Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
a704d444f2
|
@ -210,7 +210,6 @@ namespace OpenSim.Data.MySQL
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}
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LoadBanList(es);
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es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers");
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es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users");
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es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups");
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|
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@ -846,6 +846,8 @@ namespace OpenSim.Data.MySQL
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}
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}
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LoadSpawnPoints(rs);
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return rs;
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}
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@ -994,7 +996,9 @@ namespace OpenSim.Data.MySQL
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"use_estate_sun, fixed_sun, sun_position, " +
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"covenant, Sandbox, sunvectorx, sunvectory, " +
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"sunvectorz, loaded_creation_datetime, " +
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"loaded_creation_id, map_tile_ID) values (?RegionUUID, ?BlockTerraform, " +
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"loaded_creation_id, map_tile_ID, " +
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"TelehubObject) " +
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"values (?RegionUUID, ?BlockTerraform, " +
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"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
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"?AllowLandResell, ?AllowLandJoinDivide, " +
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"?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
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@ -1009,7 +1013,7 @@ namespace OpenSim.Data.MySQL
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"?SunPosition, ?Covenant, ?Sandbox, " +
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"?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
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"?LoadedCreationDateTime, ?LoadedCreationID, " +
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"?TerrainImageID)";
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"?TerrainImageID, ?TelehubObject) ";
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FillRegionSettingsCommand(cmd, rs);
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@ -1017,6 +1021,7 @@ namespace OpenSim.Data.MySQL
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}
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}
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}
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SaveSpawnPoints(rs);
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}
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public List<LandData> LoadLandObjects(UUID regionUUID)
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@ -1296,6 +1301,7 @@ namespace OpenSim.Data.MySQL
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newSettings.LoadedCreationID = (String) row["loaded_creation_id"];
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newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]);
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newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]);
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return newSettings;
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}
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@ -1626,7 +1632,7 @@ namespace OpenSim.Data.MySQL
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cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
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cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
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cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
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cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject);
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}
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/// <summary>
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@ -1828,5 +1834,72 @@ namespace OpenSim.Data.MySQL
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}
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}
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}
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private void LoadSpawnPoints(RegionSettings rs)
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{
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rs.ClearSpawnPoints();
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText = "select Yaw, Pitch, Distance from spawn_points where RegionID = ?RegionID";
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cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString());
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using (IDataReader r = cmd.ExecuteReader())
