Merge branch 'master' into varregion
commit
a75ce7423c
|
@ -1435,6 +1435,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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mapReply.AgentData.AgentID = AgentId;
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mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks2.Length];
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mapReply.Size = new MapBlockReplyPacket.SizeBlock[mapBlocks2.Length];
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mapReply.AgentData.Flags = flag;
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for (int i = 0; i < mapBlocks2.Length; i++)
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@ -1449,6 +1450,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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mapReply.Data[i].RegionFlags = mapBlocks2[i].RegionFlags;
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mapReply.Data[i].Access = mapBlocks2[i].Access;
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mapReply.Data[i].Agents = mapBlocks2[i].Agents;
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// TODO: hookup varregion sim size here
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mapReply.Size[i] = new MapBlockReplyPacket.SizeBlock();
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mapReply.Size[i].SizeX = 256;
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mapReply.Size[i].SizeY = 256;
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}
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OutPacket(mapReply, ThrottleOutPacketType.Land);
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}
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@ -132,6 +132,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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stat => stat.Value = m_udpServer.IncomingOrphanedPacketCount,
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StatVerbosity.Info));
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StatsManager.RegisterStat(
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new Stat(
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"IncomingPacketsResentCount",
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"Number of inbound packets that clients indicate are resends.",
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"",
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"",
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"clientstack",
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scene.Name,
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StatType.Pull,
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MeasuresOfInterest.AverageChangeOverTime,
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stat => stat.Value = m_udpServer.IncomingPacketsResentCount,
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StatVerbosity.Debug));
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StatsManager.RegisterStat(
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new Stat(
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"OutgoingUDPSendsCount",
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@ -317,6 +330,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// </summary>
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internal int PacketsSentCount { get; set; }
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/// <summary>
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/// Record how many incoming packets are indicated as resends by clients.
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/// </summary>
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internal int IncomingPacketsResentCount { get; set; }
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/// <summary>
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/// Record how many inbound packets could not be recognized as LLUDP packets.
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/// </summary>
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@ -1467,6 +1485,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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#region Incoming Packet Accounting
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// We're not going to worry about interlock yet since its not currently critical that this total count
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// is 100% correct
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if (packet.Header.Resent)
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IncomingPacketsResentCount++;
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// Check the archive of received reliable packet IDs to see whether we already received this packet
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if (packet.Header.Reliable && !udpClient.PacketArchive.TryEnqueue(packet.Header.Sequence))
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{
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@ -194,7 +194,8 @@ namespace OpenSim.Services.UserAccountService
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public bool SetLastPosition(string userID, UUID sessionID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
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{
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m_log.DebugFormat("[GRID USER SERVICE]: SetLastPosition for {0}", userID);
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// m_log.DebugFormat("[GRID USER SERVICE]: SetLastPosition for {0}", userID);
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GridUserData d = m_Database.Get(userID);
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if (d == null)
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{
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@ -264,9 +264,10 @@ namespace pCampBot
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newClient.Throttle.Total = 400000;
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}
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newClient.Network.LoginProgress += this.Network_LoginProgress;
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newClient.Network.SimConnected += this.Network_SimConnected;
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newClient.Network.Disconnected += this.Network_OnDisconnected;
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newClient.Network.LoginProgress += Network_LoginProgress;
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newClient.Network.SimConnected += Network_SimConnected;
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newClient.Network.SimDisconnected += Network_SimDisconnected;
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newClient.Network.Disconnected += Network_OnDisconnected;
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newClient.Objects.ObjectUpdate += Objects_NewPrim;
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Client = newClient;
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@ -276,7 +277,7 @@ namespace pCampBot
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//add additional steps and/or things the bot should do
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private void Action()
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{
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while (ConnectionState != ConnectionState.Disconnecting)
