Formatting cleanup. Ignore some generated files.
parent
135ff63c3d
commit
a7fcacf8f3
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@ -81,7 +81,7 @@ namespace OpenSim.Framework
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/// 30 minutes.
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/// </para>
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/// </remarks>
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public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes( 30.0 );
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public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0);
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/// <summary>
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/// Minimal allowed expiration time.
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@ -91,7 +91,7 @@ namespace OpenSim.Framework
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/// 5 minutes.
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/// </para>
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/// </remarks>
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public static readonly TimeSpan MinExpirationTime = TimeSpan.FromSeconds( 10.0 );
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public static readonly TimeSpan MinExpirationTime = TimeSpan.FromSeconds(10.0);
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/// <summary>
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/// Comparer used to compare element keys.
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@ -171,7 +171,7 @@ namespace OpenSim.Framework
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/// Initializes a new instance of the <see cref="CnmMemoryCache{TKey,TValue}"/> class.
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/// </summary>
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public CnmMemoryCache()
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: this( DefaultMaxSize )
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: this(DefaultMaxSize)
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{
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}
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@ -181,8 +181,8 @@ namespace OpenSim.Framework
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/// <param name="maximalSize">
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/// Maximal cache size.
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/// </param>
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public CnmMemoryCache( long maximalSize )
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: this( maximalSize, DefaultMaxCount )
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public CnmMemoryCache(long maximalSize)
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: this(maximalSize, DefaultMaxCount)
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{
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}
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@ -195,8 +195,8 @@ namespace OpenSim.Framework
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/// <param name="maximalCount">
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/// Maximal element count.
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/// </param>
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public CnmMemoryCache( long maximalSize, int maximalCount )
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: this( maximalSize, maximalCount, DefaultExpirationTime )
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public CnmMemoryCache(long maximalSize, int maximalCount)
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: this(maximalSize, maximalCount, DefaultExpirationTime)
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{
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}
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@ -212,8 +212,8 @@ namespace OpenSim.Framework
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/// <param name="expirationTime">
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/// Elements expiration time.
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/// </param>
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public CnmMemoryCache( long maximalSize, int maximalCount, TimeSpan expirationTime )
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: this( maximalSize, maximalCount, expirationTime, EqualityComparer<TKey>.Default )
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public CnmMemoryCache(long maximalSize, int maximalCount, TimeSpan expirationTime)
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: this(maximalSize, maximalCount, expirationTime, EqualityComparer<TKey>.Default)
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{
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}
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@ -235,21 +235,21 @@ namespace OpenSim.Framework
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/// <exception cref="ArgumentNullException">
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/// <see cref="comparer"/>is <see langword="null"/> reference.
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/// </exception>
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public CnmMemoryCache( long maximalSize,
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public CnmMemoryCache(long maximalSize,
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int maximalCount,
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TimeSpan expirationTime,
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IEqualityComparer<TKey> comparer )
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IEqualityComparer<TKey> comparer)
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{
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if( comparer == null )
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throw new ArgumentNullException( "comparer" );
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if (comparer == null)
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throw new ArgumentNullException("comparer");
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if( expirationTime < MinExpirationTime )
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if (expirationTime < MinExpirationTime)
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expirationTime = MinExpirationTime;
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if( maximalCount < 8 )
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if (maximalCount < 8)
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maximalCount = 8;
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if( maximalSize < 8 )
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if (maximalSize < 8)
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maximalSize = 8;
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if( maximalCount > maximalSize )
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if (maximalCount > maximalSize)
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maximalCount = (int) maximalSize;
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Comparer = comparer;
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@ -275,14 +275,14 @@ namespace OpenSim.Framework
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/// <param name="size">
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/// The element's size.
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/// </param>
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protected virtual void AddToNewGeneration( int bucketIndex, TKey key, TValue value, long size )
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protected virtual void AddToNewGeneration(int bucketIndex, TKey key, TValue value, long size)
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{
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// Add to newest generation
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if( !m_newGeneration.Set( bucketIndex, key, value, size ) )
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if (!m_newGeneration.Set(bucketIndex, key, value, size))
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{
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// Failed to add new generation
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RecycleGenerations();
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m_newGeneration.Set( bucketIndex, key, value, size );
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m_newGeneration.Set(bucketIndex, key, value, size);
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}
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m_version++;
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@ -314,9 +314,9 @@ namespace OpenSim.Framework
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/// For example: key's hash is 72, bucket count is 5, element's bucket index is 72 % 5 = 2.
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/// </para>
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/// </remarks>
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protected virtual int GetBucketIndex( TKey key )
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protected virtual int GetBucketIndex(TKey key)
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{
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return (Comparer.GetHashCode( key ) & 0x7FFFFFFF) % m_generationBucketCount;
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return (Comparer.GetHashCode(key) & 0x7FFFFFFF) % m_generationBucketCount;
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}
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/// <summary>
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@ -325,7 +325,7 @@ namespace OpenSim.Framework
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/// <param name="generation">
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/// The generation that is purged.
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/// </param>
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protected virtual void PurgeGeneration( IGeneration generation )
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protected virtual void PurgeGeneration(IGeneration generation)
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{
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generation.Clear();
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m_version++;
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@ -339,7 +339,7 @@ namespace OpenSim.Framework
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// Do this only one in every m_operationsBetweenTimeChecks
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// Fetching time is using several millisecons - it is better not to do all time.
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m_operationsBetweenTimeChecks--;
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if( m_operationsBetweenTimeChecks <= 0 )
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if (m_operationsBetweenTimeChecks <= 0)
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PurgeExpired();
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}
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@ -355,10 +355,10 @@ namespace OpenSim.Framework
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m_generationElementCount = MaxCount / 2;
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// Buckets need to be prime number to get better spread of hash values
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m_generationBucketCount = PrimeNumberHelper.GetPrime( m_generationElementCount );
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m_generationBucketCount = PrimeNumberHelper.GetPrime(m_generationElementCount);
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m_newGeneration = new HashGeneration( this );
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m_oldGeneration = new HashGeneration( this );
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m_newGeneration = new HashGeneration(this);
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m_oldGeneration = new HashGeneration(this);
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m_oldGeneration.MakeOld();
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}
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@ -399,7 +399,7 @@ namespace OpenSim.Framework
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/// <param name="cache">
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/// The cache.