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{
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while (r.Read())
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{
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SpawnPoint sp = new SpawnPoint();
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sp.Yaw = (float)r["Yaw"];
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sp.Pitch = (float)r["Pitch"];
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sp.Distance = (float)r["Distance"];
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rs.AddSpawnPoint(sp);
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}
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}
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}
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}
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}
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}
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private void SaveSpawnPoints(RegionSettings rs)
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{
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText = "delete from spawn_points where RegionID = ?RegionID";
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cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString());
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cmd.ExecuteNonQuery();
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cmd.Parameters.Clear();
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cmd.CommandText = "insert into spawn_points (RegionID, Yaw, Pitch, Distance) values ( ?RegionID, ?Yaw, ?Pitch, ?Distance)";
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foreach (SpawnPoint p in rs.SpawnPoints())
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{
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cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString());
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cmd.Parameters.AddWithValue("?Yaw", p.Yaw);
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cmd.Parameters.AddWithValue("?Pitch", p.Pitch);
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cmd.Parameters.AddWithValue("?Distance", p.Distance);
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cmd.ExecuteNonQuery();
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cmd.Parameters.Clear();
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}
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}
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}
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}
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}
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}
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}
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|
|
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@ -842,3 +842,18 @@ alter table regionsettings ENGINE = MyISAM;
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alter table terrain ENGINE = MyISAM;
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COMMIT;
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:VERSION 39 #--------------- Telehub support
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|
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BEGIN;
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CREATE TABLE IF NOT EXISTS `spawn_points` (
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`RegionID` varchar(36) COLLATE utf8_unicode_ci NOT NULL,
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`Yaw` float NOT NULL,
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`Pitch` float NOT NULL,
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`Distance` float NOT NULL,
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KEY `RegionID` (`RegionID`)
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) ENGINE=Innodb;
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ALTER TABLE `regionsettings` ADD COLUMN `TelehubObject` varchar(36) NOT NULL;
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COMMIT;
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|
|
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@ -358,6 +358,8 @@ namespace OpenSim.Framework
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public delegate void EstateChangeInfo(IClientAPI client, UUID invoice, UUID senderID, UInt32 param1, UInt32 param2);
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public delegate void EstateManageTelehub(IClientAPI client, UUID invoice, UUID senderID, string cmd, UInt32 param1);
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public delegate void RequestTerrain(IClientAPI remoteClient, string clientFileName);
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public delegate void BakeTerrain(IClientAPI remoteClient);
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@ -769,6 +771,7 @@ namespace OpenSim.Framework
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event ModifyTerrain OnModifyTerrain;
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event BakeTerrain OnBakeTerrain;
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event EstateChangeInfo OnEstateChangeInfo;
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event EstateManageTelehub OnEstateManageTelehub;
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// [Obsolete("LLClientView Specific.")]
