7667E6E2-F227-41A2-B1B2-315613E1BAFC}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ServerConsole</RootNamespace>
<AssemblyName>ServerConsole</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\common\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ServerConsole.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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@ -1,48 +0,0 @@
<?xml version="1.0"?>
<project name="ServerConsole" default="build" basedir=".">
<property name="debug" value="true" overwrite="false" />
<target name="clean" description="remove all generated files">
<delete file="../common/bin/ServerConsole.dll" failonerror="false" />
<delete file="../common/bin/ServerConsole.dll.mdb" failonerror="false" />
</target>
<target name="svnupdate" description="updates to latest SVN">
<exec program="svn">
<arg value="update" />
</exec>
</target>
<target name="upgrade" description="updates from SVN and then builds" depends="clean,svnupdate,build">
</target>
<target name="build" description="compiles the source code">
<loadfile file="../VERSION" property="svnver"/>
<asminfo output="AssemblyInfo.cs" language="CSharp">
<imports>
<import namespace="System" />
<import namespace="System.Reflection" />
<import namespace="System.Runtime.InteropServices" />
</imports>
<attributes>
<attribute type="ComVisibleAttribute" value="false" />
<attribute type="CLSCompliantAttribute" value="false" />
<attribute type="AssemblyVersionAttribute" value="${svnver}" />
<attribute type="AssemblyTitleAttribute" value="ogs-serverconsole" />
<attribute type="AssemblyDescriptionAttribute" value="The default server console" />
<attribute type="AssemblyCopyrightAttribute" value="Copyright © OGS development team 2007"/>
</attributes>
</asminfo>
<csc target="library" output="../common/bin/ServerConsole.dll" debug="${debug}" verbose="true" warninglevel="4">
<references>
<include name="System" />
<include name="System.Xml" />
</references>
<sources>
<include name="*.cs" />
</sources>
</csc>
</target>
</project>

View File

@ -1,57 +0,0 @@
/*
Copyright (c) OpenSim project, http://osgrid.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Text;
using ServerConsole;
namespace OpenGridServices
{
public class UserConsole : conscmd_callback {
public UserConsole() { }
public override void RunCmd(string cmd, string[] cmdparams) {
switch(cmd) {
case "help":
ServerConsole.MainConsole.Instance.WriteLine("shutdown - shutdown the user server (USE CAUTION!)"
);
break;
case "shutdown":
ServerConsole.MainConsole.Instance.Close();
Environment.Exit(0);
break;
}
}
public override void Show(string ShowWhat) {
}
}
}

View File

@ -33,16 +33,16 @@ using System.Collections.Generic;
using System.IO;
using System.Text;
using libsecondlife;
using ServerConsole;
using OpenSim.Framework.User;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Console;
namespace OpenGridServices
namespace OpenGridServices.UserServer
{
/// <summary>
/// </summary>
public class OpenUser_Main
public class OpenUser_Main : conscmd_callback
{
public static OpenUser_Main userserver;
@ -57,32 +57,45 @@ namespace OpenGridServices
public Dictionary<LLUUID, UserProfile> UserSessions = new Dictionary<LLUUID, UserProfile>();
ConsoleBase m_console;
[STAThread]
public static void Main( string[] args )
{
Console.WriteLine("Starting...\n");
ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local, "", 0, "opengrid-console.log", "OpenUser", new UserConsole());
userserver = new OpenUser_Main();
userserver.Startup();
ServerConsole.MainConsole.Instance.WriteLine("\nEnter help for a list of commands\n");
while(true) {
ServerConsole.MainConsole.Instance.MainConsolePrompt();
}
userserver.Startup();
userserver.Work();
}
public void Startup() {
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Please press enter to retain default settings");
this.GridURL=ServerConsole.MainConsole.Instance.CmdPrompt("Grid URL: ");
this.GridSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to send to grid: ");
this.GridRecvKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to expect from grid: ");
private OpenUser_Main()
{
m_console = new ConsoleBase("opengrid-console.log", "OpenUser", this);
MainConsole.Instance = m_console;
}
private void Work()
{
m_console.WriteLine("\nEnter help for a list of commands\n");
while (true)
{
m_console.MainConsolePrompt();
}
}
public void Startup() {
MainConsole.Instance.WriteLine("Main.cs:Startup() - Please press enter to retain default settings");
this.GridURL=MainConsole.Instance.CmdPrompt("Grid URL: ");
this.GridSendKey=MainConsole.Instance.CmdPrompt("Key to send to grid: ");
this.GridRecvKey=MainConsole.Instance.CmdPrompt("Key to expect from grid: ");
this.DefaultStartupMsg=ServerConsole.MainConsole.Instance.CmdPrompt("Default startup message for clients [Welcome to OGS!] :","Welcome to OGS!");
this.DefaultStartupMsg=MainConsole.Instance.CmdPrompt("Default startup message for clients [Welcome to OGS!] :","Welcome to OGS!");
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Creating user profile manager");
MainConsole.Instance.WriteLine("Main.cs:Startup() - Creating user profile manager");
_profilemanager = new UserProfileManager();
_profilemanager.InitUserProfiles();
_profilemanager.SetKeys(GridSendKey, GridRecvKey, GridURL, DefaultStartupMsg);
@ -91,10 +104,10 @@ namespace OpenGridServices
string tempfirstname;
string templastname;
string tempMD5Passwd;
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Please configure the grid god user:");
tempfirstname=ServerConsole.MainConsole.Instance.CmdPrompt("First name: ");
templastname=ServerConsole.MainConsole.Instance.CmdPrompt("Last name: ");
tempMD5Passwd=ServerConsole.MainConsole.Instance.PasswdPrompt("Password: ");
MainConsole.Instance.WriteLine("Main.cs:Startup() - Please configure the grid god user:");
tempfirstname=MainConsole.Instance.CmdPrompt("First name: ");
templastname=MainConsole.Instance.CmdPrompt("Last name: ");
tempMD5Passwd=MainConsole.Instance.PasswdPrompt("Password: ");
System.Security.Cryptography.MD5CryptoServiceProvider x = new System.Security.Cryptography.MD5CryptoServiceProvider();
byte[] bs = System.Text.Encoding.UTF8.GetBytes(tempMD5Passwd);
@ -111,149 +124,27 @@ namespace OpenGridServices
GridGod.homelookat = new LLVector3(-0.57343f, -0.819255f, 0f);
GridGod.homepos = new LLVector3(128f,128f,23f);
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting HTTP process");
MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting HTTP process");
_httpd = new UserHTTPServer();
}
}
public class MServerConsole : ConsoleBase
{
private ConsoleType ConsType;
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
// STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!!
// constype - the type of console to use (see enum ConsoleType)
// sparam - depending on the console type:
// TCP - the IP to bind to (127.0.0.1 if blank)
// Local - param ignored
// and for the iparam:
// TCP - the port to bind to
// Local - param ignored
// LogFile - duh
// componentname - which component of the OGS system? (user, asset etc)
// cmdparser - a reference to a conscmd_callback object
public MServerConsole(ConsoleType constype, string sparam, int iparam, string LogFile, string componentname, conscmd_callback cmdparser) {
ConsType = constype;
this.componentname = componentname;
this.cmdparser = cmdparser;
switch(constype) {
case ConsoleType.Local:
Console.WriteLine("ServerConsole.cs - creating new local console");
Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log=File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString());
break;
case ConsoleType.TCP:
break;
default:
Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!");
break;
}
}
public override void Close() {
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
public override void WriteLine(string Line) {
Log.WriteLine(Line);
Console.WriteLine(Line);
return;
}
public override string ReadLine() {
string TempStr=Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.WriteLine("shutdown - shutdown the grid (USE CAUTION!)");
break;
public override int Read() {
int TempInt= Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
public override void Write(string Line) {
Console.Write(Line);
Log.Write(Line);
return;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public override string PasswdPrompt(string prompt) {
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg=Console.ForegroundColor;
Console.ForegroundColor=Console.BackgroundColor;
string temp=Console.ReadLine();
Console.ForegroundColor=oldfg;
return temp;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public override string CmdPrompt(string prompt) {
this.Write(prompt);
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public override string CmdPrompt(string prompt, string defaultresponse) {
string temp=CmdPrompt(prompt);
if(temp=="") {
return defaultresponse;
} else {
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public override string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) {
bool itisdone=false;
string temp=CmdPrompt(prompt,defaultresponse);
while(itisdone==false) {
if((temp==OptionA) || (temp==OptionB)) {
itisdone=true;
} else {
this.WriteLine("Valid options are " + OptionA + " or " + OptionB);
temp=CmdPrompt(prompt,defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public override Object RunCmd(string Cmd, string[] cmdparams) {
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
// Shows data about something
public override void ShowCommands(string ShowWhat) {
cmdparser.Show(ShowWhat);
}
public override void MainConsolePrompt() {
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd=tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray,tempstrarray.Length-1);
Array.Reverse(tempstrarray);
string[] cmdparams=(string[])tempstrarray;
RunCmd(cmd,cmdparams);
}
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
}
}

