Merge branch 'dev' into dev_kitty
						commit
						a5c55a19ef
					
				|  | @ -254,8 +254,6 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
|         /// </summary> | ||||
|         public void QueueAppearanceSend(UUID agentid) | ||||
|         { | ||||
|             // m_log.WarnFormat("[AVFACTORY]: Queue appearance send for {0}", agentid); | ||||
| 
 | ||||
|             // 10000 ticks per millisecond, 1000 milliseconds per second | ||||
|             long timestamp = DateTime.Now.Ticks + Convert.ToInt64(m_sendtime * 1000 * 10000); | ||||
|             lock (m_sendqueue) | ||||
|  | @ -263,7 +261,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
|                 m_sendqueue[agentid] = timestamp; | ||||
|                 m_updateTimer.Start(); | ||||
|             } | ||||
|             m_log.WarnFormat("[AVFACTORY]: Queue appearance send for {0} at {1} (now is {2})", agentid, timestamp,DateTime.Now.Ticks); | ||||
|             //m_log.DebugFormat("[AVFACTORY]: Queue appearance send for {0} at {1} (now is {2})", agentid, timestamp,DateTime.Now.Ticks); | ||||
|         } | ||||
| 
 | ||||
|         public void QueueAppearanceSave(UUID agentid) | ||||
|  | @ -382,7 +380,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
|                 { | ||||
|                     if (kvp.Value < now) | ||||
|                     { | ||||
|                         m_log.WarnFormat("[AVFACTORY]: send appearance for {0} at time {1}", kvp.Key, now); | ||||
|                         m_log.DebugFormat("[AVFACTORY]: send appearance for {0} at time {1}", kvp.Key, now); | ||||
|                         Util.FireAndForget(delegate(object o) { HandleAppearanceSend(kvp.Key); }); | ||||
|                         m_sendqueue.Remove(kvp.Key); | ||||
|                     } | ||||
|  |  | |||
|  | @ -771,11 +771,13 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|                                 sp.ControllingClient.SendAnimations(animIDs, seqs, sourceAgentID, objectIDs); | ||||
|                             } | ||||
|                         } | ||||
|                         /* | ||||
|                         else | ||||
|                         { | ||||
|                             m_log.WarnFormat("{0} Could not send animation for {1} because scene presence not found", | ||||
|                                 LogHeader(), agentID.ToString()); | ||||
|                         } | ||||
|                         */ | ||||
|                         return; | ||||
|                     } | ||||
|                 case RegionSyncMessage.MsgType.BalanceClientLoad: | ||||
|  |  | |||
|  | @ -282,7 +282,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|             // Existing value of 1 indicates that updates are currently being sent so skip updates this pass | ||||
|             if (Interlocked.Exchange(ref m_sendingUpdates, 1) == 1) | ||||
|             { | ||||
|                 m_log.WarnFormat("[REGION SYNC SERVER MODULE] SendUpdates(): An update thread is already running."); | ||||
|                 m_log.DebugFormat("[REGION SYNC SERVER MODULE] SendUpdates(): An update thread is already running."); | ||||
|                 return; | ||||
|             } | ||||
| 
 | ||||
|  |  | |||
|  | @ -235,7 +235,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|             // Existing value of 1 indicates that updates are currently being sent so skip updates this pass | ||||
|             if (Interlocked.Exchange(ref m_sendingUpdates, 1) == 1) | ||||
|             { | ||||
|                 m_log.WarnFormat("[REGION SYNC MODULE] SendUpdates(): An update thread is already running."); | ||||
|                 m_log.DebugFormat("[REGION SYNC MODULE] SendUpdates(): An update thread is already running."); | ||||
|                 return; | ||||
|             } | ||||
| 
 | ||||
|  |  | |||
|  | @ -434,6 +434,12 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
|         } | ||||
| 
 | ||||
|         #region SYNC SERVER | ||||
|         /// <summary> | ||||
|         /// Register the SyncServerID, address and port for a particular endpoint. | ||||
|         /// The internal address and port are not registered. | ||||
|         /// </summary> | ||||
|         /// <param name="gei"></param> | ||||
|         /// <returns>'true' if the registration was successful and 'false' otherwise</returns> | ||||
|         public virtual bool RegisterEndpoint(GridEndpointInfo gei) | ||||
|         { | ||||
|             NameValueCollection requestArgs = new NameValueCollection | ||||
|  | @ -456,6 +462,42 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Lookup a particular endpoint given the SyncServerID of the endpoint. | ||||
|         /// </summary> | ||||
|         /// <param name="syncServerID"></param> | ||||
|         /// <returns>endpoint information or 'null' if not found</returns> | ||||