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/// </param>
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public Enumerator( CnmMemoryCache<TKey, TValue> cache )
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public Enumerator(CnmMemoryCache<TKey, TValue> cache)
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{
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m_generationEnumerators[ 0 ] = cache.m_newGeneration.GetEnumerator();
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m_generationEnumerators[ 1 ] = cache.m_oldGeneration.GetEnumerator();
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@ -420,7 +420,7 @@ namespace OpenSim.Framework
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{
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get
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{
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if( m_currentEnumerator == -1 || m_currentEnumerator >= m_generationEnumerators.Length )
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if (m_currentEnumerator == -1 || m_currentEnumerator >= m_generationEnumerators.Length)
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throw new InvalidOperationException();
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return m_generationEnumerators[ m_currentEnumerator ].Current;
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@ -461,12 +461,12 @@ namespace OpenSim.Framework
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/// <filterpriority>2</filterpriority>
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public bool MoveNext()
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{
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if( m_currentEnumerator == -1 )
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if (m_currentEnumerator == -1)
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m_currentEnumerator = 0;
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while( m_currentEnumerator < m_generationEnumerators.Length )
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while (m_currentEnumerator < m_generationEnumerators.Length)
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{
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if( m_generationEnumerators[ m_currentEnumerator ].MoveNext() )
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if (m_generationEnumerators[ m_currentEnumerator ].MoveNext())
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return true;
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m_currentEnumerator++;
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@ -484,7 +484,7 @@ namespace OpenSim.Framework
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/// <filterpriority>2</filterpriority>
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public void Reset()
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{
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foreach( IEnumerator<KeyValuePair<TKey, TValue>> enumerator in m_generationEnumerators )
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foreach (IEnumerator<KeyValuePair<TKey, TValue>> enumerator in m_generationEnumerators)
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{
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enumerator.Reset();
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}
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@ -582,7 +582,7 @@ namespace OpenSim.Framework
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/// <param name="cache">
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/// The cache.
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/// </param>
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public HashGeneration( CnmMemoryCache<TKey, TValue> cache )
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public HashGeneration(CnmMemoryCache<TKey, TValue> cache)
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{
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m_cache = cache;
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m_elements = new Element[m_cache.m_generationElementCount];
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@ -608,16 +608,16 @@ namespace OpenSim.Framework
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/// <returns>
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/// Element's index, if found from the generation; -1 otherwise (if element is not found the generation).
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/// </returns>
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private int FindElementIndex( int bucketIndex, TKey key, bool moveToFront, out int previousIndex )
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private int FindElementIndex(int bucketIndex, TKey key, bool moveToFront, out int previousIndex)
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{
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previousIndex = -1;
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int elementIndex = m_buckets[ bucketIndex ];
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while( elementIndex >= 0 )
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while (elementIndex >= 0)
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{
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if( m_cache.Comparer.Equals( key, m_elements[ elementIndex ].Key ) )
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if (m_cache.Comparer.Equals(key, m_elements[ elementIndex ].Key))
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{
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// Found match
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if( moveToFront && previousIndex >= 0 )
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if (moveToFront && previousIndex >= 0)
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{
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// Move entry to front
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m_elements[ previousIndex ].Next = m_elements[ elementIndex ].Next;
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@ -648,9 +648,9 @@ namespace OpenSim.Framework
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/// <param name="previousIndex">
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/// The element's previous index.
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/// </param>
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private void RemoveElement( int bucketIndex, int entryIndex, int previousIndex )
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private void RemoveElement(int bucketIndex, int entryIndex, int previousIndex)
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{
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if( previousIndex >= 0 )
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if (previousIndex >= 0)
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m_elements[ previousIndex ].Next = m_elements[ entryIndex ].Next;
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else
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m_buckets[ bucketIndex ] = m_elements[ entryIndex ].Next;
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@ -755,7 +755,7 @@ namespace OpenSim.Framework
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/// <param name="generation">
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/// The generation.
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/// </param>
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public Enumerator( HashGeneration generation )
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public Enumerator(HashGeneration generation)
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{
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m_generation = generation;
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m_version = m_generation.m_cache.m_version;
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@ -776,7 +776,7 @@ namespace OpenSim.Framework
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{
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get
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{
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if( m_currentIndex == 0 || m_currentIndex >= m_generation.Count )
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if (m_currentIndex == 0 || m_currentIndex >= m_generation.Count)
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throw new InvalidOperationException();
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return m_current;
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@ -816,19 +816,19 @@ namespace OpenSim.Framework
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/// </exception>
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public bool MoveNext()
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{
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if( m_version != m_generation.m_cache.m_version )
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if (m_version != m_generation.m_cache.m_version)
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throw new InvalidOperationException();
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while( m_currentIndex < m_generation.Count )
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while (m_currentIndex < m_generation.Count)
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{
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if( m_generation.m_elements[ m_currentIndex ].IsFree )
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if (m_generation.m_elements[ m_currentIndex ].IsFree)
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{
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m_currentIndex++;
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continue;
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}
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m_current = new KeyValuePair<TKey, TValue>( m_generation.m_elements[ m_currentIndex ].Key,
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m_generation.m_elements[ m_currentIndex ].Value );
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m_current = new KeyValuePair<TKey, TValue>(m_generation.m_elements[ m_currentIndex ].Key,
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m_generation.m_elements[ m_currentIndex ].Value);
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m_currentIndex++;
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return true;
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}
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@ -846,7 +846,7 @@ namespace OpenSim.Framework
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/// <filterpriority>2</filterpriority>
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public void Reset()
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{
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if( m_version != m_generation.m_cache.m_version )
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if (m_version != m_generation.m_cache.m_version)
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throw new InvalidOperationException();
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m_currentIndex = 0;
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@ -907,12 +907,12 @@ namespace OpenSim.Framework
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/// <seealso cref="IGeneration.MakeOld"/>
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public void Clear()
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{
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for( int i = m_buckets.Length - 1 ; i >= 0 ; i-- )
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for (int i = m_buckets.Length - 1 ; i >= 0 ; i--)
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{
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m_buckets[ i ] = -1;
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}
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Array.Clear( m_elements, 0, m_elements.Length );
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Array.Clear(m_elements, 0, m_elements.Length);
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Size = 0;
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m_firstFreeElement = -1;
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m_freeCount = 0;
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@ -934,10 +934,10 @@ namespace OpenSim.Framework
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/// <see langword="true"/>if the <see cref="IGeneration"/> contains an element with the <see cref="key"/>;
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/// otherwise <see langword="false"/>.
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/// </returns>
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public bool Contains( int bucketIndex, TKey key )
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public bool Contains(int bucketIndex, TKey key)
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{
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int previousIndex;
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if( FindElementIndex( bucketIndex, key, true, out previousIndex ) == -1 )
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if (FindElementIndex(bucketIndex, key, true, out previousIndex) == -1)
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return false;
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AccessedSinceLastTimeCheck = true;
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@ -953,7 +953,7 @@ namespace OpenSim.Framework
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/// <filterpriority>1</filterpriority>
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public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
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{
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return new Enumerator( this );
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return new Enumerator(this);
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}
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/// <summary>
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@ -980,13 +980,13 @@ namespace OpenSim.Framework
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/// <returns>
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/// <see langword="true"/>, if remove was successful; otherwise <see langword="false"/>.
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/// </returns>
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public bool Remove( int bucketIndex, TKey key )
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public bool Remove(int bucketIndex, TKey key)
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{
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int previousIndex;
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int entryIndex = FindElementIndex( bucketIndex, key, false, out previousIndex );
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if( entryIndex != -1 )
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int entryIndex = FindElementIndex(bucketIndex, key, false, out previousIndex);
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if (entryIndex != -1)
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{
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RemoveElement( bucketIndex, entryIndex, previousIndex );
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RemoveElement(bucketIndex, entryIndex, previousIndex);
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AccessedSinceLastTimeCheck = true;
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return true;
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}
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@ -1020,18 +1020,18 @@ namespace OpenSim.Framework
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/// size must fit generation's limits, before element is added to generation.