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{3FE545CA-1179-42DF-BDF1-F14DEA463A21}</ProjectGuid>
<ProjectGuid>{36895293-A627-42EC-BA77-6AF6F5A4A7DF}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -78,10 +78,6 @@
<HintPath>..\bin\OpenSim.Framework.Console.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenGridServices.ServerConsole.dll" >
<HintPath>..\bin\OpenGridServices.ServerConsole.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<HintPath>..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>

View File

@ -1,48 +1,47 @@
<?xml version="1.0" ?>
<project name="OpenGridServices.UserServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.UserServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ConsoleCmds.cs" />
<include name="Main.cs" />
<include name="UserHttp.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenGridServices.ServerConsole.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenGridServices.UserServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.UserServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ConsoleCmds.cs" />
<include name="Main.cs" />
<include name="UserHttp.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -37,25 +37,25 @@ using System.IO;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using ServerConsole;
using OpenSim.Framework.User;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Console;
namespace OpenGridServices
namespace OpenGridServices.UserServer
{
public class UserHTTPServer {
public Thread HTTPD;
public HttpListener Listener;
public UserHTTPServer() {
ServerConsole.MainConsole.Instance.WriteLine("Starting up HTTP Server");
MainConsole.Instance.WriteLine("Starting up HTTP Server");
HTTPD = new Thread(new ThreadStart(StartHTTP));
HTTPD.Start();
}
public void StartHTTP() {
ServerConsole.MainConsole.Instance.WriteLine("UserHttp.cs:StartHTTP() - Spawned main thread OK");
MainConsole.Instance.WriteLine("UserHttp.cs:StartHTTP() - Spawned main thread OK");
Listener = new HttpListener();
Listener.Prefixes.Add("http://+:8002/userserver/");
@ -70,7 +70,7 @@ namespace OpenGridServices
}
static string ParseXMLRPC(string requestBody) {
return OpenGridServices.OpenUser_Main.userserver._profilemanager.ParseXMLRPC(requestBody);
return OpenUser_Main.userserver._profilemanager.ParseXMLRPC(requestBody);
}
static string ParseREST(HttpListenerRequest www_req) {
@ -93,7 +93,6 @@ namespace OpenGridServices
}
return "OK";
break;
}
return "";

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C7215018-D379-492D-9BB0-4B9DA0C6B9A0}</ProjectGuid>
<ProjectGuid>{C83C9D5B-655E-447D-90CA-7C4AB2F814DD}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -82,13 +82,13 @@
<ItemGroup>
<ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{26E437F6-BA50-44CD-BB44-E911E25CA88C}</Project>
<Project>{90D4F7AF-D75E-4DE8-A0E1-70CC242B31A1}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}</Project>
<Project>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?>
<project name="OpenSim.Config.SimConfigDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Config.SimConfigDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="DbSimConfig.cs" />
<include name="MapStorage.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Config.SimConfigDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Config.SimConfigDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="DbSimConfig.cs" />
<include name="MapStorage.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,45 +1,151 @@
using System;
using System.IO;
namespace OpenSim.Framework.Console
{
public abstract class ConsoleBase
public class ConsoleBase
{
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
public enum ConsoleType
// STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!!
// constype - the type of console to use (see enum ConsoleType)
// sparam - depending on the console type:
// TCP - the IP to bind to (127.0.0.1 if blank)
// Local - param ignored
// and for the iparam:
// TCP - the port to bind to
// Local - param ignored
// LogFile - duh
// componentname - which component of the OGS system? (user, asset etc)
// cmdparser - a reference to a conscmd_callback object
public ConsoleBase(string LogFile, string componentname, conscmd_callback cmdparser)
{
Local, // Use stdio
TCP, // Use TCP/telnet
SimChat // Use in-world chat (for gods)
this.componentname = componentname;
this.cmdparser = cmdparser;
System.Console.WriteLine("ServerConsole.cs - creating new local console");
System.Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log = File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString());
}
public abstract void Close();
public void Close()
{
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
public abstract void Write(string format, params object[] args);
public void Write(string format, params object[] args)
{
Log.Write(format, args);
System.Console.Write(format, args);
return;
}
public abstract void WriteLine(string format, params object[] args);
public void WriteLine(string format, params object[] args)
{
Log.WriteLine(format, args);
System.Console.WriteLine(format, args);
return;
}
public abstract string ReadLine();
public string ReadLine()
{
string TempStr = System.Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public abstract int Read();
public int Read()
{
int TempInt = System.Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public string PasswdPrompt(string prompt)
{
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg = System.Console.ForegroundColor;
System.Console.ForegroundColor = System.Console.BackgroundColor;
string temp = System.Console.ReadLine();
System.Console.ForegroundColor = oldfg;
return temp;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public abstract string CmdPrompt(string prompt);
public string CmdPrompt(string prompt)
{
this.Write(prompt);
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public abstract string CmdPrompt(string prompt, string defaultresponse);
public string CmdPrompt(string prompt, string defaultresponse)
{
string temp = CmdPrompt(prompt);
if (temp == "")
{
return defaultresponse;
}
else
{
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public abstract string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB);
public string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB)
{
bool itisdone = false;
string temp = CmdPrompt(prompt, defaultresponse);
while (itisdone == false)
{
if ((temp == OptionA) || (temp == OptionB))
{
itisdone = true;
}
else
{
this.WriteLine("Valid options are " + OptionA + " or " + OptionB);
temp = CmdPrompt(prompt, defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public abstract Object RunCmd(string Cmd, string[] cmdparams);
public Object RunCmd(string Cmd, string[] cmdparams)
{
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
// Shows data about something
public abstract void ShowCommands(string ShowWhat);
public void ShowCommands(string ShowWhat)
{
cmdparser.Show(ShowWhat);
}
// Displays a prompt to the user and then runs the command they entered
public abstract void MainConsolePrompt();
public abstract void SetStatus(string status);
public void MainConsolePrompt()
{
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd = tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray, tempstrarray.Length - 1);
Array.Reverse(tempstrarray);
string[] cmdparams = (string[])tempstrarray;
RunCmd(cmd, cmdparams);
}
}
}

