Change "debug lludp throttle *" commands to "debug lludp throttles" for consistency (and because I keep typing throttles).

This will still work with "debug lludp throttle" anyway.
ghosts
Justin Clark-Casey (justincc) 2014-10-07 01:44:36 +01:00
parent 16aca6ddbd
commit a529bc8f2a
1 changed files with 9 additions and 9 deletions

View File

@ -129,8 +129,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_console.Commands.AddCommand( m_console.Commands.AddCommand(
"Debug", "Debug",
false, false,
"debug lludp throttle log", "debug lludp throttles log",
"debug lludp throttle log <level> [<avatar-first-name> <avatar-last-name>]", "debug lludp throttles log <level> [<avatar-first-name> <avatar-last-name>]",
"Change debug logging level for throttles.", "Change debug logging level for throttles.",
"If level >= 0 then throttle debug logging is performed.\n" "If level >= 0 then throttle debug logging is performed.\n"
+ "If level <= 0 then no throttle debug logging is performed.", + "If level <= 0 then no throttle debug logging is performed.",
@ -139,16 +139,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_console.Commands.AddCommand( m_console.Commands.AddCommand(
"Debug", "Debug",
false, false,
"debug lludp throttle get", "debug lludp throttles get",
"debug lludp throttle get [<avatar-first-name> <avatar-last-name>]", "debug lludp throttles get [<avatar-first-name> <avatar-last-name>]",
"Return debug settings for throttles.", "Return debug settings for throttles.",
HandleThrottleGetCommand); HandleThrottleGetCommand);
m_console.Commands.AddCommand( m_console.Commands.AddCommand(
"Debug", "Debug",
false, false,
"debug lludp throttle set", "debug lludp throttles set",
"debug lludp throttle set <param> <value> [<avatar-first-name> <avatar-last-name>]", "debug lludp throttles set <param> <value> [<avatar-first-name> <avatar-last-name>]",
"Set a throttle parameter for the given client.", "Set a throttle parameter for the given client.",
"Only current setting is 'adaptive' which must be 'true' or 'false'", "Only current setting is 'adaptive' which must be 'true' or 'false'",
HandleThrottleSetCommand); HandleThrottleSetCommand);
@ -279,7 +279,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (!all && !one) if (!all && !one)
{ {
MainConsole.Instance.OutputFormat( MainConsole.Instance.OutputFormat(
"Usage: debug lludp throttle log <level> [<avatar-first-name> <avatar-last-name>]"); "Usage: debug lludp throttles log <level> [<avatar-first-name> <avatar-last-name>]");
return; return;
} }
@ -320,7 +320,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (!all && !one) if (!all && !one)
{ {
MainConsole.Instance.OutputFormat( MainConsole.Instance.OutputFormat(
"Usage: debug lludp throttle set <param> <value> [<avatar-first-name> <avatar-last-name>]"); "Usage: debug lludp throttles set <param> <value> [<avatar-first-name> <avatar-last-name>]");
return; return;
} }
@ -370,7 +370,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (!all && !one) if (!all && !one)
{ {
MainConsole.Instance.OutputFormat( MainConsole.Instance.OutputFormat(
"Usage: debug lludp throttle get [<avatar-first-name> <avatar-last-name>]"); "Usage: debug lludp throttles get [<avatar-first-name> <avatar-last-name>]");
return; return;
} }