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/// </para>
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/// </remarks>
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public bool Set( int bucketIndex, TKey key, TValue value, long size )
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public bool Set(int bucketIndex, TKey key, TValue value, long size)
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{
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Debug.Assert( m_newGeneration, "It is possible to insert new elements only to newest generation." );
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Debug.Assert( size > 0, "New element size should be more than 0." );
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Debug.Assert(m_newGeneration, "It is possible to insert new elements only to newest generation.");
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Debug.Assert(size > 0, "New element size should be more than 0.");
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int previousIndex;
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int elementIndex = FindElementIndex( bucketIndex, key, true, out previousIndex );
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if( elementIndex == -1 )
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int elementIndex = FindElementIndex(bucketIndex, key, true, out previousIndex);
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if (elementIndex == -1)
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{
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// New key
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if( Size + size > m_cache.m_generationMaxSize ||
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(m_nextUnusedElement == m_cache.m_generationElementCount && m_freeCount == 0) )
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if (Size + size > m_cache.m_generationMaxSize ||
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(m_nextUnusedElement == m_cache.m_generationElementCount && m_freeCount == 0))
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{
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// Generation is full
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return false;
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@ -1041,7 +1041,7 @@ namespace OpenSim.Framework
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Size += size;
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// Get first free entry and update free entry list
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if( m_firstFreeElement != -1 )
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if (m_firstFreeElement != -1)
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{
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// There was entry that was removed
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elementIndex = m_firstFreeElement;
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@ -1055,7 +1055,7 @@ namespace OpenSim.Framework
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m_nextUnusedElement++;
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}
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Debug.Assert( m_elements[ elementIndex ].IsFree, "Allocated element is not free." );
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Debug.Assert(m_elements[ elementIndex ].IsFree, "Allocated element is not free.");
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// Move new entry to front
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m_elements[ elementIndex ].Next = m_buckets[ bucketIndex ];
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@ -1067,12 +1067,12 @@ namespace OpenSim.Framework
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else
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{
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// Existing key
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if( Size - m_elements[ elementIndex ].Size + size > m_cache.m_generationMaxSize )
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if (Size - m_elements[ elementIndex ].Size + size > m_cache.m_generationMaxSize)
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{
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// Generation is full
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// Remove existing element, because generation is going to be recycled to
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// old generation and element is stored to new generation
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RemoveElement( bucketIndex, elementIndex, previousIndex );
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RemoveElement(bucketIndex, elementIndex, previousIndex);
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return false;
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}
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@ -1113,12 +1113,12 @@ namespace OpenSim.Framework
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/// are set to default value (default(TValue) and 0).
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/// </para>
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/// </remarks>
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public bool TryGetValue( int bucketIndex, TKey key, out TValue value, out long size )
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public bool TryGetValue(int bucketIndex, TKey key, out TValue value, out long size)
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{
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// Find entry index,
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int previousIndex;
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int elementIndex = FindElementIndex( bucketIndex, key, m_newGeneration, out previousIndex );
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if( elementIndex == -1 )
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int elementIndex = FindElementIndex(bucketIndex, key, m_newGeneration, out previousIndex);
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if (elementIndex == -1)
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{
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value = default(TValue);
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size = 0;
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@ -1128,10 +1128,10 @@ namespace OpenSim.Framework
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value = m_elements[ elementIndex ].Value;
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size = m_elements[ elementIndex ].Size;
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if( !m_newGeneration )
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if (!m_newGeneration)
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{
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// Old generation - remove element, because it is moved to new generation
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RemoveElement( bucketIndex, elementIndex, previousIndex );
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RemoveElement(bucketIndex, elementIndex, previousIndex);
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}
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AccessedSinceLastTimeCheck = true;
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@ -1214,7 +1214,7 @@ namespace OpenSim.Framework
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/// <see langword="true"/>if the <see cref="IGeneration"/> contains an element with the <see cref="key"/>;
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/// otherwise <see langword="false"/>.
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/// </returns>
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bool Contains( int bucketIndex, TKey key );
|
||||
bool Contains(int bucketIndex, TKey key);
|
||||
|
||||
/// <summary>
|
||||
/// Make from generation old generation.
|
||||
|
@ -1237,7 +1237,7 @@ namespace OpenSim.Framework
|
|||
/// <returns>
|
||||
/// <see langword="true"/>, if remove was successful; otherwise <see langword="false"/>.
|
||||
/// </returns>
|
||||
bool Remove( int bucketIndex, TKey key );
|
||||
bool Remove(int bucketIndex, TKey key);
|
||||
|
||||
/// <summary>
|
||||
/// Set or add element to generation.
|
||||
|
@ -1265,7 +1265,7 @@ namespace OpenSim.Framework
|
|||
/// size must fit generation's limits, before element is added to generation.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
bool Set( int bucketIndex, TKey key, TValue value, long size );
|
||||
bool Set(int bucketIndex, TKey key, TValue value, long size);
|
||||
|
||||
/// <summary>
|
||||
/// Try to get element associated with key.
|
||||
|
@ -1291,7 +1291,7 @@ namespace OpenSim.Framework
|
|||
/// are set to default value (default(TValue) and 0).
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
bool TryGetValue( int bucketIndex, TKey key, out TValue value, out long size );
|
||||
bool TryGetValue(int bucketIndex, TKey key, out TValue value, out long size);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -1357,10 +1357,10 @@ namespace OpenSim.Framework
|
|||
|
||||
set
|
||||
{
|
||||
if( value < MinExpirationTime )
|
||||
if (value < MinExpirationTime)
|
||||
value = MinExpirationTime;
|
||||
|
||||
if( m_expirationTime == value )
|
||||
if (m_expirationTime == value)
|
||||
return;
|
||||
|
||||
m_newGeneration.ExpirationTime = (m_newGeneration.ExpirationTime - m_expirationTime) + value;
|
||||
|
@ -1478,9 +1478,9 @@ namespace OpenSim.Framework
|
|||
|
||||
set
|
||||
{
|
||||
if( value < 8 )
|
||||
if (value < 8)
|
||||
value = 8;
|
||||
if( m_maxCount == value )
|
||||
if (m_maxCount == value)
|
||||
return;
|
||||
|
||||
m_maxCount = value;
|
||||
|
@ -1535,9 +1535,9 @@ namespace OpenSim.Framework
|
|||
|
||||
set
|
||||
{
|
||||
if( value < 8 )
|
||||
if (value < 8)
|
||||
value = 8;
|
||||
if( m_maxSize == value )
|
||||
if (m_maxSize == value)
|
||||
return;
|
||||
|
||||
m_maxSize = value;
|
||||
|
@ -1618,7 +1618,7 @@ namespace OpenSim.Framework
|
|||
/// <filterpriority>1</filterpriority>
|
||||
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
|
||||
{
|
||||
return new Enumerator( this );
|
||||
return new Enumerator(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1644,28 +1644,28 @@ namespace OpenSim.Framework
|
|||
{
|
||||
m_operationsBetweenTimeChecks = DefaultOperationsBetweenTimeChecks;
|
||||
|
||||
if( !IsTimeLimited )
|
||||
if (!IsTimeLimited)
|
||||
return;
|
||||
|
||||
DateTime now = DateTime.Now;
|
||||
if( m_newGeneration.AccessedSinceLastTimeCheck )
|
||||
if (m_newGeneration.AccessedSinceLastTimeCheck)
|
||||
{
|
||||
// New generation has been accessed since last check
|
||||
// Update it's expiration time.