View File

@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework.Console
{
public interface conscmd_callback
{
void RunCmd(string cmd, string[] cmdparams);
void Show(string ShowWhat);
}
}

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}</ProjectGuid>
<ProjectGuid>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -72,6 +72,9 @@
<Compile Include="ConsoleBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ConsoleCallbacksBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MainConsole.cs">
<SubType>Code</SubType>
</Compile>

View File

@ -1,41 +1,42 @@
<?xml version="1.0" ?>
<project name="OpenSim.Framework.Console" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework.Console" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="ConsoleBase.cs" />
<include name="MainConsole.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Framework.Console" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework.Console" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="ConsoleBase.cs" />
<include name="ConsoleCallbacksBase.cs" />
<include name="MainConsole.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{26E437F6-BA50-44CD-BB44-E911E25CA88C}</ProjectGuid>
<ProjectGuid>{90D4F7AF-D75E-4DE8-A0E1-70CC242B31A1}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>

View File

@ -1,63 +1,63 @@
<?xml version="1.0" ?>
<project name="OpenSim.Framework" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AgentCiruitData.cs" />
<include name="AgentInventory.cs" />
<include name="AssetBase.cs" />
<include name="BlockingQueue.cs" />
<include name="HeightMapGenHills.cs" />
<include name="IAssetServer.cs" />
<include name="IConfig.cs" />
<include name="IGridServer.cs" />
<include name="ILocalStorage.cs" />
<include name="IUserServer.cs" />
<include name="LocalGridBase.cs" />
<include name="Login.cs" />
<include name="LoginService.cs" />
<include name="NeighbourInfo.cs" />
<include name="PrimData.cs" />
<include name="RemoteGridBase.cs" />
<include name="SimProfile.cs" />
<include name="SimProfileBase.cs" />
<include name="UserProfile.cs" />
<include name="UserProfileManager.cs" />
<include name="UserProfileManagerBase.cs" />
<include name="Util.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Framework" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AgentCiruitData.cs" />
<include name="AgentInventory.cs" />
<include name="AssetBase.cs" />
<include name="BlockingQueue.cs" />
<include name="HeightMapGenHills.cs" />
<include name="IAssetServer.cs" />
<include name="IConfig.cs" />
<include name="IGridServer.cs" />
<include name="ILocalStorage.cs" />
<include name="IUserServer.cs" />
<include name="LocalGridBase.cs" />
<include name="Login.cs" />
<include name="LoginService.cs" />
<include name="NeighbourInfo.cs" />
<include name="PrimData.cs" />
<include name="RemoteGridBase.cs" />
<include name="SimProfile.cs" />
<include name="SimProfileBase.cs" />
<include name="UserProfile.cs" />
<include name="UserProfileManager.cs" />
<include name="UserProfileManagerBase.cs" />
<include name="Util.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

7241
OpenSim.FxCop Normal file

File diff suppressed because it is too large Load Diff

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{DB2D6331-438F-4C3F-83FD-B958E261CB0C}</ProjectGuid>
<ProjectGuid>{21403281-9649-4CE8-869C-E4F2075DEE94}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -78,13 +78,13 @@
<ItemGroup>
<ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{26E437F6-BA50-44CD-BB44-E911E25CA88C}</Project>
<Project>{90D4F7AF-D75E-4DE8-A0E1-70CC242B31A1}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}</Project>
<Project>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Local" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="LocalAssetServer.cs" />
<include name="LocalGridServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Local" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="LocalAssetServer.cs" />
<include name="LocalGridServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A6D9D790-2B1F-4088-BE12-91C4A69C1586}</ProjectGuid>
<ProjectGuid>{BFCBC85D-2071-4294-923C-EC62D841A219}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -74,13 +74,13 @@
<ItemGroup>
<ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{26E437F6-BA50-44CD-BB44-E911E25CA88C}</Project>
<Project>{90D4F7AF-D75E-4DE8-A0E1-70CC242B31A1}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}</Project>
<Project>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,45 +1,45 @@
<?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Remote" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="RemoteAssetServer.cs" />
<include name="RemoteGridServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Remote" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="RemoteAssetServer.cs" />
<include name="RemoteGridServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{5FBFB649-50BB-4CAB-B26C-29410D885559}</ProjectGuid>
<ProjectGuid>{1F6E0D7F-D82D-4A21-B61D-970294EC1CAD}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -70,7 +70,7 @@
<ItemGroup>
<ProjectReference Include="..\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name>
<Project>{12F74CC6-E820-4716-8A34-A7B67B9EB3CC}</Project>
<Project>{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,42 +1,42 @@
<?xml version="1.0" ?>
<project name="OpenSim.Physics.BasicPhysicsPlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="BasicPhysicsPlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Physics.BasicPhysicsPlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="BasicPhysicsPlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{12F74CC6-E820-4716-8A34-A7B67B9EB3CC}</ProjectGuid>
<ProjectGuid>{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -74,7 +74,7 @@
<ItemGroup>
<ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}</Project>
<Project>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenSim.Physics.Manager" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="PhysicsActor.cs" />
<include name="PhysicsManager.cs" />
<include name="PhysicsScene.cs" />
<include name="PhysicsVector.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Physics.Manager" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="PhysicsActor.cs" />
<include name="PhysicsManager.cs" />
<include name="PhysicsScene.cs" />
<include name="PhysicsVector.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -76,8 +76,6 @@ namespace OpenSim.Physics.Manager
public override void Simulate(float timeStep)
{
m_workIndicator = (m_workIndicator + 1) % 10;
OpenSim.Framework.Console.MainConsole.Instance.SetStatus(m_workIndicator.ToString());
}
public override void GetResults()

