Send GodLevel to viewers on login
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					@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes
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            return canBeGod;
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					            return canBeGod;
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        }
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					        }
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        protected void SyncViewerState()
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					        public void SyncViewerState()
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        {
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					        {
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            bool canBeGod = CanBeGod();
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					            bool canBeGod = CanBeGod();
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					@ -2015,6 +2015,8 @@ namespace OpenSim.Region.Framework.Scenes
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                    if (!WaitForUpdateAgent(client))
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					                    if (!WaitForUpdateAgent(client))
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                        // The sending region never sent the UpdateAgent data, we have to refuse
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					                        // The sending region never sent the UpdateAgent data, we have to refuse
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                        return;
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					                        return;
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					                    GodController.SyncViewerState();
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                }
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					                }
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                m_log.DebugFormat("[CompleteMovement] WaitForUpdateAgent: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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					                m_log.DebugFormat("[CompleteMovement] WaitForUpdateAgent: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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