Comment verbose debug message in GetTexture
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e345f03895
commit
a650c74d23
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@ -73,7 +73,7 @@ namespace OpenSim.Capabilities.Handlers
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string textureStr = query.GetOne("texture_id");
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string textureStr = query.GetOne("texture_id");
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string format = query.GetOne("format");
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string format = query.GetOne("format");
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m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
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//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
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if (m_assetService == null)
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if (m_assetService == null)
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{
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{
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