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{58E9E005-093A-4E83-AB76-CA02CD14E53D}</ProjectGuid>
<ProjectGuid>{C81B7E61-943D-4190-87C3-CB02BF67A2B3}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -66,15 +66,15 @@
<HintPath>..\..\bin\Axiom.MathLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="../lib/Ode.NET.dll" >
<HintPath>..\..\bin\..\lib\Ode.NET.dll</HintPath>
<Reference Include="Ode.NET.dll" >
<HintPath>..\..\bin\Ode.NET.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name>
<Project>{12F74CC6-E820-4716-8A34-A7B67B9EB3CC}</Project>
<Project>{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?>
<project name="OpenSim.Physics.OdePlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="OdePlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../../bin/../lib/Ode.NET.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Physics.OdePlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="OdePlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../../bin/Ode.NET.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{69C8F939-AF90-46A1-8888-D779C5A8868E}</ProjectGuid>
<ProjectGuid>{E1510E0F-EFCB-4702-BCB6-96A084454B55}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -74,7 +74,7 @@
<ItemGroup>
<ProjectReference Include="..\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name>
<Project>{12F74CC6-E820-4716-8A34-A7B67B9EB3CC}</Project>
<Project>{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?>
<project name="OpenSim.Physics.PhysXPlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="PhysXPlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/PhysX_Wrapper_Dotnet.dll" />
<include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Physics.PhysXPlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="PhysXPlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/PhysX_Wrapper_Dotnet.dll" />
<include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A88526E3-397A-479D-93E1-8865F3336A87}</ProjectGuid>
<ProjectGuid>{4171D545-81F5-4C64-AD29-6D7414C38181}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -82,19 +82,19 @@
<ItemGroup>
<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}</Project>
<Project>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name>
<Project>{12F74CC6-E820-4716-8A34-A7B67B9EB3CC}</Project>
<Project>{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{26E437F6-BA50-44CD-BB44-E911E25CA88C}</Project>
<Project>{90D4F7AF-D75E-4DE8-A0E1-70CC242B31A1}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
@ -103,6 +103,9 @@
<Compile Include="AgentAssetUpload.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ConsoleCmds.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Grid.cs">
<SubType>Code</SubType>
</Compile>

View File

@ -1,69 +1,70 @@
<?xml version="1.0" ?>
<project name="OpenSim.RegionServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AgentAssetUpload.cs" />
<include name="Grid.cs" />
<include name="OpenSimApplication.cs" />
<include name="OpenSimMain.cs" />
<include name="OpenSimRoot.cs" />
<include name="QueItem.cs" />
<include name="SimClient.cs" />
<include name="SimConsole.cs" />
<include name="VersionInfo.cs" />
<include name="Assets/AssetCache.cs" />
<include name="Assets/InventoryCache.cs" />
<include name="CAPS/SimHttp.cs" />
<include name="UserServer/LocalUserProfileManager.cs" />
<include name="UserServer/LoginServer.cs" />
<include name="types/Mesh.cs" />
<include name="types/Triangle.cs" />
<include name="world/Avatar.cs" />
<include name="world/AvatarAnimations.cs" />
<include name="world/Entity.cs" />
<include name="world/Primitive.cs" />
<include name="world/ScriptEngine.cs" />
<include name="world/SurfacePatch.cs" />
<include name="world/World.cs" />
<include name="world/scripting/IScript.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
<include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.RegionServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AgentAssetUpload.cs" />
<include name="ConsoleCmds.cs" />
<include name="Grid.cs" />
<include name="OpenSimApplication.cs" />
<include name="OpenSimMain.cs" />
<include name="OpenSimRoot.cs" />
<include name="QueItem.cs" />
<include name="SimClient.cs" />
<include name="SimConsole.cs" />
<include name="VersionInfo.cs" />
<include name="Assets/AssetCache.cs" />
<include name="Assets/InventoryCache.cs" />
<include name="CAPS/SimHttp.cs" />
<include name="types/Mesh.cs" />
<include name="types/Triangle.cs" />
<include name="UserServer/LocalUserProfileManager.cs" />
<include name="UserServer/LoginServer.cs" />
<include name="world/Avatar.cs" />
<include name="world/AvatarAnimations.cs" />
<include name="world/Entity.cs" />
<include name="world/Primitive.cs" />
<include name="world/ScriptEngine.cs" />
<include name="world/SurfacePatch.cs" />
<include name="world/World.cs" />
<include name="world/scripting/IScript.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
<include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -48,7 +48,7 @@ using OpenSim.Physics.Manager;
namespace OpenSim
{
public class OpenSimMain : OpenSimApplication
public class OpenSimMain : OpenSimApplication, conscmd_callback
{
private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
private PhysicsManager physManager;
@ -67,8 +67,12 @@ namespace OpenSim
public bool sandbox = false;
public bool loginserver = false;
protected ConsoleBase m_console;
public OpenSimMain()
{
m_console = new ConsoleBase("region-console.log", "Region", this);
OpenSim.Framework.Console.MainConsole.Instance = m_console;
}
public override void StartUp()
@ -246,6 +250,53 @@ namespace OpenSim
{
OpenSimRoot.Instance.LocalWorld.Update();
}
public void RunCmd(string command, string[] cmdparams)
{
switch (command)
{
case "help":
m_console.WriteLine("show users - show info about connected users");
m_console.WriteLine("shutdown - disconnect all clients and shutdown");
m_console.WriteLine("regenerate - regenerate the sim's terrain");
break;
case "show":
Show(cmdparams[0]);
break;
case "regenerate":
OpenSimRoot.Instance.LocalWorld.RegenerateTerrain();
break;
case "shutdown":
OpenSimRoot.Instance.Shutdown();
break;
}
}
public void Show(string ShowWhat)
{
switch (ShowWhat)
{
case "uptime":
m_console.WriteLine("OpenSim has been running since " + OpenSimRoot.Instance.startuptime.ToString());
m_console.WriteLine("That is " + (DateTime.Now - OpenSimRoot.Instance.startuptime).ToString());
break;
case "users":
OpenSim.world.Avatar TempAv;
m_console.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP"));
foreach (libsecondlife.LLUUID UUID in OpenSimRoot.Instance.LocalWorld.Entities.Keys)
{
if (OpenSimRoot.Instance.LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar")
{
TempAv = (OpenSim.world.Avatar)OpenSimRoot.Instance.LocalWorld.Entities[UUID];
m_console.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()));
}
}
break;
}
}
}

View File

@ -490,7 +490,7 @@ namespace OpenSim
}
}
//ServerConsole.MainConsole.Instance.WriteLine("OUT: \n" + Pack.ToString());
//MainConsole.Instance.WriteLine("OUT: \n" + Pack.ToString());
byte[] ZeroOutBuffer = new byte[4096];
byte[] sendbuffer;