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event SetAppearance OnSetAppearance;
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// [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")]
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@ -1141,6 +1144,8 @@ namespace OpenSim.Framework
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|
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void SendTaskInventory(UUID taskID, short serial, byte[] fileName);
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void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint);
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|
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/// <summary>
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/// Used by the server to inform the client of new inventory items and folders.
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/// </summary>
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|
|
|
@ -26,11 +26,53 @@
|
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*/
|
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using System;
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using System.Collections.Generic;
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using System.IO;
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using OpenMetaverse;
|
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|
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namespace OpenSim.Framework
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{
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public struct SpawnPoint
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{
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public float Yaw;
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public float Pitch;
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public float Distance;
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public void SetLocation(Vector3 pos, Quaternion rot, Vector3 point)
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{
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// The point is an absolute position, so we need the relative
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// location to the spawn point
|
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Vector3 offset = point - pos;
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Distance = Vector3.Mag(offset);
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|
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// Next we need to rotate this vector into the spawn point's
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// coordinate system
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rot.W = -rot.W;
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offset = offset * rot;
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|
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Vector3 dir = Vector3.Normalize(offset);
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// Get the bearing (yaw)
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Yaw = (float)Math.Atan2(dir.Y, dir.X);
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// Get the elevation (pitch)
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Pitch = (float)-Math.Atan2(dir.Z, Math.Sqrt(dir.X * dir.X + dir.Y * dir.Y));
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}
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public Vector3 GetLocation(Vector3 pos, Quaternion rot)
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{
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Quaternion y = Quaternion.CreateFromEulers(0, 0, Yaw);
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Quaternion p = Quaternion.CreateFromEulers(0, Pitch, 0);
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Vector3 dir = new Vector3(1, 0, 0) * p * y;
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Vector3 offset = dir * (float)Distance;
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offset *= rot;
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return pos + offset;
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}
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}
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public class RegionSettings
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{
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public delegate void SaveDelegate(RegionSettings rs);
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|
@ -397,5 +439,49 @@ namespace OpenSim.Framework
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set { m_LoadedCreationID = value; }
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}
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// Connected Telehub object
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private UUID m_TelehubObject;
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public UUID TelehubObject
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{
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get
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{
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return m_TelehubObject;
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}
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set
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{
