From a918c8df97572e49eea7155099feea6e4f207264 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Fri, 10 Dec 2010 03:46:16 +0000 Subject: [PATCH] fix the minimap sitting avatar location bug a sitting avatar should have it's offset position added to the scene object, not its absolute position --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 032c859b6b..78e5da3afc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -215,7 +215,7 @@ namespace OpenSim.Region.Framework.Scenes SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID); if (sop != null) { - coarseLocations.Add(sop.AbsolutePosition + sp.AbsolutePosition); + coarseLocations.Add(sop.AbsolutePosition + sp.OffsetPosition); avatarUUIDs.Add(sp.UUID); } else