added a EnUsCulture whatever that is..

avinationmerge
UbitUmarov 2012-02-18 18:37:29 +00:00
parent 028dc1f4ed
commit a62baf8ea4
1 changed files with 3 additions and 4 deletions

View File

@ -486,9 +486,10 @@ namespace OpenSim.Region.Framework.Scenes
{ {
writer.WriteElementString(name, i.ToString()); writer.WriteElementString(name, i.ToString());
} }
private void XWfloat(string name, float f) private void XWfloat(string name, float f)
{ {
writer.WriteElementString(name, f.ToString()); writer.WriteElementString(name, f.ToString(Utils.EnUsCulture));
} }
private void XWVector(string name, Vector3 vec) private void XWVector(string name, Vector3 vec)
@ -500,8 +501,6 @@ namespace OpenSim.Region.Framework.Scenes
writer.WriteEndElement(); writer.WriteEndElement();
} }
private void XWQuat(string name, Quaternion quat) private void XWQuat(string name, Quaternion quat)
{ {
writer.WriteStartElement(name); writer.WriteStartElement(name);