|
||||
m_newGeneration.ExpirationTime = now + ExpirationTime;
|
||||
m_newGeneration.AccessedSinceLastTimeCheck = false;
|
||||
}
|
||||
else if( m_newGeneration.ExpirationTime < now )
|
||||
else if (m_newGeneration.ExpirationTime < now)
|
||||
{
|
||||
// New generation has been expired.
|
||||
// --> also old generation must be expired.
|
||||
PurgeGeneration( m_newGeneration );
|
||||
PurgeGeneration( m_oldGeneration );
|
||||
PurgeGeneration(m_newGeneration);
|
||||
PurgeGeneration(m_oldGeneration);
|
||||
return;
|
||||
}
|
||||
|
||||
if( m_oldGeneration.ExpirationTime < now )
|
||||
PurgeGeneration( m_oldGeneration );
|
||||
if (m_oldGeneration.ExpirationTime < now)
|
||||
PurgeGeneration(m_oldGeneration);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1682,15 +1682,15 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.TryGetValue"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public void Remove( TKey key )
|
||||
public void Remove(TKey key)
|
||||
{
|
||||
if( key == null )
|
||||
throw new ArgumentNullException( "key" );
|
||||
if (key == null)
|
||||
throw new ArgumentNullException("key");
|
||||
|
||||
int bucketIndex = GetBucketIndex( key );
|
||||
if( !m_newGeneration.Remove( bucketIndex, key ) )
|
||||
int bucketIndex = GetBucketIndex(key);
|
||||
if (!m_newGeneration.Remove(bucketIndex, key))
|
||||
{
|
||||
if( !m_oldGeneration.Remove( bucketIndex, key ) )
|
||||
if (!m_oldGeneration.Remove(bucketIndex, key))
|
||||
{
|
||||
CheckExpired();
|
||||
return;
|
||||
|
@ -1715,19 +1715,19 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.TryGetValue"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public void RemoveRange( IEnumerable<TKey> keys )
|
||||
public void RemoveRange(IEnumerable<TKey> keys)
|
||||
{
|
||||
if( keys == null )
|
||||
throw new ArgumentNullException( "keys" );
|
||||
if (keys == null)
|
||||
throw new ArgumentNullException("keys");
|
||||
|
||||
foreach( TKey key in keys )
|
||||
foreach (TKey key in keys)
|
||||
{
|
||||
if( key == null )
|
||||
if (key == null)
|
||||
continue;
|
||||
|
||||
int bucketIndex = GetBucketIndex( key );
|
||||
if( !m_newGeneration.Remove( bucketIndex, key ) )
|
||||
m_oldGeneration.Remove( bucketIndex, key );
|
||||
int bucketIndex = GetBucketIndex(key);
|
||||
if (!m_newGeneration.Remove(bucketIndex, key))
|
||||
m_oldGeneration.Remove(bucketIndex, key);
|
||||
}
|
||||
|
||||
CheckExpired();
|
||||
|
@ -1779,27 +1779,27 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.TryGetValue"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public bool Set( TKey key, TValue value, long size )
|
||||
public bool Set(TKey key, TValue value, long size)
|
||||
{
|
||||
if( key == null )
|
||||
throw new ArgumentNullException( "key" );
|
||||
if (key == null)
|
||||
throw new ArgumentNullException("key");
|
||||
|
||||
if( size < 0 )
|
||||
throw new ArgumentOutOfRangeException( "size", size, "Value's size can't be less than 0." );
|
||||
if (size < 0)
|
||||
throw new ArgumentOutOfRangeException("size", size, "Value's size can't be less than 0.");
|
||||
|
||||
if( size > MaxElementSize )
|
||||
if (size > MaxElementSize)
|
||||
{
|
||||
// Entry size is too big to fit cache - ignore it
|
||||
Remove( key );
|
||||
Remove(key);
|
||||
return false;
|
||||
}
|
||||
|
||||
if( size == 0 )
|
||||
if (size == 0)
|
||||
size = 1;
|
||||
|
||||
int bucketIndex = GetBucketIndex( key );
|
||||
m_oldGeneration.Remove( bucketIndex, key );
|
||||
AddToNewGeneration( bucketIndex, key, value, size );
|
||||
int bucketIndex = GetBucketIndex(key);
|
||||
m_oldGeneration.Remove(bucketIndex, key);
|
||||
AddToNewGeneration(bucketIndex, key, value, size);
|
||||
CheckExpired();
|
||||
|
||||
return true;
|
||||
|
@ -1828,23 +1828,23 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.RemoveRange"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public bool TryGetValue( TKey key, out TValue value )
|
||||
public bool TryGetValue(TKey key, out TValue value)
|
||||
{
|
||||
if( key == null )
|
||||
throw new ArgumentNullException( "key" );
|
||||
if (key == null)
|
||||
throw new ArgumentNullException("key");
|
||||
|
||||
int bucketIndex = GetBucketIndex( key );
|
||||
int bucketIndex = GetBucketIndex(key);
|
||||
long size;
|
||||
if( m_newGeneration.TryGetValue( bucketIndex, key, out value, out size ) )
|
||||
if (m_newGeneration.TryGetValue(bucketIndex, key, out value, out size))
|
||||
{
|
||||
CheckExpired();
|
||||
return true;
|
||||
}
|
||||
|
||||
if( m_oldGeneration.TryGetValue( bucketIndex, key, out value, out size ) )
|
||||
if (m_oldGeneration.TryGetValue(bucketIndex, key, out value, out size))
|
||||
{
|
||||
// Move element to new generation
|
||||
AddToNewGeneration( bucketIndex, key, value, size );
|
||||
AddToNewGeneration(bucketIndex, key, value, size);
|
||||
CheckExpired();
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -65,7 +66,7 @@ namespace OpenSim.Framework
|
|||
/// <param name="cache">
|
||||
/// The cache.
|
||||
/// </param>
|
||||
private CnmSynchronizedCache( ICnmCache<TKey, TValue> cache )
|
||||
private CnmSynchronizedCache(ICnmCache<TKey, TValue> cache)
|
||||
{
|
||||
m_cache = cache;
|
||||
m_syncRoot = m_cache.SyncRoot;
|
||||
|
@ -83,11 +84,11 @@ namespace OpenSim.Framework
|
|||
/// <exception cref="ArgumentNullException">
|
||||
/// <paramref name="cache"/>is null.