View File

@ -1,211 +0,0 @@
/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.IO;
using System.Net;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Console;
namespace OpenSim
{
/// <summary>
/// Description of ServerConsole.
/// </summary>
public class SimConsole : ConsoleBase
{
private ConsoleType ConsType;
StreamWriter Log;
// STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!!
// constype - the type of console to use (see enum ConsoleType)
// sparam - depending on the console type:
// TCP - the IP to bind to (127.0.0.1 if blank)
// Local - param ignored
// SimChat - the AgentID of this sim's admin
// and for the iparam:
// TCP - the port to bind to
// Local - param ignored
// SimChat - the chat channel to accept commands from
public SimConsole(ConsoleType constype, string sparam, int iparam) {
ConsType = constype;
switch(constype) {
case ConsoleType.Local:
Console.WriteLine("ServerConsole.cs - creating new local console");
Console.WriteLine("Logs will be saved to current directory in opensim-console.log");
Log=File.AppendText("opensim-console.log");
Log.WriteLine("========================================================================");
//Log.WriteLine("OpenSim " + VersionInfo.Version + " Started at " + DateTime.Now.ToString());
break;
case ConsoleType.TCP:
break;
case ConsoleType.SimChat:
break;
default:
Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!");
break;
}
}
public override void Close() {
Log.WriteLine("OpenSim shutdown at " + DateTime.Now.ToString());
Log.Close();
}
public override void Write(string format, params object[] args)
{
Log.Write(format, args);
Console.Write(format, args);
return;
}
public override void WriteLine(string format, params object[] args)
{
Log.WriteLine(format, args);
Console.WriteLine(format, args);
return;
}
public override string ReadLine()
{
string TempStr=Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public override int Read() {
int TempInt= Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public override string CmdPrompt(string prompt) {
this.Write(prompt);
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public override string CmdPrompt(string prompt, string defaultresponse) {
string temp=CmdPrompt(prompt);
if(temp=="") {
return defaultresponse;
} else {
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public override string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) {
bool itisdone=false;
string temp=CmdPrompt(prompt,defaultresponse);
while(itisdone==false) {
if((temp==OptionA) || (temp==OptionB)) {
itisdone=true;
} else {
this.WriteLine("Valid options are " + OptionA + " or " + OptionB);
temp=CmdPrompt(prompt,defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public override Object RunCmd(string Cmd, string[] cmdparams) {
switch(Cmd) {
case "help":
this.WriteLine("show users - show info about connected users");
this.WriteLine("shutdown - disconnect all clients and shutdown");
this.WriteLine("regenerate - regenerate the sim's terrain");
break;
case "show":
ShowCommands(cmdparams[0]);
break;
case "regenerate":
OpenSimRoot.Instance.LocalWorld.RegenerateTerrain();
break;
case "shutdown":
OpenSimRoot.Instance.Shutdown();
break;
}
return null;
}
// Shows data about something
public override void ShowCommands(string ShowWhat) {
switch(ShowWhat) {
case "uptime":
this.WriteLine("OpenSim has been running since " + OpenSimRoot.Instance.startuptime.ToString());
this.WriteLine("That is " + (DateTime.Now-OpenSimRoot.Instance.startuptime).ToString());
break;
case "users":
OpenSim.world.Avatar TempAv;
this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}","Firstname", "Lastname","Agent ID", "Session ID", "Circuit", "IP"));
foreach (libsecondlife.LLUUID UUID in OpenSimRoot.Instance.LocalWorld.Entities.Keys) {
if(OpenSimRoot.Instance.LocalWorld.Entities[UUID].ToString()== "OpenSim.world.Avatar")
{
TempAv=(OpenSim.world.Avatar)OpenSimRoot.Instance.LocalWorld.Entities[UUID];
this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}",TempAv.firstname, TempAv.lastname,UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()));
}
}
break;
}
}
// Displays a prompt to the user and then runs the command they entered
public override void MainConsolePrompt() {
string[] tempstrarray;
string tempstr = this.CmdPrompt("OpenSim-" + OpenSimRoot.Instance.Cfg.RegionHandle.ToString() + " # ");
tempstrarray = tempstr.Split(' ');
string cmd=tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray,tempstrarray.Length-1);
Array.Reverse(tempstrarray);
string[] cmdparams=(string[])tempstrarray;
RunCmd(cmd,cmdparams);
}
public override void SetStatus(string status)
{
Console.Write( status + "\r" );
}
}
}

View File

@ -34,7 +34,7 @@ namespace OpenSim.world
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap");
TerrainManager = new TerrainManager(new SecondLife());
Avatar.SetupTemplate("avatar-template.dat");
// ServerConsole.MainConsole.Instance.WriteLine("World.cs - Creating script engine instance");
// MainConsole.Instance.WriteLine("World.cs - Creating script engine instance");
// Initialise this only after the world has loaded
// Scripts = new ScriptEngine(this);
Avatar.LoadAnims();

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{77247AFE-B2E3-4721-BA74-C01B10105E11}</ProjectGuid>
<ProjectGuid>{CB1411EF-BF7B-49B4-814B-A1D50D1AC7D2}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -78,13 +78,13 @@
<ItemGroup>
<ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{26E437F6-BA50-44CD-BB44-E911E25CA88C}</Project>
<Project>{90D4F7AF-D75E-4DE8-A0E1-70CC242B31A1}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}</Project>
<Project>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="Db4LocalStorage.cs" />
<include name="UUIDQuery.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="Db4LocalStorage.cs" />
<include name="UUIDQuery.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,109 +1,107 @@
<?xml version="1.0" ?>
<project name="OpenSim" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" />
<property name="project.config" value="Release" />
<target name="Release" description="">
<property name="project.config" value="Release" />
<property name="build.debug" value="false" />
</target>
<target name="Debug" description="">
<property name="project.config" value="Debug" />
<property name="build.debug" value="true" />
</target>
<target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" />
</target>
<target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" />
</target>
<target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" />
</target>
<target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" />
</target>
<target name="init" description="">
<call target="${project.config}" />
<sysinfo />
<echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" />
</target>
<target name="clean" description="">
<echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" />
<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" />
<nant buildfile="OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
</target>
<target name="build" depends="init" description="">
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="build" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" />
<nant buildfile="OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="build" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" />
<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" />
</target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" />
<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="doc" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" />
<nant buildfile="OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="doc" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" />
<target name="Debug" description="">
<property name="project.config" value="Debug" />
<property name="build.debug" value="true" />
</target>
<property name="project.config" value="Release" />
<target name="Release" description="">
<property name="project.config" value="Release" />
<property name="build.debug" value="false" />
</target>
<target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" />
</target>
<target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" />
</target>
<target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" />
</target>
<target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" />
</target>
<target name="init" description="">
<call target="${project.config}" />
<sysinfo />
<echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" />
</target>
<target name="clean" description="">
<echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" />
<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
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<target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" />
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View File