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m_TelehubObject = value;
|
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}
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}
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// Our Connected Telehub's SpawnPoints
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public List<SpawnPoint> l_SpawnPoints = new List<SpawnPoint>();
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// Add a SpawnPoint
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// ** These are not region coordinates **
|
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// They are relative to the Telehub coordinates
|
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//
|
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public void AddSpawnPoint(SpawnPoint point)
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{
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l_SpawnPoints.Add(point);
|
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}
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|
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// Remove a SpawnPoint
|
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public void RemoveSpawnPoint(int point_index)
|
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{
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l_SpawnPoints.RemoveAt(point_index);
|
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}
|
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|
||||
// Return the List of SpawnPoints
|
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public List<SpawnPoint> SpawnPoints()
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{
|
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return l_SpawnPoints;
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||||
|
||||
}
|
||||
|
||||
// Clear the SpawnPoints List of all entries
|
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public void ClearSpawnPoints()
|
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{
|
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l_SpawnPoints.Clear();
|
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}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -219,6 +219,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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|||
public event BakeTerrain OnBakeTerrain;
|
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public event RequestTerrain OnUploadTerrain;
|
||||
public event EstateChangeInfo OnEstateChangeInfo;
|
||||
public event EstateManageTelehub OnEstateManageTelehub;
|
||||
public event EstateRestartSimRequest OnEstateRestartSimRequest;
|
||||
public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
|
||||
public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
|
||||
|
@ -4482,6 +4483,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
OutPacket(packet, ThrottleOutPacketType.Task);
|
||||
}
|
||||
|
||||
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
|
||||
{
|
||||
TelehubInfoPacket packet = (TelehubInfoPacket)PacketPool.Instance.GetPacket(PacketType.TelehubInfo);
|
||||
packet.TelehubBlock.ObjectID = ObjectID;
|
||||
packet.TelehubBlock.ObjectName = Utils.StringToBytes(ObjectName);
|
||||
packet.TelehubBlock.TelehubPos = ObjectPos;
|
||||
packet.TelehubBlock.TelehubRot = ObjectRot;
|
||||
|
||||
packet.SpawnPointBlock = new TelehubInfoPacket.SpawnPointBlockBlock[SpawnPoint.Count];
|
||||
for (int n = 0; n < SpawnPoint.Count; n++)
|
||||
{
|
||||
packet.SpawnPointBlock[n] = new TelehubInfoPacket.SpawnPointBlockBlock{SpawnPointPos = SpawnPoint[n]};
|
||||
}
|
||||
|
||||
OutPacket(packet, ThrottleOutPacketType.Task);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Land Data Sending Methods
|
||||
|
@ -8920,7 +8938,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
private bool HandleEstateOwnerMessage(IClientAPI sender, Packet Pack)
|
||||
{
|
||||
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
|
||||
//m_log.Debug(messagePacket.ToString());
|
||||
// m_log.InfoFormat("[LLCLIENTVIEW]: Packet: {0}", Utils.BytesToString(messagePacket.MethodData.Method));
|
||||
GodLandStatRequest handlerLandStatRequest;
|
||||
|
||||
#region Packet Session and User Check
|
||||
|
@ -9219,6 +9237,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
return true;
|
||||
|
||||
case "telehub":
|
||||
if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
|
||||
{
|
||||
UUID invoice = messagePacket.MethodData.Invoice;
|
||||
UUID SenderID = messagePacket.AgentData.AgentID;
|
||||
UInt32 param1 = 0u;
|
||||
|
||||
string command = (string)Utils.BytesToString(messagePacket.ParamList[0].Parameter);
|
||||
|
||||
if (command != "info ui")
|
||||
{
|
||||
try
|
||||
{
|
||||
param1 = Convert.ToUInt32(Utils.BytesToString(messagePacket.ParamList[1].Parameter));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
EstateManageTelehub handlerEstateManageTelehub = OnEstateManageTelehub;
|
||||
if (handlerEstateManageTelehub != null)
|
||||
{
|
||||
handlerEstateManageTelehub(this, invoice, SenderID, command, param1);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
default:
|
||||
m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket);
|
||||
return true;
|
||||
|
@ -9230,8 +9277,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
//lsrp.RequestData.ReportType; // 1 = colliders, 0 = scripts
|
||||