|
||||
/// </exception>
|
||||
public static ICnmCache<TKey, TValue> Synchronized( ICnmCache<TKey, TValue> cache )
|
||||
public static ICnmCache<TKey, TValue> Synchronized(ICnmCache<TKey, TValue> cache)
|
||||
{
|
||||
if( cache == null )
|
||||
throw new ArgumentNullException( "cache" );
|
||||
return cache.IsSynchronized ? cache : new CnmSynchronizedCache<TKey, TValue>( cache );
|
||||
if (cache == null)
|
||||
throw new ArgumentNullException("cache");
|
||||
return cache.IsSynchronized ? cache : new CnmSynchronizedCache<TKey, TValue>(cache);
|
||||
}
|
||||
|
||||
#region Nested type: SynchronizedEnumerator
|
||||
|
@ -116,11 +117,11 @@ namespace OpenSim.Framework
|
|||
/// <param name="syncRoot">
|
||||
/// The sync root.
|
||||
/// </param>
|
||||
public SynchronizedEnumerator( IEnumerator<KeyValuePair<TKey, TValue>> enumerator, object syncRoot )
|
||||
public SynchronizedEnumerator(IEnumerator<KeyValuePair<TKey, TValue>> enumerator, object syncRoot)
|
||||
{
|
||||
m_syncRoot = syncRoot;
|
||||
m_enumerator = enumerator;
|
||||
Monitor.Enter( m_syncRoot );
|
||||
Monitor.Enter(m_syncRoot);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -166,14 +167,14 @@ namespace OpenSim.Framework
|
|||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
if( m_syncRoot != null )
|
||||
if (m_syncRoot != null)
|
||||
{
|
||||
Monitor.Exit( m_syncRoot );
|
||||
Monitor.Exit(m_syncRoot);
|
||||
m_syncRoot = null;
|
||||
}
|
||||
|
||||
m_enumerator.Dispose();
|
||||
GC.SuppressFinalize( this );
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -225,7 +226,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.Count;
|
||||
}
|
||||
|
@ -271,7 +272,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.ExpirationTime;
|
||||
}
|
||||
|
@ -279,7 +280,7 @@ namespace OpenSim.Framework
|
|||
|
||||
set
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
m_cache.ExpirationTime = value;
|
||||
}
|
||||
|
@ -307,7 +308,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.IsCountLimited;
|
||||
}
|
||||
|
@ -336,7 +337,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.IsSizeLimited;
|
||||
}
|
||||
|
@ -385,7 +386,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.IsTimeLimited;
|
||||
}
|
||||
|
@ -409,7 +410,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.MaxCount;
|
||||
}
|
||||
|
@ -417,7 +418,7 @@ namespace OpenSim.Framework
|
|||
|
||||
set
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
m_cache.MaxCount = value;
|
||||
}
|
||||
|
@ -444,7 +445,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.MaxElementSize;
|
||||
}
|
||||
|
@ -474,7 +475,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.MaxSize;
|
||||
}
|
||||
|
@ -482,7 +483,7 @@ namespace OpenSim.Framework
|
|||
|
||||
set
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
m_cache.MaxSize = value;
|
||||
}
|
||||
|
@ -516,7 +517,7 @@ namespace OpenSim.Framework
|
|||
{
|
||||
get
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.Size;
|
||||
}
|
||||
|
@ -553,7 +554,7 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public void Clear()
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
m_cache.Clear();
|
||||
}
|
||||
|
@ -568,9 +569,9 @@ namespace OpenSim.Framework
|
|||
/// <filterpriority>1</filterpriority>
|
||||
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return new SynchronizedEnumerator( m_cache.GetEnumerator(), m_syncRoot );
|
||||
return new SynchronizedEnumerator(m_cache.GetEnumerator(), m_syncRoot);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -595,7 +596,7 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
public void PurgeExpired()
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
m_cache.PurgeExpired();
|
||||
}
|
||||
|
@ -615,11 +616,11 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.TryGetValue"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public void Remove( TKey key )
|
||||
public void Remove(TKey key)
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
m_cache.Remove( key );
|
||||
m_cache.Remove(key);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -637,11 +638,11 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.TryGetValue"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public void RemoveRange( IEnumerable<TKey> keys )
|
||||
public void RemoveRange(IEnumerable<TKey> keys)
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
m_cache.RemoveRange( keys );
|
||||
m_cache.RemoveRange(keys);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -690,11 +691,11 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.TryGetValue"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public bool Set( TKey key, TValue value, long size )
|
||||
public bool Set(TKey key, TValue value, long size)
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.Set( key, value, size );
|
||||
return m_cache.Set(key, value, size);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -721,11 +722,11 @@ namespace OpenSim.Framework
|
|||
/// <seealso cref="ICnmCache{TKey,TValue}.RemoveRange"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.Clear"/>
|
||||
/// <seealso cref="ICnmCache{TKey,TValue}.PurgeExpired"/>
|
||||
public bool TryGetValue( TKey key, out TValue value )
|
||||
public bool TryGetValue(TKey key, out TValue value)
|
||||
{
|
||||
lock( m_syncRoot )
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
return m_cache.TryGetValue( key, out value );
|
||||
return m_cache.TryGetValue(key, out value);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -58,28 +58,28 @@ namespace OpenSim.Framework
|
|||
/// <returns>
|
||||
/// Primer number that is equal or larger than <see cref="min"/>. If <see cref="min"/> is too large, return -1.
|
||||
/// </returns>
|
||||
public static int GetPrime( int min )
|
||||
public static int GetPrime(int min)
|
||||
{
|
||||
if( min <= 2 )
|
||||
if (min <= 2)
|
||||
return 2;
|
||||
|
||||
if( Primes[ Primes.Length - 1 ] < min )
|
||||
if (Primes[ Primes.Length - 1 ] < min)
|
||||
{
|
||||
for( int i = min | 1 ; i < 0x7FFFFFFF ; i += 2 )
|
||||
for (int i = min | 1 ; i < 0x7FFFFFFF ; i += 2)
|
||||
{
|
||||
if( IsPrime( i ) )
|
||||
if (IsPrime(i))
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
for( int i = Primes.Length - 2 ; i >= 0 ; i-- )
|
||||
for (int i = Primes.Length - 2 ; i >= 0 ; i--)
|
||||
{
|
||||
if( min == Primes[ i ] )
|
||||
if (min == Primes[ i ])
|
||||
return min;
|
||||
|
||||
if( min > Primes[ i ] )
|
||||
if (min > Primes[ i ])
|
||||
return Primes[ i + 1 ];
|
||||
}
|
||||
|
||||
|
@ -95,17 +95,17 @@ namespace OpenSim.Framework
|
|||
/// <returns>
|
||||
/// true, if <see cref="candinate"/> is prime number; otherwise false.
