Plumb in dwell in a couple of places

0.6.2-post-fixes
Melanie Thielker 2009-01-03 00:03:41 +00:00
parent 82700448f5
commit a7708413ee
2 changed files with 2 additions and 2 deletions

View File

@ -7736,7 +7736,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
reply.Data.GlobalZ = pos.Z; reply.Data.GlobalZ = pos.Z;
reply.Data.SimName = Utils.StringToBytes(info.RegionName); reply.Data.SimName = Utils.StringToBytes(info.RegionName);
reply.Data.SnapshotID = land.SnapshotID; reply.Data.SnapshotID = land.SnapshotID;
reply.Data.Dwell = 0; // TODO: not implemented yet reply.Data.Dwell = land.Dwell;
reply.Data.SalePrice = land.SalePrice; reply.Data.SalePrice = land.SalePrice;
reply.Data.AuctionID = (int)land.AuctionID; reply.Data.AuctionID = (int)land.AuctionID;

View File

@ -208,7 +208,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
xmlparcel.AppendChild(infouuid); xmlparcel.AppendChild(infouuid);
XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", ""); XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", "");
dwell.InnerText = "0"; dwell.InnerText = parcel.Dwell.ToString();
xmlparcel.AppendChild(dwell); xmlparcel.AppendChild(dwell);
//TODO: figure how to figure out teleport system landData.landingType //TODO: figure how to figure out teleport system landData.landingType