Thank you kindly, Idb for a patch that solves:

llWind always returns a zero vector. In the attached 
patch the WindModule has been changed slightly to 
make wind data available for llWind
0.6.0-stable
Charles Krinke 2008-10-19 21:11:13 +00:00
parent 923f9fb749
commit a5d945e199
3 changed files with 63 additions and 2 deletions

View File

@ -0,0 +1,41 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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*/
using System;
using OpenSim.Framework;
using OpenMetaverse;
namespace OpenSim.Region.Environment.Interfaces
{
public interface IWindModule : IRegionModule
{
Vector2[] WindSpeeds
{
get;
}
}
}

View File

@ -35,7 +35,7 @@ using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Modules
{
public class WindModule : IRegionModule
public class WindModule : IWindModule
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
@ -83,6 +83,7 @@ namespace OpenSim.Region.Environment.Modules
scene.EventManager.OnMakeChildAgent += MakeChildAgent;
scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
scene.EventManager.OnClientClosed += ClientLoggedOut;
scene.RegisterModuleInterface<IWindModule>(this);
GenWindPos();
@ -117,6 +118,11 @@ namespace OpenSim.Region.Environment.Modules
get { return false; }
}
public Vector2[] WindSpeeds
{
get { return windSpeeds; }
}
public void WindToClient(IClientAPI client)
{
if (ready)

View File

@ -953,7 +953,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llWind(LSL_Vector offset)
{
m_host.AddScriptLPS(1);
return new LSL_Vector();
LSL_Vector wind = new LSL_Vector(0, 0, 0);
IWindModule module = World.RequestModuleInterface<IWindModule>();
if (module != null && module.WindSpeeds != null)
{
Vector3 pos = m_host.GetWorldPosition();
int x = (int)((pos.X + offset.x)/ 16);
int y = (int)((pos.Y + offset.y)/ 16);
if (x < 0) x = 0;
if (x > 15) x = 15;
if (y < 0) y = 0;
if (y > 15) y = 15;
wind.x = module.WindSpeeds[y * 16 + x].X;
wind.y = module.WindSpeeds[y * 16 + x].Y;
}
return wind;
}
public void llSetStatus(int status, int value)