|
||||
/// </returns>
|
||||
public static bool IsPrime( int candinate )
|
||||
public static bool IsPrime(int candinate)
|
||||
{
|
||||
if( (candinate & 1) == 0 )
|
||||
if ((candinate & 1) == 0)
|
||||
|
||||
// Even number - only prime if 2
|
||||
return candinate == 2;
|
||||
|
||||
int upperBound = (int) Math.Sqrt( candinate );
|
||||
for( int i = 3 ; i < upperBound ; i += 2 )
|
||||
int upperBound = (int) Math.Sqrt(candinate);
|
||||
for (int i = 3 ; i < upperBound ; i += 2)
|
||||
{
|
||||
if( candinate % i == 0 )
|
||||
if (candinate % i == 0)
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -114,12 +114,12 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// <summary>
|
||||
/// Asset's default expiration time in the cache.
|
||||
/// </summary>
|
||||
public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes( 30.0 );
|
||||
public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0);
|
||||
|
||||
/// <summary>
|
||||
/// Log manager instance.
|
||||
/// </summary>
|
||||
private static readonly ILog Log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType );
|
||||
private static readonly ILog Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Cache object.
|
||||
|
@ -159,7 +159,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// </summary>
|
||||
public void Initialize()
|
||||
{
|
||||
Initialize( DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime );
|
||||
Initialize(DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -174,16 +174,16 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// <param name="expirationTime">
|
||||
/// Asset's expiration time.
|
||||
/// </param>
|
||||
public void Initialize( long maximalSize, int maximalCount, TimeSpan expirationTime )
|
||||
public void Initialize(long maximalSize, int maximalCount, TimeSpan expirationTime)
|
||||
{
|
||||
if( maximalSize <= 0 || maximalCount <= 0 )
|
||||
if (maximalSize <= 0 || maximalCount <= 0)
|
||||
{
|
||||
Log.Info( "[ASSET CACHE]: Cenome asset cache is not enabled." );
|
||||
Log.Info("[ASSET CACHE]: Cenome asset cache is not enabled.");
|
||||
m_enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if( expirationTime <= TimeSpan.Zero )
|
||||
if (expirationTime <= TimeSpan.Zero)
|
||||
{
|
||||
// Disable expiration time
|
||||
expirationTime = TimeSpan.MaxValue;
|
||||
|
@ -191,14 +191,14 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
|
||||
// Create cache and add synchronization wrapper over it
|
||||
m_cache =
|
||||
CnmSynchronizedCache<string, AssetBase>.Synchronized( new CnmMemoryCache<string, AssetBase>(
|
||||
maximalSize, maximalCount, expirationTime ) );
|
||||
CnmSynchronizedCache<string, AssetBase>.Synchronized(new CnmMemoryCache<string, AssetBase>(
|
||||
maximalSize, maximalCount, expirationTime));
|
||||
m_enabled = true;
|
||||
Log.InfoFormat(
|
||||
"[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})",
|
||||
maximalSize,
|
||||
maximalCount,
|
||||
expirationTime );
|
||||
expirationTime);
|
||||
}
|
||||
|
||||
#region IImprovedAssetCache Members
|
||||
|
@ -209,10 +209,10 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// <param name="asset">
|
||||
/// The asset that is being cached.
|
||||
/// </param>
|
||||
public void Cache( AssetBase asset )
|
||||
public void Cache(AssetBase asset)
|
||||
{
|
||||
long size = asset.Data != null ? asset.Data.Length : 1;
|
||||
m_cache.Set( asset.ID, asset, size );
|
||||
m_cache.Set(asset.ID, asset, size);
|
||||
m_cachedCount++;
|
||||
}
|
||||
|
||||
|
@ -230,9 +230,9 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// <param name="id">
|
||||
/// The expired asset's id.
|
||||
/// </param>
|
||||
public void Expire( string id )
|
||||
public void Expire(string id)
|
||||
{
|
||||
m_cache.Remove( id );
|
||||
m_cache.Remove(id);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -250,14 +250,14 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// Cache doesn't guarantee in any situation that asset is stored to it.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public AssetBase Get( string id )
|
||||
public AssetBase Get(string id)
|
||||
{
|
||||
m_getCount++;
|
||||
AssetBase assetBase;
|
||||
if( m_cache.TryGetValue( id, out assetBase ) )
|
||||
if (m_cache.TryGetValue(id, out assetBase))
|
||||
m_hitCount++;
|
||||
|
||||
if( m_getCount == m_debugEpoch )
|
||||
if (m_getCount == m_debugEpoch)
|
||||
{
|
||||
Log.InfoFormat(
|
||||
"[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes",
|
||||
|
@ -265,7 +265,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
m_getCount,
|
||||
((double) m_hitCount / m_getCount) * 100.0,
|
||||
m_cache.Size,
|
||||
m_cache.Size / m_cache.Count );
|
||||
m_cache.Size / m_cache.Count);
|
||||
m_getCount = 0;
|
||||
m_hitCount = 0;
|
||||
m_cachedCount = 0;
|
||||
|
@ -292,10 +292,10 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// <param name="scene">
|
||||
/// Region's scene.
|
||||
/// </param>
|
||||
public void AddRegion( Scene scene )
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if( m_enabled )
|
||||
scene.RegisterModuleInterface<IImprovedAssetCache>( this );
|
||||
if (m_enabled)
|
||||
scene.RegisterModuleInterface<IImprovedAssetCache>(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -314,19 +314,19 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// <param name="source">
|
||||
/// Configuration source.
|
||||
/// </param>
|
||||
public void Initialise( IConfigSource source )
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
m_cache = null;
|
||||
m_enabled = false;
|
||||
|
||||
IConfig moduleConfig = source.Configs[ "Modules" ];
|
||||
if( moduleConfig == null )
|
||||
if (moduleConfig == null)
|
||||
return;
|
||||
|
||||
string name = moduleConfig.GetString( "AssetCaching" );
|
||||
Log.DebugFormat( "[XXX] name = {0} (this module's name: {1}", name, Name );
|
||||
string name = moduleConfig.GetString("AssetCaching");
|
||||
Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
|
||||
|
||||
if( name != Name )
|
||||
if (name != Name)
|
||||
return;
|
||||
|
||||
// This module is used
|
||||
|
@ -335,19 +335,19 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
TimeSpan expirationTime = DefaultExpirationTime;
|
||||
|
||||
IConfig assetConfig = source.Configs[ "AssetCache" ];
|
||||
if( assetConfig != null )
|
||||
if (assetConfig != null)
|
||||
{
|
||||
// Get optional configurations
|
||||
maxSize = assetConfig.GetLong( "MaxSize", DefaultMaxSize );
|
||||
maxCount = assetConfig.GetInt( "MaxCount", DefaultMaxCount );
|
||||
maxSize = assetConfig.GetLong("MaxSize", DefaultMaxSize);
|
||||
maxCount = assetConfig.GetInt("MaxCount", DefaultMaxCount);
|
||||
expirationTime =
|
||||
TimeSpan.FromMinutes( assetConfig.GetInt( "ExpirationTime", (int) DefaultExpirationTime.TotalMinutes ) );
|
||||
TimeSpan.FromMinutes(assetConfig.GetInt("ExpirationTime", (int) DefaultExpirationTime.TotalMinutes));
|
||||
|
||||
// Debugging purposes only
|
||||
m_debugEpoch = assetConfig.GetInt( "DebugEpoch", 0 );
|
||||
m_debugEpoch = assetConfig.GetInt("DebugEpoch", 0);
|
||||
}
|
||||
|
||||
Initialize( maxSize, maxCount, expirationTime );
|
||||
Initialize(maxSize, maxCount, expirationTime);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -381,7 +381,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// The extra function stub is just that much cleaner.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public void RegionLoaded( Scene scene )
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -391,7 +391,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
/// <param name="scene">
|
||||
/// Region scene that is being removed.