@ -1,34 +1,32 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.ServerConsole", "OpenGridServices.ServerConsole\OpenGridServices.ServerConsole.csproj", "{7DC4E7C8-89A4-4A8D-9617-3DF262990663}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics\PhysXPlugin\OpenSim.Physics.PhysXPlugin.csproj", "{E1510E0F-EFCB-4702-BCB6-96A084454B55}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{7AED7536-7D6B-4E28-8016-B5A554C663B4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Config.SimConfigDb4o", "OpenSim.Config\SimConfigDb4o\OpenSim.Config.SimConfigDb4o.csproj", "{C7215018-D379-492D-9BB0-4B9DA0C6B9A0}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Config.SimConfigDb4o", "OpenSim.Config\SimConfigDb4o\OpenSim.Config.SimConfigDb4o.csproj", "{C83C9D5B-655E-447D-90CA-7C4AB2F814DD}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer\OpenGridServices.UserServer.csproj", "{3FE545CA-1179-42DF-BDF1-F14DEA463A21}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer\OpenGridServices.UserServer.csproj", "{36895293-A627-42EC-BA77-6AF6F5A4A7DF}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics\OdePlugin\OpenSim.Physics.OdePlugin.csproj", "{58E9E005-093A-4E83-AB76-CA02CD14E53D}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics\OdePlugin\OpenSim.Physics.OdePlugin.csproj", "{C81B7E61-943D-4190-87C3-CB02BF67A2B3}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics\BasicPhysicsPlugin\OpenSim.Physics.BasicPhysicsPlugin.csproj", "{1F6E0D7F-D82D-4A21-B61D-970294EC1CAD}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{4171D545-81F5-4C64-AD29-6D7414C38181}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{A88526E3-397A-479D-93E1-8865F3336A87}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{12F74CC6-E820-4716-8A34-A7B67B9EB3CC}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Local", "OpenSim.GridInterfaces\Local\OpenSim.GridInterfaces.Local.csproj", "{21403281-9649-4CE8-869C-E4F2075DEE94}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Local", "OpenSim.GridInterfaces\Local\OpenSim.GridInterfaces.Local.csproj", "{DB2D6331-438F-4C3F-83FD-B958E261CB0C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics\PhysXPlugin\OpenSim.Physics.PhysXPlugin.csproj", "{69C8F939-AF90-46A1-8888-D779C5A8868E}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim.csproj", "{5304CCD5-4902-4C6B-ADDE-2181B2F42FD6}"
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -36,66 +34,62 @@ Global
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{4171D545-81F5-4C64-AD29-6D7414C38181}.Release|Any CPU.Build.0 = Release|Any CPU
{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}.Release|Any CPU.Build.0 = Release|Any CPU
{21403281-9649-4CE8-869C-E4F2075DEE94}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{21403281-9649-4CE8-869C-E4F2075DEE94}.Debug|Any CPU.Build.0 = Debug|Any CPU
{21403281-9649-4CE8-869C-E4F2075DEE94}.Release|Any CPU.ActiveCfg = Release|Any CPU
{21403281-9649-4CE8-869C-E4F2075DEE94}.Release|Any CPU.Build.0 = Release|Any CPU
{5304CCD5-4902-4C6B-ADDE-2181B2F42FD6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5304CCD5-4902-4C6B-ADDE-2181B2F42FD6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5304CCD5-4902-4C6B-ADDE-2181B2F42FD6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5304CCD5-4902-4C6B-ADDE-2181B2F42FD6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{455F3378-FE4B-4A17-907D-52AEA3C1045F}</ProjectGuid>
<ProjectGuid>{5304CCD5-4902-4C6B-ADDE-2181B2F42FD6}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -82,25 +82,25 @@
<ItemGroup>
<ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{26E437F6-BA50-44CD-BB44-E911E25CA88C}</Project>
<Project>{90D4F7AF-D75E-4DE8-A0E1-70CC242B31A1}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{F5AD51E9-CF59-4C70-A586-CBD161EBB85F}</Project>
<Project>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name>
<Project>{12F74CC6-E820-4716-8A34-A7B67B9EB3CC}</Project>
<Project>{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.RegionServer\OpenSim.RegionServer.csproj">
<Name>OpenSim.RegionServer</Name>
<Project>{A88526E3-397A-479D-93E1-8865F3336A87}</Project>
<Project>{4171D545-81F5-4C64-AD29-6D7414C38181}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?>
<project name="OpenSim" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenSim" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="RegionServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
<include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../OpenSim.RegionServer/${build.dir}/OpenSim.RegionServer.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenSim" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="RegionServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
<include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../OpenSim.RegionServer/${build.dir}/OpenSim.RegionServer.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -2,6 +2,7 @@ using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.UserServer;
using OpenSim.Framework.Console;
namespace OpenSim
{
@ -12,12 +13,11 @@ namespace OpenSim
{
Console.WriteLine("OpenSim " + VersionInfo.Version + "\n");
Console.WriteLine("Starting...\n");
OpenSim.Framework.Console.MainConsole.Instance = new SimConsole(OpenSim.Framework.Console.ConsoleBase.ConsoleType.Local, "", 0);
//OpenSimRoot.instance = new OpenSimRoot();
OpenSimMain sim = new OpenSimMain();
OpenSimRoot.Instance.Application = sim;
sim.sandbox = false;
sim.loginserver = false;
sim._physicsEngine = "basicphysics";

View File

@ -1,67 +1,67 @@
<?xml version="1.0" ?>
<project name="Prebuild" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" />
<property name="project.config" value="Release" />
<target name="Release" description="">
<property name="project.config" value="Release" />
<property name="build.debug" value="false" />
</target>
<target name="Debug" description="">
<property name="project.config" value="Debug" />
<property name="build.debug" value="true" />
</target>
<target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" />
</target>
<target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" />
</target>
<target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" />
</target>
<target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" />
</target>
<target name="init" description="">
<call target="${project.config}" />
<sysinfo />
<echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" />
</target>
<target name="clean" description="">
<echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="src/Prebuild.exe.build" target="clean" />
</target>
<target name="build" depends="init" description="">
<nant buildfile="src/Prebuild.exe.build" target="build" />
</target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" />
<nant buildfile="src/Prebuild.exe.build" target="doc" />
</target>
</project>
<?xml version="1.0" ?>
<project name="Prebuild" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" />
<target name="Debug" description="">
<property name="project.config" value="Debug" />
<property name="build.debug" value="true" />
</target>
<property name="project.config" value="Release" />
<target name="Release" description="">
<property name="project.config" value="Release" />
<property name="build.debug" value="false" />
</target>
<target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" />
</target>
<target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" />
</target>
<target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" />
</target>
<target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" />
</target>
<target name="init" description="">
<call target="${project.config}" />
<sysinfo />
<echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" />
</target>
<target name="clean" description="">
<echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="src/Prebuild.exe.build" target="clean" />
</target>
<target name="build" depends="init" description="">
<nant buildfile="src/Prebuild.exe.build" target="build" />
</target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" />
<nant buildfile="src/Prebuild.exe.build" target="doc" />
</target>
</project>

View File

@ -1,6 +1,6 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Prebuild", "src\Prebuild.csproj", "{2C6E5513-A51F-4F5C-9237-869A5ABEE7CF}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Prebuild", "src\Prebuild.csproj", "{912F8E52-C5A0-4912-A702-D6DC3F1B4B54}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -8,10 +8,10 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2C6E5513-A51F-4F5C-9237-869A5ABEE7CF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2C6E5513-A51F-4F5C-9237-869A5ABEE7CF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2C6E5513-A51F-4F5C-9237-869A5ABEE7CF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2C6E5513-A51F-4F5C-9237-869A5ABEE7CF}.Release|Any CPU.Build.0 = Release|Any CPU
{912F8E52-C5A0-4912-A702-D6DC3F1B4B54}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{912F8E52-C5A0-4912-A702-D6DC3F1B4B54}.Debug|Any CPU.Build.0 = Debug|Any CPU
{912F8E52-C5A0-4912-A702-D6DC3F1B4B54}.Release|Any CPU.ActiveCfg = Release|Any CPU
{912F8E52-C5A0-4912-A702-D6DC3F1B4B54}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2C6E5513-A51F-4F5C-9237-869A5ABEE7CF}</ProjectGuid>
<ProjectGuid>{912F8E52-C5A0-4912-A702-D6DC3F1B4B54}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon>App.ico</ApplicationIcon>

