add a a missing monitor.wait if still not needed, mb in future
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3be340cbf2
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a6187db2a7
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@ -759,9 +759,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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byte[] archive = archiveWriteStream.ToArray();
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byte[] archive = archiveWriteStream.ToArray();
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MemoryStream archiveReadStream = new MemoryStream(archive);
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MemoryStream archiveReadStream = new MemoryStream(archive);
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Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
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lock (this)
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archiveOptions.Add("merge", null);
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{
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m_archiverModule.DearchiveRegion(archiveReadStream, Guid.Empty, archiveOptions);
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m_scene.EventManager.OnOarFileLoaded += LoadCompleted;
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Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
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archiveOptions.Add("merge", null);
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m_archiverModule.DearchiveRegion(archiveReadStream, Guid.Empty, archiveOptions);
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Monitor.Wait(this, 60000);
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}
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SceneObjectPart object1Existing = m_scene.GetSceneObjectPart(part1.Name);
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SceneObjectPart object1Existing = m_scene.GetSceneObjectPart(part1.Name);
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Assert.That(object1Existing, Is.Not.Null, "object1 was not present after merge");
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Assert.That(object1Existing, Is.Not.Null, "object1 was not present after merge");
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