minor: Make WORLD MAP category log lines consistent
parent
3bd134474b
commit
a85741ac37
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@ -730,7 +730,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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{
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if (Environment.TickCount > (m_blacklistedregions[regionhandle] + blacklistTimeout))
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{
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m_log.DebugFormat("[WORLDMAP]: Unblock blacklisted region {0}", regionhandle);
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m_log.DebugFormat("[WORLD MAP]: Unblock blacklisted region {0}", regionhandle);
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m_blacklistedregions.Remove(regionhandle);
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}
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@ -781,7 +781,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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{
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if (Environment.TickCount > (m_blacklistedurls[httpserver] + blacklistTimeout))
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{
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m_log.DebugFormat("[WORLDMAP]: Unblock blacklisted URL {0}", httpserver);
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m_log.DebugFormat("[WORLD MAP]: Unblock blacklisted URL {0}", httpserver);
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m_blacklistedurls.Remove(httpserver);
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}
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@ -1343,7 +1343,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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if (terrain == null)
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return;
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m_log.DebugFormat("[WORLDMAP]: Generating map image for {0}", m_scene.RegionInfo.RegionName);
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m_log.DebugFormat("[WORLD MAP]: Generating map image for {0}", m_scene.RegionInfo.RegionName);
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byte[] data = terrain.WriteJpeg2000Image();
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if (data == null)
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@ -1365,7 +1365,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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asset.Flags = AssetFlags.Maptile;
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// Store the new one
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m_log.DebugFormat("[WORLDMAP]: Storing map tile {0} for {1}", asset.ID, m_scene.RegionInfo.RegionName);
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m_log.DebugFormat("[WORLD MAP]: Storing map tile {0} for {1}", asset.ID, m_scene.RegionInfo.RegionName);
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m_scene.AssetService.Store(asset);
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