From f9438e7147bbb347a45b14126fa7181307f8ef43 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Wed, 21 Sep 2011 22:01:57 +0100 Subject: [PATCH] Remove unused and never set SP.PreviousRotation --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 8 -------- 1 file changed, 8 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index affb844fca..82d9abf6d6 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -178,8 +178,6 @@ namespace OpenSim.Region.Framework.Scenes private Quaternion m_bodyRot = Quaternion.Identity; - private Quaternion m_bodyRotPrevious = Quaternion.Identity; - private const int LAND_VELOCITYMAG_MAX = 12; public bool IsRestrictedToRegion; @@ -592,12 +590,6 @@ namespace OpenSim.Region.Framework.Scenes } } - public Quaternion PreviousRotation - { - get { return m_bodyRotPrevious; } - set { m_bodyRotPrevious = value; } - } - /// /// If this is true, agent doesn't have a representation in this scene. /// this is an agent 'looking into' this scene from a nearby scene(region)