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while (ConnectionState == ConnectionState.Connected)
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{
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lock (Behaviours)
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{
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@ -583,7 +584,13 @@ namespace pCampBot
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public void Network_SimConnected(object sender, SimConnectedEventArgs args)
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{
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m_log.DebugFormat(
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"[BOT]: Bot {0} connected to {1} at {2}", Name, args.Simulator.Name, args.Simulator.IPEndPoint);
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"[BOT]: Bot {0} connected to region {1} at {2}", Name, args.Simulator.Name, args.Simulator.IPEndPoint);
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}
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public void Network_SimDisconnected(object sender, SimDisconnectedEventArgs args)
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{
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m_log.DebugFormat(
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"[BOT]: Bot {0} disconnected from region {1} at {2}", Name, args.Simulator.Name, args.Simulator.IPEndPoint);
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}
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public void Network_OnDisconnected(object sender, DisconnectedEventArgs args)
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@ -591,7 +598,7 @@ namespace pCampBot
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ConnectionState = ConnectionState.Disconnected;
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m_log.DebugFormat(
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"[BOT]: Bot {0} disconnected reason {1}, message {2}", Name, args.Reason, args.Message);
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"[BOT]: Bot {0} disconnected from grid, reason {1}, message {2}", Name, args.Reason, args.Message);
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// m_log.ErrorFormat("Fired Network_OnDisconnected");
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@ -7557,6 +7557,9 @@
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<member name="T:OpenMetaverse.Packets.MapBlockReplyPacket.DataBlock">
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<exclude/>
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</member>
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<member name="T:OpenMetaverse.Packets.MapBlockReplyPacket.SizeBlock">
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<exclude/>
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</member>
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<member name="T:OpenMetaverse.Packets.MapItemRequestPacket">
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<exclude/>
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</member>
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@ -9160,6 +9163,13 @@
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</summary>
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<returns>A byte array containing raw texture data</returns>
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</member>
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<member name="M:OpenMetaverse.Imaging.ManagedImage.ExportBitmap">
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<summary>
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Create a byte array containing 32-bit RGBA data with a bottom-left
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origin, suitable for feeding directly into OpenGL
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</summary>
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<returns>A byte array containing raw texture data</returns>
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</member>
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<member name="T:OpenMetaverse.Assets.AssetMutable">
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<summary>
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Represents an Animation
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@ -11537,6 +11547,26 @@
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<summary>A <see langword="float"/> that represents the ending Y size of the particle</summary>
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<remarks>Minimum value is 0, maximum value is 4</remarks>
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</member>
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<member name="F:OpenMetaverse.Primitive.ParticleSystem.PartStartGlow">
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<summary>A <see langword="float"/> that represents the start glow value</summary>
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<remarks>Minimum value is 0, maximum value is 1</remarks>
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</member>
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<member name="F:OpenMetaverse.Primitive.ParticleSystem.PartEndGlow">
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<summary>A <see langword="float"/> that represents the end glow value</summary>
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<remarks>Minimum value is 0, maximum value is 1</remarks>
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</member>
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<member name="F:OpenMetaverse.Primitive.ParticleSystem.BlendFuncSource">
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<summary>OpenGL blend function to use at particle source</summary>
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</member>
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<member name="F:OpenMetaverse.Primitive.ParticleSystem.BlendFuncDest">
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<summary>OpenGL blend function to use at particle destination</summary>
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</member>
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<member name="M:OpenMetaverse.Primitive.ParticleSystem.IsLegacyCompatible">
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<summary>
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Can this particle system be packed in a legacy compatible way
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</summary>
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<returns>True if the particle system doesn't use new particle system features</returns>
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</member>
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<member name="M:OpenMetaverse.Primitive.ParticleSystem.#ctor(System.Byte[],System.Int32)">
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<summary>
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Decodes a byte[] array into a ParticleSystem Object
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@ -11611,6 +11641,15 @@
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<member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.Beam">
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<summary>used for point/grab/touch</summary>