|
||||
/// </param>
|
||||
public void RemoveRegion( Scene scene )
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -230,7 +230,7 @@ namespace Flotsam.RegionModules.AssetCache
|
|||
|
||||
private void UpdateMemoryCache(string key, AssetBase asset)
|
||||
{
|
||||
if( m_MemoryCacheEnabled )
|
||||
if (m_MemoryCacheEnabled)
|
||||
{
|
||||
if (m_MemoryExpiration > TimeSpan.Zero)
|
||||
{
|
||||
|
@ -404,7 +404,7 @@ namespace Flotsam.RegionModules.AssetCache
|
|||
File.Delete(filename);
|
||||
}
|
||||
|
||||
if( m_MemoryCacheEnabled )
|
||||
if (m_MemoryCacheEnabled)
|
||||
m_MemoryCache.Remove(id);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -423,7 +423,7 @@ namespace Flotsam.RegionModules.AssetCache
|
|||
Directory.Delete(dir);
|
||||
}
|
||||
|
||||
if( m_MemoryCacheEnabled )
|
||||
if (m_MemoryCacheEnabled)
|
||||
m_MemoryCache.Clear();
|
||||
}
|
||||
|
||||
|
|
|
@ -332,7 +332,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
|
|||
|
||||
UUID oldID = UUID.Zero;
|
||||
|
||||
lock(part)
|
||||
lock (part)
|
||||
{
|
||||
// mostly keep the values from before
|
||||
Primitive.TextureEntry tmptex = part.Shape.Textures;
|
||||
|
@ -340,7 +340,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
|
|||
// remove the old asset from the cache
|
||||
oldID = tmptex.DefaultTexture.TextureID;
|
||||
|
||||
if(Face == ALL_SIDES)
|
||||
if (Face == ALL_SIDES)
|
||||
{
|
||||
tmptex.DefaultTexture.TextureID = asset.FullID;
|
||||
}
|
||||
|
|
|
@ -243,7 +243,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
|
||||
|
||||
string grant = myConfig.GetString("GrantLSL","");
|
||||
if(grant.Length > 0) {
|
||||
if (grant.Length > 0) {
|
||||
foreach (string uuidl in grant.Split(',')) {
|
||||
string uuid = uuidl.Trim(" \t".ToCharArray());
|
||||
GrantLSL.Add(uuid, true);
|
||||
|
@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
}
|
||||
|
||||
grant = myConfig.GetString("GrantCS","");
|
||||
if(grant.Length > 0) {
|
||||
if (grant.Length > 0) {
|
||||
foreach (string uuidl in grant.Split(',')) {
|
||||
string uuid = uuidl.Trim(" \t".ToCharArray());
|
||||
GrantCS.Add(uuid, true);
|
||||
|
@ -259,7 +259,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
}
|
||||
|
||||
grant = myConfig.GetString("GrantVB","");
|
||||
if(grant.Length > 0) {
|
||||
if (grant.Length > 0) {
|
||||
foreach (string uuidl in grant.Split(',')) {
|
||||
string uuid = uuidl.Trim(" \t".ToCharArray());
|
||||
GrantVB.Add(uuid, true);
|
||||
|
@ -267,7 +267,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
}
|
||||
|
||||
grant = myConfig.GetString("GrantJS","");
|
||||
if(grant.Length > 0) {
|
||||
if (grant.Length > 0) {
|
||||
foreach (string uuidl in grant.Split(',')) {
|
||||
string uuid = uuidl.Trim(" \t".ToCharArray());
|
||||
GrantJS.Add(uuid, true);
|
||||
|
@ -563,7 +563,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
}
|
||||
|
||||
// Group permissions
|
||||
if ( ( task.GroupID != UUID.Zero) && IsGroupMember(task.GroupID, user, 0) )
|
||||
if ((task.GroupID != UUID.Zero) && IsGroupMember(task.GroupID, user, 0))
|
||||
return objectGroupMask;
|
||||
|
||||
return objectEveryoneMask;
|
||||
|
@ -650,7 +650,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
}
|
||||
|
||||
// Group members should be able to edit group objects
|
||||
if ( (group.GroupID != UUID.Zero) && ((m_scene.GetSceneObjectPart(objId).GroupMask & (uint)PermissionMask.Modify) != 0) && IsGroupMember(group.GroupID, currentUser, 0) )
|
||||
if ((group.GroupID != UUID.Zero) && ((m_scene.GetSceneObjectPart(objId).GroupMask & (uint)PermissionMask.Modify) != 0) && IsGroupMember(group.GroupID, currentUser, 0))
|
||||
{
|
||||
// Return immediately, so that the administrator can shares group objects
|
||||
return true;
|
||||
|
@ -731,7 +731,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
permission = true;
|
||||
}
|
||||
|
||||
if( ( parcel.landData.GroupID != UUID.Zero) && IsGroupMember(parcel.landData.GroupID, user, groupPowers) )
|
||||
if ((parcel.landData.GroupID != UUID.Zero) && IsGroupMember(parcel.landData.GroupID, user, groupPowers))
|
||||
{
|
||||
permission = true;
|
||||
}
|
||||
|
@ -758,7 +758,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
permission = true;
|
||||
}
|
||||
|
||||
if( parcel.landData.IsGroupOwned && IsGroupMember(parcel.landData.GroupID, user, groupPowers) )
|
||||
if (parcel.landData.IsGroupOwned && IsGroupMember(parcel.landData.GroupID, user, groupPowers))
|
||||
{
|
||||
permission = true;
|
||||
}
|
||||
|
@ -982,7 +982,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
if (part.GroupID == UUID.Zero)
|
||||
return false;
|
||||
|
||||
if( !IsGroupMember(part.GroupID, user, 0) )
|
||||
if (!IsGroupMember(part.GroupID, user, 0))
|
||||
return false;
|
||||
|
||||
if ((part.GroupMask & (uint)PermissionMask.Modify) == 0)
|
||||
|
@ -1002,7 +1002,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
if (ti.GroupID == UUID.Zero)
|
||||
return false;
|
||||
|
||||
if( !IsGroupMember(ti.GroupID, user, 0) )
|
||||
if (!IsGroupMember(ti.GroupID, user, 0))
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1411,7 +1411,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
if (part.GroupID == UUID.Zero)
|
||||
return false;
|
||||
|
||||
if( !IsGroupMember(part.GroupID, user, 0) )
|
||||
if (!IsGroupMember(part.GroupID, user, 0))
|
||||
return false;
|
||||
|
||||
if ((part.GroupMask & (uint)PermissionMask.Modify) == 0)
|
||||
|
@ -1431,7 +1431,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
if (ti.GroupID == UUID.Zero)
|
||||
return false;
|
||||
|
||||
if( !IsGroupMember(ti.GroupID, user, 0) )
|
||||
if (!IsGroupMember(ti.GroupID, user, 0))
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1504,7 +1504,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
if (part.GroupID == UUID.Zero)
|
||||
return false;
|
||||
|
||||
if( !IsGroupMember(part.GroupID, user, 0) )
|
||||
