added a EnUsCulture whatever that is..
parent
028dc1f4ed
commit
a62baf8ea4
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@ -484,11 +484,12 @@ namespace OpenSim.Region.Framework.Scenes
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private void XWint(string name, int i)
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private void XWint(string name, int i)
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{
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{
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writer.WriteElementString(name, i.ToString());
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writer.WriteElementString(name, i.ToString());
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}
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}
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private void XWfloat(string name, float f)
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private void XWfloat(string name, float f)
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{
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{
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writer.WriteElementString(name, f.ToString());
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writer.WriteElementString(name, f.ToString(Utils.EnUsCulture));
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}
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}
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private void XWVector(string name, Vector3 vec)
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private void XWVector(string name, Vector3 vec)
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@ -500,8 +501,6 @@ namespace OpenSim.Region.Framework.Scenes
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writer.WriteEndElement();
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writer.WriteEndElement();
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}
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}
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private void XWQuat(string name, Quaternion quat)
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private void XWQuat(string name, Quaternion quat)
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{
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{
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writer.WriteStartElement(name);
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writer.WriteStartElement(name);
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