View File

@ -1,80 +1,80 @@
<?xml version="1.0" ?>
<project name="Prebuild" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico">
<resources prefix="Prebuild" dynamicprefix="true" >
<include name="App.ico" />
<include name="data/prebuild-1.7.xsd" />
</resources>
<sources failonempty="true">
<include name="Prebuild.cs" />
<include name="Core/FatalException.cs" />
<include name="Core/Kernel.cs" />
<include name="Core/UnknownLanguageException.cs" />
<include name="Core/WarningException.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Nodes/ConfigurationNode.cs" />
<include name="Core/Nodes/DataNode.cs" />
<include name="Core/Nodes/ExcludeNode.cs" />
<include name="Core/Nodes/FileNode.cs" />
<include name="Core/Nodes/FilesNode.cs" />
<include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/DebugTarget.cs" />
<include name="Core/Targets/MonoDevelopTarget.cs" />
<include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/SharpDevelopTarget.cs" />
<include name="Core/Targets/VS2002Target.cs" />
<include name="Core/Targets/VS2003Target.cs" />
<include name="Core/Targets/VS2005Target.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.EnterpriseServices.dll" />
<include name="System.Xml.dll" />
<include name="System.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="Prebuild" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="DEBUG;TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico">
<resources prefix="Prebuild" dynamicprefix="true" >
<include name="App.ico" />
<include name="data/prebuild-1.7.xsd" />
</resources>
<sources failonempty="true">
<include name="Prebuild.cs" />
<include name="Core/FatalException.cs" />
<include name="Core/Kernel.cs" />
<include name="Core/UnknownLanguageException.cs" />
<include name="Core/WarningException.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Nodes/ConfigurationNode.cs" />
<include name="Core/Nodes/DataNode.cs" />
<include name="Core/Nodes/ExcludeNode.cs" />
<include name="Core/Nodes/FileNode.cs" />
<include name="Core/Nodes/FilesNode.cs" />
<include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/DebugTarget.cs" />
<include name="Core/Targets/MonoDevelopTarget.cs" />
<include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/SharpDevelopTarget.cs" />
<include name="Core/Targets/VS2002Target.cs" />
<include name="Core/Targets/VS2003Target.cs" />
<include name="Core/Targets/VS2005Target.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.EnterpriseServices.dll" />
<include name="System.Xml.dll" />
<include name="System.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

332
Servers/CapsHttpServer.cs Normal file
View File

@ -0,0 +1,332 @@
/*
Copyright (c) OpenSimCAPS project, http://osgrid.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Text;
using Nwc.XmlRpc;
using System.Threading;
using System.Text.RegularExpressions;
using System.Net;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
namespace OpenSim.Servers
{
// Dummy HTTP server, does nothing useful for now
public class CapsHttpServer
{
public Thread HTTPD;
public HttpListener Listener;
private string AdminPage;
private string NewAccountForm;
private string LoginForm;
private string passWord = "Admin";
public CapsHttpServer()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Starting up HTTP Server");
HTTPD = new Thread(new ThreadStart(StartHTTP));
HTTPD.Start();
LoadAdminPage();
}
public void StartHTTP()
{
try
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimHttp.cs:StartHTTP() - Spawned main thread OK");
Listener = new HttpListener();
Listener.Prefixes.Add("http://+:" + OpenSimRoot.Instance.Cfg.IPListenPort + "/");
Listener.Start();
HttpListenerContext context;
while (true)
{
context = Listener.GetContext();
ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context);
}
}
catch (Exception e)
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.Message);
}
}
private string ParseXMLRPC(string requestBody)
{
try
{
XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody);
Hashtable requestData = (Hashtable)request.Params[0];
switch (request.MethodName)
{
case "expect_user":
AgentCircuitData agent_data = new AgentCircuitData();
agent_data.SessionID = new LLUUID((string)requestData["session_id"]);
agent_data.SecureSessionID = new LLUUID((string)requestData["secure_session_id"]);
agent_data.firstname = (string)requestData["firstname"];
agent_data.lastname = (string)requestData["lastname"];
agent_data.AgentID = new LLUUID((string)requestData["agent_id"]);
agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
if (OpenSimRoot.Instance.GridServers.GridServer.GetName() == "Remote")
{
((RemoteGridBase)OpenSimRoot.Instance.GridServers.GridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
}
return "<?xml version=\"1.0\"?><methodResponse><params /></methodResponse>";
break;
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
return "";
}
private string ParseREST(string requestBody, string requestURL, string requestMethod)
{
string responseString = "";
try
{
switch (requestURL)
{
case "/Admin/Accounts":
if (requestMethod == "GET")
{
responseString = "<p> Account management </p>";
responseString += "<br> ";
responseString += "<p> Create New Account </p>";
responseString += NewAccountForm;
}
break;
case "/Admin/Clients":
if (requestMethod == "GET")
{
responseString = " <p> Listing connected Clients </p>";
OpenSim.world.Avatar TempAv;
foreach (libsecondlife.LLUUID UUID in OpenSimRoot.Instance.LocalWorld.Entities.Keys)
{
if (OpenSimRoot.Instance.LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar")
{
TempAv = (OpenSim.world.Avatar)OpenSimRoot.Instance.LocalWorld.Entities[UUID];
responseString += "<p>";
responseString += String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString());
responseString += "</p>";
}
}
}
break;
case "/Admin/NewAccount":
if (requestMethod == "POST")
{
string[] comp = new string[10];
string[] passw = new string[3];
string delimStr = "&";
char[] delimiter = delimStr.ToCharArray();
string delimStr2 = "=";
char[] delimiter2 = delimStr2.ToCharArray();
//Console.WriteLine(requestBody);
comp = requestBody.Split(delimiter);
passw = comp[3].Split(delimiter2);
if (passw[1] == passWord)
{
responseString = "<p> New Account created </p>";
}
else
{
responseString = "<p> Admin password is incorrect, please login with the correct password</p>";
responseString += "<br><br>" + LoginForm;
}
}
break;
case "/Admin/Login":
if (requestMethod == "POST")
{
// Console.WriteLine(requestBody);
if (requestBody == passWord)
{
responseString = "<p> Login Successful </p>";
}
else
{
responseString = "<p> Password Error </p>";
responseString += "<p> Please Login with the correct password </p>";
responseString += "<br><br> " + LoginForm;
}
}
break;
case "/Admin/Welcome":
if (requestMethod == "GET")
{
responseString = "Welcome to the OpenSim Admin Page";
responseString += "<br><br><br> " + LoginForm;
}
break;
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
return responseString;
}
private string ParseLLSDXML(string requestBody)
{
// dummy function for now - IMPLEMENT ME!
return "";
}
public void HandleRequest(Object stateinfo)
{
// Console.WriteLine("new http incoming");
HttpListenerContext context = (HttpListenerContext)stateinfo;
HttpListenerRequest request = context.Request;
HttpListenerResponse response = context.Response;
response.KeepAlive = false;
response.SendChunked = false;
System.IO.Stream body = request.InputStream;
System.Text.Encoding encoding = System.Text.Encoding.UTF8;
System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding);
string requestBody = reader.ReadToEnd();
body.Close();
reader.Close();
//Console.WriteLine(request.HttpMethod + " " + request.RawUrl + " Http/" + request.ProtocolVersion.ToString() + " content type: " + request.ContentType);
//Console.WriteLine(requestBody);
string responseString = "";
switch (request.ContentType)
{
case "text/xml":
// must be XML-RPC, so pass to the XML-RPC parser
responseString = ParseXMLRPC(requestBody);
response.AddHeader("Content-type", "text/xml");
break;
case "application/xml":
// probably LLSD we hope, otherwise it should be ignored by the parser
responseString = ParseLLSDXML(requestBody);
response.AddHeader("Content-type", "application/xml");
break;
case "application/x-www-form-urlencoded":
// a form data POST so send to the REST parser
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
response.AddHeader("Content-type", "text/html");
break;
case null:
if ((request.HttpMethod == "GET") && (request.RawUrl == "/Admin"))
{
responseString = AdminPage;
response.AddHeader("Content-type", "text/html");
}
else
{
// must be REST or invalid crap, so pass to the REST parser
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
response.AddHeader("Content-type", "text/html");
}
break;
}
byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString);
System.IO.Stream output = response.OutputStream;
response.SendChunked = false;
response.ContentLength64 = buffer.Length;
output.Write(buffer, 0, buffer.Length);
output.Close();
}
private void LoadAdminPage()
{
try
{
StreamReader SR;
string lines;
AdminPage = "";
NewAccountForm = "";
LoginForm = "";
SR = File.OpenText("testadmin.htm");
while (!SR.EndOfStream)
{
lines = SR.ReadLine();
AdminPage += lines + "\n";
}
SR.Close();
SR = File.OpenText("newaccountform.htm");
while (!SR.EndOfStream)
{
lines = SR.ReadLine();
NewAccountForm += lines + "\n";
}
SR.Close();
SR = File.OpenText("login.htm");
while (!SR.EndOfStream)
{
lines = SR.ReadLine();
LoginForm += lines + "\n";
}
SR.Close();
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}
}