|         public virtual GridEndpointInfo LookupEndpoint(string syncServerID) | ||||
|         { | ||||
|             NameValueCollection requestArgs = new NameValueCollection | ||||
|             { | ||||
|                 { "RequestMethod", "GetEndpoint" }, | ||||
|                 { "SyncServerID", syncServerID }, | ||||
|             }; | ||||
| 
 | ||||
|             OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs); | ||||
|             if (response["Success"].AsBoolean()) | ||||
|             { | ||||
|                 GridEndpointInfo gai = new GridEndpointInfo(); | ||||
|                 gai.syncServerID = response["SyncServerID"].AsString(); | ||||
|                 gai.address = response["Address"].AsString(); | ||||
|                 gai.port = (uint)response["Port"].AsInteger(); | ||||
|                 gai.internalAddress = response["InternalAddress"].AsString(); | ||||
|                 gai.internalPort = (uint)response["InternalPort"].AsInteger(); | ||||
|                 return gai; | ||||
|             } | ||||
|             m_log.ErrorFormat("{0}: Lookup of endpoint failed: {1}", | ||||
|                         "[SIMIAN GRID CONNECTOR]", response["Message"]); | ||||
|             return null; | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Register an actor association with a SyncServer. | ||||
|         /// </summary> | ||||
|         /// <param name="actorID">unique identification of the actor (actor's "name")</param> | ||||
|         /// <param name="actorType">actor type identification string</param> | ||||
|         /// <param name="syncServerID">sync server identification</param> | ||||
|         /// <returns>'true' if registration successful. 'false' otherwise</returns> | ||||
|         public virtual bool RegisterActor(string actorID, string actorType, string syncServerID) | ||||
|         { | ||||
|             NameValueCollection requestArgs = new NameValueCollection | ||||
|  | @ -479,6 +521,13 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Register a quark on a SyncServer. | ||||
|         /// </summary> | ||||
|         /// <param name="syncServerID"></param> | ||||
|         /// <param name="locX"></param> | ||||
|         /// <param name="locY"></param> | ||||
|         /// <returns>'true' if registration successful. 'false' otherwise</returns> | ||||
|         public virtual bool RegisterQuark(string syncServerID, uint locX, uint locY) | ||||
|         { | ||||
|             NameValueCollection requestArgs = new NameValueCollection | ||||
|  | @ -501,6 +550,12 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Given a quark location, return all the endpoints associated with that quark; | ||||
|         /// </summary> | ||||
|         /// <param name="locX">quark home X location</param> | ||||
|         /// <param name="locY">quark home Y location</param> | ||||
|         /// <returns>list of endpoints and actor types associated with the quark</returns> | ||||
|         public virtual List<GridEndpointInfo> LookupQuark(uint locX, uint locY) | ||||
|         { | ||||
|             NameValueCollection requestArgs = new NameValueCollection | ||||
|  | @ -512,6 +567,15 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
|             return LookupQuark(requestArgs); | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Given a quark location and an actor type, return all endpoints associated with | ||||
|         /// the quark that have that actor. This is equivilent to the previous request but | ||||
|         /// filtered by the actor type. | ||||
|         /// </summary> | ||||
|         /// <param name="locX">quark home X location</param> | ||||
|         /// <param name="locY">quark home Y location</param> | ||||
|         /// <param name="actorType">actor definition string</param> | ||||
|         /// <returns>list of endpoints having that actor and the quark</returns> | ||||
|         public virtual List<GridEndpointInfo> LookupQuark(uint locX, uint locY, string actorType) | ||||
|         { | ||||
|             NameValueCollection requestArgs = new NameValueCollection | ||||
|  |  | |||
|  | @ -203,7 +203,11 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
|         public PresenceInfo GetAgent(UUID sessionID) | ||||
|         { | ||||
| //            m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent with sessionID " + sessionID); | ||||
| 
 | ||||
|             if(sessionID == UUID.Zero) | ||||
|             { | ||||
|                 m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: GetAgent called with UUID.Zero!"); | ||||
|                 return null; | ||||
|             } | ||||
|             NameValueCollection requestArgs = new NameValueCollection | ||||
|             { | ||||
|                 { "RequestMethod", "GetSession" }, | ||||
|  |  | |||
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	 Huaiyu (Kitty) Liu
						Huaiyu (Kitty) Liu