if (!IsGroupMember(part.GroupID, user, 0))
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1521,7 +1521,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
if (ti.GroupID == UUID.Zero)
|
||||
return false;
|
||||
|
||||
if( !IsGroupMember(ti.GroupID, user, 0) )
|
||||
if (!IsGroupMember(ti.GroupID, user, 0))
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1744,24 +1744,24 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
|
||||
private bool CanCompileScript(UUID ownerUUID, int scriptType, Scene scene) {
|
||||
//m_log.DebugFormat("check if {0} is allowed to compile {1}", ownerUUID, scriptType);
|
||||
switch(scriptType) {
|
||||
switch (scriptType) {
|
||||
case 0:
|
||||
if(GrantLSL.Count == 0 || GrantLSL.ContainsKey(ownerUUID.ToString())) {
|
||||
if (GrantLSL.Count == 0 || GrantLSL.ContainsKey(ownerUUID.ToString())) {
|
||||
return(true);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if(GrantCS.Count == 0 || GrantCS.ContainsKey(ownerUUID.ToString())) {
|
||||
if (GrantCS.Count == 0 || GrantCS.ContainsKey(ownerUUID.ToString())) {
|
||||
return(true);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if(GrantVB.Count == 0 || GrantVB.ContainsKey(ownerUUID.ToString())) {
|
||||
if (GrantVB.Count == 0 || GrantVB.ContainsKey(ownerUUID.ToString())) {
|
||||
return(true);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if(GrantJS.Count == 0 || GrantJS.ContainsKey(ownerUUID.ToString())) {
|
||||
if (GrantJS.Count == 0 || GrantJS.ContainsKey(ownerUUID.ToString())) {
|
||||
return(true);
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -1526,14 +1526,14 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return;
|
||||
|
||||
if (part.OwnerID != remoteClient.AgentId)
|
||||
{
|
||||
// Group permissions
|
||||
if ( (part.GroupID == UUID.Zero) || (remoteClient.GetGroupPowers(part.GroupID) == 0) || ((part.GroupMask & (uint)PermissionMask.Modify) == 0) )
|
||||
return;
|
||||
} else {
|
||||
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
|
||||
return;
|
||||
}
|
||||
{
|
||||
// Group permissions
|
||||
if ((part.GroupID == UUID.Zero) || (remoteClient.GetGroupPowers(part.GroupID) == 0) || ((part.GroupMask & (uint)PermissionMask.Modify) == 0))
|
||||
return;
|
||||
} else {
|
||||
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Permissions.CanCreateObjectInventory(
|
||||
itemBase.InvType, part.UUID, remoteClient.AgentId))
|
||||
|
@ -1605,15 +1605,15 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
// Must own the object, and have modify rights
|
||||
if (srcPart.OwnerID != destPart.OwnerID)
|
||||
{
|
||||
// Group permissions
|
||||
if ( (destPart.GroupID == UUID.Zero) || (destPart.GroupID != srcPart.GroupID) ||
|
||||
((destPart.GroupMask & (uint)PermissionMask.Modify) == 0) )
|
||||
return;
|
||||
} else {
|
||||
if ((destPart.OwnerMask & (uint)PermissionMask.Modify) == 0)
|
||||
return;
|
||||
}
|
||||
{
|
||||
// Group permissions
|
||||
if ((destPart.GroupID == UUID.Zero) || (destPart.GroupID != srcPart.GroupID) ||
|
||||
((destPart.GroupMask & (uint)PermissionMask.Modify) == 0))
|
||||
return;
|
||||
} else {
|
||||
if ((destPart.OwnerMask & (uint)PermissionMask.Modify) == 0)
|
||||
return;
|
||||
}
|
||||
|
||||
if (destPart.ScriptAccessPin != pin)
|
||||
{
|
||||
|
|
|
@ -136,7 +136,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
m_AssetService = RequestModuleInterface<IAssetService>();
|
||||
|
||||
if( m_AssetService == null )
|
||||
if (m_AssetService == null)
|
||||
{
|
||||
throw new Exception("No IAssetService available.");
|
||||
}
|
||||
|
@ -1097,7 +1097,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
IMessageTransferModule tr = RequestModuleInterface<IMessageTransferModule>();
|
||||
if (tr != null)
|
||||
tr.SendInstantMessage(msg, delegate(bool success) {} );
|
||||
tr.SendInstantMessage(msg, delegate(bool success) {});
|
||||
}
|
||||
m_returns.Clear();
|
||||
}
|
||||
|
@ -1465,7 +1465,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
foreach (SceneObjectPart part in group.Children.Values)
|
||||
{
|
||||
if (part.IsJoint() && ((part.ObjectFlags&(uint)PrimFlags.Physics) != 0) )
|
||||
if (part.IsJoint() && ((part.ObjectFlags&(uint)PrimFlags.Physics) != 0))
|
||||
{
|
||||
PhysicsScene.RequestJointDeletion(part.Name); // FIXME: what if the name changed?
|
||||
}
|
||||
|
|
|
@ -342,12 +342,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
|
|||
throw new Exception(errtext);
|
||||
}
|
||||
|
||||
if(m_scriptEngine.World.Permissions.CanCompileScript(ownerUUID, (int)l) == false) {
|
||||
// Not allowed to compile to this language!
|
||||
string errtext = String.Empty;
|
||||
errtext += ownerUUID + " is not in list of allowed users for this scripting language. Script will not be executed!";
|
||||
throw new Exception(errtext);
|
||||
}
|
||||
if (m_scriptEngine.World.Permissions.CanCompileScript(ownerUUID, (int)l) == false) {
|
||||
// Not allowed to compile to this language!
|
||||
string errtext = String.Empty;
|
||||
errtext += ownerUUID + " is not in list of allowed users for this scripting language. Script will not be executed!";
|
||||
throw new Exception(errtext);
|
||||
}
|
||||
|
||||
string compileScript = Script;
|
||||
|
||||
|
|
|
@ -135,8 +135,8 @@ state another_state
|
|||
[Test]
|
||||
public void TestLoneIdent()
|
||||
{
|
||||
// A lone ident should be removed completely as it's an error in C#
|
||||
// (MONO at least).
|
||||
// A lone ident should be removed completely as it's an error in C#
|
||||
// (MONO at least).
|
||||
string input = @"default
|
||||
{
|
||||
touch_start(integer num_detected)
|
||||
|
@ -150,7 +150,7 @@ state another_state
|
|||
"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
|
||||
"\n {" +
|
||||
"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0);" +
|
||||
"\n ;" +
|
||||
"\n ;" +
|
||||
"\n }\n";
|
||||
|
||||
CSCodeGenerator cg = new CSCodeGenerator();
|
||||
|
|
Loading…
Reference in New Issue