//lsrp.RequestData.RequestFlags;
|
||||
//lsrp.RequestData.Filter;
|
||||
|
||||
// return true;
|
||||
}
|
||||
|
||||
private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack)
|
||||
|
|
|
@ -53,6 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
protected EstateManagementCommands m_commands;
|
||||
|
||||
private EstateTerrainXferHandler TerrainUploader;
|
||||
public TelehubManager m_Telehub;
|
||||
|
||||
public event ChangeDelegate OnRegionInfoChange;
|
||||
public event ChangeDelegate OnEstateInfoChange;
|
||||
|
@ -599,6 +600,50 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
}
|
||||
}
|
||||
|
||||
public void handleOnEstateManageTelehub (IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1)
|
||||
{
|
||||
uint ObjectLocalID;
|
||||
SceneObjectPart part;
|
||||
|
||||
switch (cmd)
|
||||
{
|
||||
case "info ui":
|
||||
break;
|
||||
|
||||
case "connect":
|
||||
// Add the Telehub
|
||||
part = Scene.GetSceneObjectPart((uint)param1);
|
||||
if (part == null)
|
||||
return;
|
||||
SceneObjectGroup grp = part.ParentGroup;
|
||||
|
||||
m_Telehub.Connect(grp);
|
||||
break;
|
||||
|
||||
case "delete":
|
||||
// Disconnect Telehub
|
||||
m_Telehub.Disconnect();
|
||||
break;
|
||||
|
||||
case "spawnpoint add":
|
||||
// Add SpawnPoint to the Telehub
|
||||
part = Scene.GetSceneObjectPart((uint)param1);
|
||||
if (part == null)
|
||||
return;
|
||||
m_Telehub.AddSpawnPoint(part.AbsolutePosition);
|
||||
break;
|
||||
|
||||
case "spawnpoint remove":
|
||||
// Remove SpawnPoint from Telehub
|
||||
m_Telehub.RemoveSpawnPoint((int)param1);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SendTelehubInfo(client);
|
||||
}
|
||||
|
||||
private void SendSimulatorBlueBoxMessage(
|
||||
IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message)
|
||||
{
|
||||
|
@ -1056,6 +1101,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
Scene.EventManager.OnNewClient += EventManager_OnNewClient;
|
||||
Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight;
|
||||
|
||||
m_Telehub = new TelehubManager(scene);
|
||||
|
||||
m_commands = new EstateManagementCommands(this);
|
||||
m_commands.Initialise();
|
||||
}
|
||||
|
@ -1109,6 +1156,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
client.OnEstateRestartSimRequest += handleEstateRestartSimRequest;
|
||||
client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest;
|
||||
client.OnEstateChangeInfo += handleEstateChangeInfo;
|
||||
client.OnEstateManageTelehub += handleOnEstateManageTelehub;
|
||||
client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest;
|
||||
client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage;
|
||||
client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage;
|
||||
|
@ -1243,5 +1291,39 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
if (onmessage != null)
|
||||
onmessage(Scene.RegionInfo.RegionID, fromID, fromName, message);
|
||||
}
|
||||
|
||||
|
||||
private void SendTelehubInfo(IClientAPI client)
|
||||
{
|
||||
RegionSettings settings =
|
||||
this.Scene.RegionInfo.RegionSettings;
|
||||
|
||||
SceneObjectGroup telehub = null;
|
||||
if (settings.TelehubObject != UUID.Zero &&
|
||||
(telehub = Scene.GetSceneObjectGroup(settings.TelehubObject)) != null)
|
||||
{
|
||||
List<Vector3> spawnPoints = new List<Vector3>();
|
||||
|
||||
foreach (SpawnPoint sp in settings.SpawnPoints())
|
||||
{
|
||||
spawnPoints.Add(sp.GetLocation(Vector3.Zero, Quaternion.Identity));
|
||||
}
|
||||
|
||||
client.SendTelehubInfo(settings.TelehubObject,
|
||||
telehub.Name,
|
||||
telehub.AbsolutePosition,
|
||||
telehub.GroupRotation,
|
||||
spawnPoints);
|
||||
}
|
||||
else
|
||||
{
|
||||
client.SendTelehubInfo(UUID.Zero,
|
||||
String.Empty,
|
||||
Vector3.Zero,
|
||||
Quaternion.Identity,
|
||||
new List<Vector3>());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,95 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using OpenMetaverse;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.World.Estate
|
||||
{
|
||||
public class TelehubManager
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
Scene m_Scene;
|
||||
|
||||
public TelehubManager(Scene scene)
|
||||
{
|
||||
m_Scene = scene;
|
||||
}
|
||||
|
||||
// Connect the Telehub
|
||||
public void Connect(SceneObjectGroup grp)
|
||||
{
|
||||
m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints();
|
||||
|
||||
m_Scene.RegionInfo.RegionSettings.TelehubObject = grp.UUID;
|
||||
m_Scene.RegionInfo.RegionSettings.Save();
|
||||
}
|
||||
|
||||
// Disconnect the Telehub:
|
||||
public void Disconnect()
|
||||
{
|
||||
if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero)
|
||||
return;
|
||||
|
||||
m_Scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero;
|
||||
m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints();
|
||||
m_Scene.RegionInfo.RegionSettings.Save();
|
||||
}
|
||||
|
||||
// Add a SpawnPoint to the Telehub
|
||||
public void AddSpawnPoint(Vector3 point)
|
||||
{
|
||||
if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero)
|
||||
return;
|
||||
|
||||
SceneObjectGroup grp = m_Scene.GetSceneObjectGroup(m_Scene.RegionInfo.RegionSettings.TelehubObject);
|
||||
if (grp == null)
|
||||
return;
|
||||
|
||||
SpawnPoint sp = new SpawnPoint();
|
||||
sp.SetLocation(grp.AbsolutePosition, grp.GroupRotation, point);
|
||||
m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(sp);
|
||||
