Deleted verbose debug messages that are bringing sims to an halt. Increased the user cache expiration period to 33 hours.

viewer-2-initial-appearance
Diva Canto 2010-10-19 22:26:07 -07:00
parent 9f975ad5aa
commit a7acb650d4
2 changed files with 3 additions and 3 deletions

View File

@ -36,7 +36,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
{
public class UserAccountCache
{
private const double CACHE_EXPIRATION_SECONDS = 120.0;
private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours!
private static readonly ILog m_log =
LogManager.GetLogger(
@ -57,7 +57,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
if (account != null)
m_NameCache.AddOrUpdate(account.Name, account.PrincipalID, CACHE_EXPIRATION_SECONDS);
m_log.DebugFormat("[USER CACHE]: cached user {0}", userID);
//m_log.DebugFormat("[USER CACHE]: cached user {0}", userID);
}
public UserAccount Get(UUID userID, out bool inCache)

View File

@ -113,7 +113,7 @@ namespace OpenSim.Services.Connectors
public virtual UserAccount GetUserAccount(UUID scopeID, UUID userID)
{
m_log.DebugFormat("[ACCOUNTS CONNECTOR]: GetUserAccount {0}", userID);
//m_log.DebugFormat("[ACCOUNTS CONNECTOR]: GetUserAccount {0}", userID);
Dictionary<string, object> sendData = new Dictionary<string, object>();
//sendData["SCOPEID"] = scopeID.ToString();
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();