Turn RestClient.Request() logging down the debug and comment out for now.
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8ae5ab809f
commit
a8860d79d8
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@ -382,16 +382,16 @@ namespace OpenSim.Framework.Communications
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if (auth != null)
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auth.AddAuthorization(_request.Headers);
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m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength);
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m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri());
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// m_log.DebugFormat("[REST]: Request Length {0}", _request.ContentLength);
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// m_log.DebugFormat("[REST]: Sending Web Request {0}", buildUri());
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src.Seek(0, SeekOrigin.Begin);
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m_log.Info("[REST]: Seek is ok");
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// m_log.Debug("[REST]: Seek is ok");
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Stream dst = _request.GetRequestStream();
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m_log.Info("[REST]: GetRequestStream is ok");
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// m_log.Debug("[REST]: GetRequestStream is ok");
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byte[] buf = new byte[1024];
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int length = src.Read(buf, 0, 1024);
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m_log.Info("[REST]: First Read is ok");
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// m_log.Debug("[REST]: First Read is ok");
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while (length > 0)
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{
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dst.Write(buf, 0, length);
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