m_Scene.RegionInfo.RegionSettings.Save();
|
||||
}
|
||||
|
||||
// Remove a SpawnPoint from the Telehub
|
||||
public void RemoveSpawnPoint(int spawnpoint)
|
||||
{
|
||||
if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero)
|
||||
return;
|
||||
|
||||
m_Scene.RegionInfo.RegionSettings.RemoveSpawnPoint(spawnpoint);
|
||||
m_Scene.RegionInfo.RegionSettings.Save();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -3835,8 +3835,61 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
private void CheckAndAdjustTelehub(SceneObjectGroup telehub, ref Vector3 pos)
|
||||
{
|
||||
if ((m_teleportFlags & (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID)) ==
|
||||
(TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID) ||
|
||||
(m_teleportFlags & TeleportFlags.ViaLandmark) != 0 ||
|
||||
(m_teleportFlags & TeleportFlags.ViaLocation) != 0 ||
|
||||
(m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0)
|
||||
{
|
||||
if (GodLevel < 200 &&
|
||||
((!m_scene.Permissions.IsGod(m_uuid) &&
|
||||
!m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid)) ||
|
||||
(m_teleportFlags & TeleportFlags.ViaLocation) != 0 ||
|
||||
(m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0))
|
||||
{
|
||||
SpawnPoint[] spawnPoints = m_scene.RegionInfo.RegionSettings.SpawnPoints().ToArray();
|
||||
if (spawnPoints.Length == 0)
|
||||
return;
|
||||
|
||||
float distance = 9999;
|
||||
int closest = -1;
|
||||
|
||||
for (int i = 0 ; i < spawnPoints.Length ; i++)
|
||||
{
|
||||
Vector3 spawnPosition = spawnPoints[i].GetLocation(telehub.AbsolutePosition, telehub.GroupRotation);
|
||||
Vector3 offset = spawnPosition - pos;
|
||||
float d = Vector3.Mag(offset);
|
||||
if (d >= distance)
|
||||
continue;
|
||||
ILandObject land = m_scene.LandChannel.GetLandObject(spawnPosition.X, spawnPosition.Y);
|
||||
if (land == null)
|
||||
continue;
|
||||
if (land.IsEitherBannedOrRestricted(UUID))
|
||||
continue;
|
||||
distance = d;
|
||||
closest = i;
|
||||
}
|
||||
if (closest == -1)
|
||||
return;
|
||||
|
||||
pos = spawnPoints[closest].GetLocation(telehub.AbsolutePosition, telehub.GroupRotation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckAndAdjustLandingPoint(ref Vector3 pos)
|
||||
{
|
||||
SceneObjectGroup telehub = null;
|
||||
if (m_scene.RegionInfo.RegionSettings.TelehubObject != UUID.Zero && (telehub = m_scene.GetSceneObjectGroup(m_scene.RegionInfo.RegionSettings.TelehubObject)) != null)
|
||||
{
|
||||
if (!m_scene.RegionInfo.EstateSettings.AllowDirectTeleport)
|
||||
{
|
||||
CheckAndAdjustTelehub(telehub, ref pos);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ILandObject land = m_scene.LandChannel.GetLandObject(pos.X, pos.Y);
|
||||
if (land != null)
|
||||
|
|
|
@ -658,6 +658,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
|||
public event ModifyTerrain OnModifyTerrain;
|
||||
public event BakeTerrain OnBakeTerrain;
|
||||
public event EstateChangeInfo OnEstateChangeInfo;
|
||||
public event EstateManageTelehub OnEstateManageTelehub;
|
||||
public event SetAppearance OnSetAppearance;
|
||||
public event AvatarNowWearing OnAvatarNowWearing;
|
||||
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
|
||||
|
@ -1530,6 +1531,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
|||
|
||||
}
|
||||
|
||||
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)
|
||||
{
|
||||
|
||||
|
|
|
@ -32,6 +32,7 @@ using OpenMetaverse;
|
|||
using OpenMetaverse.Packets;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.CoreModules.World.Estate;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.World.NPC
|
||||
{
|
||||
|
@ -334,6 +335,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
|||
public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
|
||||
public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
|
||||
public event EstateChangeInfo OnEstateChangeInfo;
|
||||
public event EstateManageTelehub OnEstateManageTelehub;
|
||||
public event ScriptReset OnScriptReset;
|
||||
public event GetScriptRunning OnGetScriptRunning;
|
||||
public event SetScriptRunning OnSetScriptRunning;
|
||||
|
@ -923,6 +925,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
|||
public void SendEstateCovenantInformation(UUID covenant)
|
||||
{
|
||||
}
|
||||
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
|
||||
{
|
||||
}
|
||||
public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
|
||||
{
|
||||
}
|
||||
|
|
|
@ -194,6 +194,7 @@ namespace OpenSim.Tests.Common.Mock
|
|||
public event RegionInfoRequest OnRegionInfoRequest;
|
||||
public event EstateCovenantRequest OnEstateCovenantRequest;
|
||||
public event EstateChangeInfo OnEstateChangeInfo;
|
||||
public event EstateManageTelehub OnEstateManageTelehub;
|
||||
|
||||
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
|
||||
|
||||
|
@ -951,6 +952,10 @@ namespace OpenSim.Tests.Common.Mock
|
|||
{
|
||||
}
|
||||
|
||||
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
|
||||
{
|
||||
}
|
||||
|
||||
public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
|
||||
{
|
||||
}
|
||||
|
|
|
@ -69,3 +69,6 @@ Example
|
|||
|
||||
nunit-console2 OpenSim.Framework.Tests.dll (on linux)
|
||||
nunit-console OpenSim.Framework.Tests.dll (on windows)
|
||||
|
||||
See the file OpenSim/Data/Tests/Resources/TestDataConnections.ini
|
||||
for information to setup testing for data
|
||||
|
|
Loading…
Reference in New Issue