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</member>
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<member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.Ribbon">
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<summary>continuous ribbon particle</summary>
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</member>
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<member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.DataGlow">
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<summary>particle data contains glow</summary>
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</member>
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<member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.DataBlend">
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<summary>particle data contains blend functions</summary>
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</member>
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<member name="T:OpenMetaverse.Primitive.ParticleSystem.ParticleFlags">
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<summary>
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Particle Flags Enum
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@ -12044,6 +12083,17 @@
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<param name="transactionID">UUID of the transaction</param>
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<param name="callback">The callback to fire when the simulator responds with the asset data</param>
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</member>
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<member name="M:OpenMetaverse.AssetManager.RequestAsset(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.AssetType,System.Boolean,OpenMetaverse.SourceType,OpenMetaverse.UUID,OpenMetaverse.AssetManager.AssetReceivedCallback)">
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<summary>
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Request an asset download
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</summary>
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<param name="assetID">Asset UUID</param>
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<param name="type">Asset type, must be correct for the transfer to succeed</param>
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<param name="priority">Whether to give this transfer an elevated priority</param>
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<param name="sourceType">Source location of the requested asset</param>
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<param name="transactionID">UUID of the transaction</param>
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<param name="callback">The callback to fire when the simulator responds with the asset data</param>
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</member>
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<member name="M:OpenMetaverse.AssetManager.RequestAssetXfer(System.String,System.Boolean,System.Boolean,OpenMetaverse.UUID,OpenMetaverse.AssetType,System.Boolean)">
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<summary>
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Request an asset download through the almost deprecated Xfer system
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@ -18501,7 +18551,11 @@
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</summary>
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<returns>True on success, otherwise false</returns>
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</member>
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<member name="M:OpenMetaverse.AppearanceManager.DecodeWearableParams(OpenMetaverse.AppearanceManager.WearableData)">
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<member name="M:OpenMetaverse.AppearanceManager.DecodeWearableParams(OpenMetaverse.AppearanceManager.WearableData,OpenMetaverse.AppearanceManager.TextureData[]@)">
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<summary>
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Populates textures and visual params from a decoded asset
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</summary>
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<param name="wearable">Wearable to decode</param>
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<summary>
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Populates textures and visual params from a decoded asset
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</summary>
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@ -18984,6 +19038,9 @@
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<member name="P:OpenMetaverse.InventoryNode.Data">
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<summary></summary>
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</member>
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<member name="P:OpenMetaverse.InventoryNode.Tag">
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<summary>User data</summary>
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</member>
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<member name="P:OpenMetaverse.InventoryNode.Parent">
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<summary></summary>
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</member>
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@ -19146,6 +19203,15 @@
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Region protocol flags
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</summary>
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</member>
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<member name="F:OpenMetaverse.RegionProtocols.None">
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<summary>Nothing special</summary>
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</member>
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<member name="F:OpenMetaverse.RegionProtocols.AgentAppearanceService">
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<summary>Region supports Server side Appearance</summary>
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</member>
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<member name="F:OpenMetaverse.RegionProtocols.SelfAppearanceSupport">
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<summary>Viewer supports Server side Appearance</summary>
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</member>
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<member name="T:OpenMetaverse.SimAccess">
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<summary>
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Access level for a simulator
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@ -21475,6 +21541,11 @@
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Constants for the archiving module
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</summary>
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</member>
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<member name="F:OpenMetaverse.Assets.ArchiveConstants.LANDDATA_PATH">
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<value>
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Path for region settings.
