Mantis#1411. Thank you kindly for Dataserver.cs and a patch
that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event0.6.0-stable
parent
c2925dcd40
commit
a84456c239
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@ -397,7 +397,10 @@ namespace OpenSim.Region.Communications.OGS1
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public RegionInfo RequestClosestRegion(string regionName)
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{
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// Don't use this method. It's only for SLURLS and Logins
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foreach (RegionInfo ri in m_remoteRegionInfoCache.Values)
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if(ri.RegionName == regionName)
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return ri;
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RegionInfo regionInfo = null;
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try
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{
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@ -438,7 +441,8 @@ namespace OpenSim.Region.Communications.OGS1
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regionInfo.RegionID = new LLUUID((string) responseData["region_UUID"]);
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regionInfo.RegionName = (string) responseData["region_name"];
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m_remoteRegionInfoCache.Add(regionInfo.RegionHandle, regionInfo);
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if(!m_remoteRegionInfoCache.ContainsKey(regionInfo.RegionHandle))
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m_remoteRegionInfoCache.Add(regionInfo.RegionHandle, regionInfo);
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}
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catch (WebException)
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{
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@ -2912,6 +2912,11 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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public RegionInfo RequestClosestRegion(string name)
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{
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return m_sceneGridService.RequestClosestRegion(name);
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}
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#endregion
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#region Script Engine
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@ -112,6 +112,11 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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public RegionInfo RequestClosestRegion(string name)
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{
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return m_commsProvider.GridService.RequestClosestRegion(name);
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}
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public void Close()
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{
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if (regionCommsHost != null)
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@ -1678,9 +1678,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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return m_LSL_Functions.llGetInventoryCreator(item);
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}
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public void llRequestSimulatorData(string simulator, int data)
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public string llRequestSimulatorData(string simulator, int data)
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{
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m_LSL_Functions.llRequestSimulatorData(simulator, data);
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return m_LSL_Functions.llRequestSimulatorData(simulator, data);
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}
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public void llForceMouselook(int mouselook)
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@ -5618,10 +5618,54 @@ namespace OpenSim.Region.ScriptEngine.Common
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wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg);
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}
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public void llRequestSimulatorData(string simulator, int data)
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public string llRequestSimulatorData(string simulator, int data)
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llRequestSimulatorData");
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string reply = String.Empty;
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RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator);
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switch(data)
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{
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case 5: // DATA_SIM_POS
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if(info == null)
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return LLUUID.Zero.ToString();
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reply = new LSL_Types.Vector3(
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info.RegionLocX * Constants.RegionSize,
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info.RegionLocY * Constants.RegionSize,
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0).ToString();
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break;
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case 6: // DATA_SIM_STATUS
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if(info != null)
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reply = "up"; // Duh!
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else
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reply = "unknown";
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break;
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case 7: // DATA_SIM_RATING
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if(info == null)
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return LLUUID.Zero.ToString();
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int access = (int)info.EstateSettings.simAccess;
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if(access == 21)
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reply = "MATURE";
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else if(access == 13)
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reply = "MATURE";
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else
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reply = "UNKNOWN";
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break;
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default:
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return LLUUID.Zero.ToString(); // Raise no event
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}
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LLUUID rq = LLUUID.Random();
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LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
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m_Dataserver.RegisterRequest(m_localID,
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m_itemID, rq.ToString());
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m_ScriptEngine.m_ASYNCLSLCommandManager.
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m_Dataserver.DataserverReply(rq.ToString(), reply);
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return tid.ToString();
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}
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public void llForceMouselook(int mouselook)
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@ -576,7 +576,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//wiki: llOwnerSay(string msg)
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void llOwnerSay(string msg);
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//wiki: key llRequestSimulatorData(string simulator, integer data)
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void llRequestSimulatorData(string simulator, int data);
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string llRequestSimulatorData(string simulator, int data);
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//wiki: llForceMouselook(integer mouselook)
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void llForceMouselook(int mouselook);
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//wiki: double llGetObjectMass(key id)
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@ -50,6 +50,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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public Listener m_Listener;
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public SensorRepeat m_SensorRepeat;
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public XmlRequest m_XmlRequest;
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public Dataserver m_Dataserver;
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public AsyncCommandManager(ScriptEngine _ScriptEngine)
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{
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@ -62,6 +63,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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m_Listener = new Listener(this);
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m_SensorRepeat = new SensorRepeat(this);
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m_XmlRequest = new XmlRequest(this);
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m_Dataserver = new Dataserver(this);
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StartThread();
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}
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@ -142,6 +144,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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m_Listener.CheckListeners();
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// Check Sensors
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m_SensorRepeat.CheckSenseRepeaterEvents();
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// Check dataserver
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m_Dataserver.ExpireRequests();
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}
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/// <summary>
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@ -171,6 +175,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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// Remove Sensors
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m_SensorRepeat.UnSetSenseRepeaterEvents(localID, itemID);
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// Remove queries
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m_Dataserver.RemoveEvents(localID, itemID);
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}
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@ -0,0 +1,126 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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public class Dataserver
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{
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public AsyncCommandManager m_CmdManager;
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private Dictionary<string, DataserverRequest> DataserverRequests =
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new Dictionary<string, DataserverRequest>();
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public Dataserver(AsyncCommandManager CmdManager)
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{
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m_CmdManager = CmdManager;
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}
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private class DataserverRequest
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{
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public uint localID;
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public LLUUID itemID;
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public LLUUID ID;
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public string handle;
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public DateTime startTime;
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}
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public LLUUID RegisterRequest(uint localID, LLUUID itemID,
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string identifier)
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{
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lock(DataserverRequests)
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{
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if(DataserverRequests.ContainsKey(identifier))
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return LLUUID.Zero;
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DataserverRequest ds = new DataserverRequest();
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ds.localID = localID;
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ds.itemID = itemID;
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ds.ID = LLUUID.Random();
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ds.handle = identifier;
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ds.startTime = DateTime.Now;
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DataserverRequests[identifier]=ds;
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return ds.ID;
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}
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}
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public void DataserverReply(string identifier, string reply)
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{
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DataserverRequest ds;
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lock(DataserverRequests)
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{
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if(!DataserverRequests.ContainsKey(identifier))
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return;
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ds=DataserverRequests[identifier];
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DataserverRequests.Remove(identifier);
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}
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m_CmdManager.m_ScriptEngine.m_EventQueueManager.AddToObjectQueue(
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ds.localID, "dataserver", EventQueueManager.llDetectNull,
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new Object[] { new LSL_Types.LSLString(ds.ID.ToString()),
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new LSL_Types.LSLString(reply)});
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}
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public void RemoveEvents(uint localID, LLUUID itemID)
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{
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lock(DataserverRequests)
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{
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foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
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{
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if(ds.itemID == itemID)
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DataserverRequests.Remove(ds.handle);
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}
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}
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}
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public void ExpireRequests()
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{
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lock(DataserverRequests)
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{
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foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
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{
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if(ds.startTime > DateTime.Now.AddSeconds(30))
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DataserverRequests.Remove(ds.handle);
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}
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}
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}
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}
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}
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