diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
index 07f2612d2d..eaa1175fce 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
@@ -58,6 +58,11 @@ namespace OpenSim.Region.Physics.Manager
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ ///
+ /// Name of this scene. Useful in debug messages to distinguish one OdeScene instance from another.
+ ///
+ public string Name { get; protected set; }
+
// The only thing that should register for this event is the SceneGraph
// Anything else could cause problems.
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 76e5278f9c..7cc80b3ece 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -310,10 +310,13 @@ namespace OpenSim.Region.Physics.OdePlugin
/// Sets many properties that ODE requires to be stable
/// These settings need to be tweaked 'exactly' right or weird stuff happens.
///
- public OdeScene(string sceneIdentifier)
+ /// Name of the scene. Useful in debug messages.
+ public OdeScene(string name)
{
m_log
- = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + sceneIdentifier);
+ = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + name);
+
+ Name = name;
nearCallback = near;
triCallback = TriCallback;