View File

@ -1,26 +1,23 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{7DC4E7C8-89A4-4A8D-9617-3DF262990663}</ProjectGuid>
<ProjectGuid>{A8E12EC9-CB2F-4D25-AFD0-626BF2162F5D}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon>
</ApplicationIcon>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenGridServices.ServerConsole</AssemblyName>
<AssemblyName>OpenSim.Servers</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder>
</AppDesignerFolder>
<RootNamespace>OpenGridServices.ServerConsole</RootNamespace>
<StartupObject>
</StartupObject>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Servers</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
@ -31,8 +28,7 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
@ -41,8 +37,7 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn>
</NoWarn>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@ -51,8 +46,7 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
@ -61,38 +55,36 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn>
</NoWarn>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System">
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data">
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml">
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenSim.Framework.dll" >
<HintPath>..\bin\OpenSim.Framework.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenSim.Framework.Console.dll" >
<HintPath>..\bin\OpenSim.Framework.Console.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<HintPath>..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="ServerConsole.cs">
<Compile Include="CapsHttpServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
<Project>{26E437F6-BA50-44CD-BB44-E911E25CA88C}</Project>
<Name>OpenSim.Framework</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
@ -101,4 +93,4 @@
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>
</Project>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?>
<project name="OpenGridServices.ServerConsole" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenGridServices.ServerConsole" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ServerConsole.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Servers" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Servers" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="CapsHttpServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -34,7 +34,7 @@
<!-- Core OpenSim Projects -->
<Project name="OpenSim.Framework" path="./OpenSim.Framework" type="Library">
<Project name="OpenSim.Framework" path="OpenSim.Framework" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../bin/</OutputPath>
@ -55,7 +55,7 @@
</Files>
</Project>
<Project name="OpenSim.Framework.Console" path="./OpenSim.Framework.Console" type="Library">
<Project name="OpenSim.Framework.Console" path="OpenSim.Framework.Console" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../bin/</OutputPath>
@ -74,8 +74,7 @@
</Files>
</Project>
<!-- OGS stuff -->
<Project name="OpenGridServices.ServerConsole" path="./OpenGridServices.ServerConsole" type="Library">
<Project name="OpenSim.Framework" path="OpenSim.Framework" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../bin/</OutputPath>
@ -87,18 +86,42 @@
</Options>
</Configuration>
<ReferencePath>../bin/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="OpenSim.Framework.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
<ReferencePath>../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="libsecondlife.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenGridServices.GridServer" path="./OpenGridServices.GridServer" type="Exe">
<!-- Project name="OpenSim.Servers" path="Servers" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="OpenSim.Framework.dll"/>
<Reference name="OpenSim.Framework.Console.dll"/>
<Reference name="libsecondlife.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project -->
<!-- OGS projects -->
<Project name="OpenGridServices.GridServer" path="OpenGridServices.GridServer" type="Exe">
<Configuration name="Debug">
<Options>
<OutputPath>../bin/</OutputPath>
@ -116,7 +139,6 @@
<Reference name="System.Xml" localCopy="false"/>
<Reference name="OpenSim.Framework.dll"/>
<Reference name="OpenSim.Framework.Console.dll"/>
<Reference name="OpenGridServices.ServerConsole.dll"/>
<Reference name="libsecondlife.dll"/>
<Files>
@ -124,7 +146,7 @@
</Files>
</Project>
<Project name="OpenGridServices.UserServer" path="./OpenGridServices.UserServer" type="Exe">
<Project name="OpenGridServices.UserServer" path="OpenGridServices.UserServer" type="Exe">
<Configuration name="Debug">
<Options>
<OutputPath>../bin/</OutputPath>
@ -142,7 +164,6 @@
<Reference name="System.Xml" localCopy="false"/>
<Reference name="OpenSim.Framework.dll"/>
<Reference name="OpenSim.Framework.Console.dll"/>
<Reference name="OpenGridServices.ServerConsole.dll"/>
<Reference name="libsecondlife.dll"/>
<Files>
@ -151,7 +172,7 @@
</Project>
<Project name="OpenSim.Physics.Manager" path="./OpenSim.Physics/Manager" type="Library">
<Project name="OpenSim.Physics.Manager" path="OpenSim.Physics/Manager" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../bin/</OutputPath>
@ -174,7 +195,7 @@
</Project>
<!-- Config Plug-ins -->
<Project name="OpenSim.Config.SimConfigDb4o" path="./OpenSim.Config/SimConfigDb4o" type="Library">
<Project name="OpenSim.Config.SimConfigDb4o" path="OpenSim.Config/SimConfigDb4o" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../bin/</OutputPath>
@ -307,7 +328,7 @@
<Reference name="System" localCopy="false"/>
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
<Reference name="OpenSim.Physics.Manager" localCopy="false"/>
<Reference name="../lib/Ode.NET.dll" localCopy="false"/>
<Reference name="Ode.NET.dll" localCopy="false" />
<Files>
<Match pattern="*.cs" recurse="true"/>
@ -406,7 +427,7 @@
<!-- Prebuild tool -->
<Solution name="Prebuild" path="./Prebuild/" >
<Solution name="Prebuild" path="Prebuild/" >
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
@ -446,7 +467,7 @@
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<ReferencePath>../bin/</ReferencePath>
<ReferencePath>../../bin/</ReferencePath>
<Reference name="System.EnterpriseServices" />
<Reference name="System.Xml" />
<Reference name="System" />