diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index 6aa8fe49a3..e58eb896bb 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs @@ -310,8 +310,7 @@ namespace PrimMesher sculptType = (SculptType)(((int)sculptType) & 0x07); if (mirror) - if (sculptType == SculptType.plane) - invert = !invert; + invert = !invert; viewerFaces = new List();