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</value>
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</member>
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<member name="F:OpenMetaverse.Assets.ArchiveConstants.CONTROL_FILE_PATH">
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<summary>
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The location of the archive control file
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|
@ -23668,6 +23739,58 @@
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</summary>
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<returns>OSD containting the messaage</returns>
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</member>
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<member name="T:OpenMetaverse.Parallel">
|
||||
<summary>
|
||||
Provides helper methods for parallelizing loops
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||||
</summary>
|
||||
</member>
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<member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})">
|
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<summary>
|
||||
Executes a for loop in which iterations may run in parallel
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||||
</summary>
|
||||
<param name="fromInclusive">The loop will be started at this index</param>
|
||||
<param name="toExclusive">The loop will be terminated before this index is reached</param>
|
||||
<param name="body">Method body to run for each iteration of the loop</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})">
|
||||
<summary>
|
||||
Executes a for loop in which iterations may run in parallel
|
||||
</summary>
|
||||
<param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
<param name="fromInclusive">The loop will be started at this index</param>
|
||||
<param name="toExclusive">The loop will be terminated before this index is reached</param>
|
||||
<param name="body">Method body to run for each iteration of the loop</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
|
||||
<summary>
|
||||
Executes a foreach loop in which iterations may run in parallel
|
||||
</summary>
|
||||
<typeparam name="T">Object type that the collection wraps</typeparam>
|
||||
<param name="enumerable">An enumerable collection to iterate over</param>
|
||||
<param name="body">Method body to run for each object in the collection</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
|
||||
<summary>
|
||||
Executes a foreach loop in which iterations may run in parallel
|
||||
</summary>
|
||||
<typeparam name="T">Object type that the collection wraps</typeparam>
|
||||
<param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
<param name="enumerable">An enumerable collection to iterate over</param>
|
||||
<param name="body">Method body to run for each object in the collection</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])">
|
||||
<summary>
|
||||
Executes a series of tasks in parallel
|
||||
</summary>
|
||||
<param name="actions">A series of method bodies to execute</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])">
|
||||
<summary>
|
||||
Executes a series of tasks in parallel
|
||||
</summary>
|
||||
<param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
<param name="actions">A series of method bodies to execute</param>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.InventorySortOrder.ByName">
|
||||
<summary>Sort by name</summary>
|
||||
</member>
|
||||
|
|
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|
@ -2573,58 +2573,6 @@
|
|||
<member name="F:OpenMetaverse.UUID.ZeroString">
|
||||
<summary>A cache of UUID.Zero as a string to optimize a common path</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.Parallel">
|
||||
<summary>
|
||||
Provides helper methods for parallelizing loops
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})">
|
||||
<summary>
|
||||
Executes a for loop in which iterations may run in parallel
|
||||
</summary>
|
||||
<param name="fromInclusive">The loop will be started at this index</param>
|
||||
<param name="toExclusive">The loop will be terminated before this index is reached</param>
|
||||
<param name="body">Method body to run for each iteration of the loop</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})">
|
||||
<summary>
|
||||
Executes a for loop in which iterations may run in parallel
|
||||
</summary>
|
||||
<param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
<param name="fromInclusive">The loop will be started at this index</param>
|
||||
<param name="toExclusive">The loop will be terminated before this index is reached</param>
|
||||
<param name="body">Method body to run for each iteration of the loop</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
|
||||
<summary>
|
||||
Executes a foreach loop in which iterations may run in parallel
|
||||
</summary>
|
||||
<typeparam name="T">Object type that the collection wraps</typeparam>
|
||||
<param name="enumerable">An enumerable collection to iterate over</param>
|
||||
<param name="body">Method body to run for each object in the collection</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
|
||||
<summary>
|
||||
Executes a foreach loop in which iterations may run in parallel
|
||||
</summary>
|
||||
<typeparam name="T">Object type that the collection wraps</typeparam>
|
||||
<param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
<param name="enumerable">An enumerable collection to iterate over</param>
|
||||
<param name="body">Method body to run for each object in the collection</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])">
|
||||
<summary>
|
||||
Executes a series of tasks in parallel
|
||||
</summary>
|
||||
<param name="actions">A series of method bodies to execute</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])">
|
||||
<summary>
|
||||
Executes a series of tasks in parallel
|
||||
</summary>
|
||||
<param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
<param name="actions">A series of method bodies to execute</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
|
||||
<summary>
|
||||
Copy constructor
|
||||
|
|
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