diff --git a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs index 43f46d10c2..5cfba39452 100644 --- a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs +++ b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs @@ -346,8 +346,8 @@ namespace OpenSim.Region.Framework.Scenes m_group.RootPart.Velocity = Vector3.Zero; m_group.RootPart.AngularVelocity = Vector3.Zero; -// m_group.SendGroupRootTerseUpdate(); - m_group.RootPart.ScheduleTerseUpdate(); + m_group.SendGroupRootTerseUpdate(); +// m_group.RootPart.ScheduleTerseUpdate(); m_frames.Clear(); } @@ -358,8 +358,8 @@ namespace OpenSim.Region.Framework.Scenes m_group.RootPart.Velocity = Vector3.Zero; m_group.RootPart.AngularVelocity = Vector3.Zero; -// m_group.SendGroupRootTerseUpdate(); - m_group.RootPart.ScheduleTerseUpdate(); + m_group.SendGroupRootTerseUpdate(); +// m_group.RootPart.ScheduleTerseUpdate(); } @@ -491,8 +491,8 @@ namespace OpenSim.Region.Framework.Scenes if (m_group.RootPart.Velocity != Vector3.Zero) { m_group.RootPart.Velocity = Vector3.Zero; -// m_group.SendGroupRootTerseUpdate(); - m_group.RootPart.ScheduleTerseUpdate(); + m_group.SendGroupRootTerseUpdate(); +// m_group.RootPart.ScheduleTerseUpdate(); } m_inOnTimer = false; @@ -629,8 +629,8 @@ namespace OpenSim.Region.Framework.Scenes } if (update) -// m_group.SendGroupRootTerseUpdate(); - m_group.RootPart.ScheduleTerseUpdate(); + m_group.SendGroupRootTerseUpdate(); +// m_group.RootPart.ScheduleTerseUpdate(); } @@ -681,8 +681,8 @@ namespace OpenSim.Region.Framework.Scenes if (m_group.RootPart.Velocity != Vector3.Zero) { m_group.RootPart.Velocity = Vector3.Zero; -// m_group.SendGroupRootTerseUpdate(); - m_group.RootPart.ScheduleTerseUpdate(); + m_group.SendGroupRootTerseUpdate(); +// m_group.RootPart.ScheduleTerseUpdate(); } } @@ -693,8 +693,8 @@ namespace OpenSim.Region.Framework.Scenes if (m_group != null) { m_group.RootPart.Velocity = Vector3.Zero; -// m_group.SendGroupRootTerseUpdate(); - m_group.RootPart.ScheduleTerseUpdate(); + m_group.SendGroupRootTerseUpdate(); +// m_group.RootPart.ScheduleTerseUpdate(); if (m_running && m_timer != null) {