* Replaced usage of ClientView with IClientAPI

* Some propertification and hideousness of fields.
afrisby
lbsa71 2007-09-18 09:59:33 +00:00
parent ffb4f97a66
commit a963b3057b
9 changed files with 78 additions and 64 deletions

View File

@ -241,5 +241,7 @@ namespace OpenSim.Framework.Interfaces
void SendViewerTime(int phase);
void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID);
void SetDebug(int newDebug);
void InPacket(Packet NewPack);
void ConnectionClosed();
}
}

View File

@ -167,6 +167,14 @@ namespace OpenSim.Framework
public void SendViewerTime(int phase) { }
public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID) { }
public void SetDebug(int newDebug) { }
public void InPacket(Packet NewPack)
{
}
public void ConnectionClosed()
{
}
}
}

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@ -124,19 +124,12 @@ namespace OpenSim.Region.ClientStack
/// <summary>
///
/// </summary>
private LLUUID m_agentId;
public LLUUID AgentId
{
get
{
return this.AgentID;
}
}
public LLUUID SessionId
{
get
{
return this.SessionID;
return m_agentId;
}
}
@ -212,8 +205,8 @@ namespace OpenSim.Region.ClientStack
public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look)
{
AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
mov.AgentData.SessionID = this.SessionID;
mov.AgentData.AgentID = this.AgentID;
mov.AgentData.SessionID = this.m_sessionId;
mov.AgentData.AgentID = this.AgentId;
mov.Data.RegionHandle = regInfo.RegionHandle;
mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this
@ -377,7 +370,7 @@ namespace OpenSim.Region.ClientStack
{
AgentCircuitData agentData = new AgentCircuitData();
agentData.AgentID = this.AgentId;
agentData.SessionID = this.SessionID;
agentData.SessionID = this.m_sessionId;
agentData.SecureSessionID = this.SecureSessionID;
agentData.circuitcode = this.CircuitCode;
agentData.child = false;
@ -393,8 +386,8 @@ namespace OpenSim.Region.ClientStack
CrossedRegionPacket newSimPack = new CrossedRegionPacket();
newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
newSimPack.AgentData.AgentID = this.AgentID;
newSimPack.AgentData.SessionID = this.SessionID;
newSimPack.AgentData.AgentID = this.AgentId;
newSimPack.AgentData.SessionID = this.m_sessionId;
newSimPack.Info = new CrossedRegionPacket.InfoBlock();
newSimPack.Info.Position = pos;
newSimPack.Info.LookAt = look; // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
@ -415,7 +408,7 @@ namespace OpenSim.Region.ClientStack
public void SendMapBlock(List<MapBlockData> mapBlocks)
{
MapBlockReplyPacket mapReply = new MapBlockReplyPacket();
mapReply.AgentData.AgentID = this.AgentID;
mapReply.AgentData.AgentID = this.AgentId;
mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count];
mapReply.AgentData.Flags = 0;
@ -437,7 +430,7 @@ namespace OpenSim.Region.ClientStack
public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags)
{
TeleportLocalPacket tpLocal = new TeleportLocalPacket();
tpLocal.Info.AgentID = this.AgentID;
tpLocal.Info.AgentID = this.AgentId;
tpLocal.Info.TeleportFlags = flags;
tpLocal.Info.LocationID = 2;
tpLocal.Info.LookAt = lookAt;
@ -448,7 +441,7 @@ namespace OpenSim.Region.ClientStack
public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags, string capsURL)
{
TeleportFinishPacket teleport = new TeleportFinishPacket();
teleport.Info.AgentID = this.AgentID;
teleport.Info.AgentID = this.AgentId;
teleport.Info.RegionHandle = regionHandle;
teleport.Info.SimAccess = simAccess;
@ -475,8 +468,8 @@ namespace OpenSim.Region.ClientStack
public void SendTeleportCancel()
{
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
tpCancel.Info.SessionID = this.SessionID;
tpCancel.Info.AgentID = this.AgentID;
tpCancel.Info.SessionID = this.m_sessionId;
tpCancel.Info.AgentID = this.AgentId;
OutPacket(tpCancel);
}
@ -494,7 +487,7 @@ namespace OpenSim.Region.ClientStack
public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance)
{
MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket();
money.MoneyData.AgentID = this.AgentID;
money.MoneyData.AgentID = this.AgentId;
money.MoneyData.TransactionID = transaction;
money.MoneyData.TransactionSuccess = success;
money.MoneyData.Description = description;
@ -641,7 +634,7 @@ namespace OpenSim.Region.ClientStack
Encoding enc = Encoding.ASCII;
uint FULL_MASK_PERMISSIONS = 2147483647;
UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket();
InventoryReply.AgentData.AgentID = this.AgentID;
InventoryReply.AgentData.AgentID = this.AgentId;
InventoryReply.AgentData.SimApproved = true;
InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1];
InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock();
@ -672,8 +665,8 @@ namespace OpenSim.Region.ClientStack
public void SendRemoveInventoryItem(LLUUID itemID)
{
RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket();
remove.AgentData.AgentID = this.AgentID;
remove.AgentData.SessionID = this.SessionID;
remove.AgentData.AgentID = this.AgentId;
remove.AgentData.SessionID = this.m_sessionId;
remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1];
remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock();
remove.InventoryData[0].ItemID = itemID;
@ -718,7 +711,7 @@ namespace OpenSim.Region.ClientStack
public void SendAgentAlertMessage(string message, bool modal)
{
AgentAlertMessagePacket alertPack = new AgentAlertMessagePacket();
alertPack.AgentData.AgentID = this.AgentID;
alertPack.AgentData.AgentID = this.AgentId;
alertPack.AlertData.Message = Helpers.StringToField(message);
alertPack.AlertData.Modal = modal;
OutPacket(alertPack);
@ -799,7 +792,7 @@ namespace OpenSim.Region.ClientStack
public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID)
{
AvatarPropertiesReplyPacket avatarReply = new AvatarPropertiesReplyPacket();
avatarReply.AgentData.AgentID = this.AgentID;
avatarReply.AgentData.AgentID = this.AgentId;
avatarReply.AgentData.AvatarID = avatarID;
avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText);
avatarReply.PropertiesData.BornOn = Helpers.StringToField(bornOn);
@ -823,9 +816,9 @@ namespace OpenSim.Region.ClientStack
public void SendWearables(AvatarWearable[] wearables)
{
AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
aw.AgentData.AgentID = this.AgentID;
aw.AgentData.AgentID = this.AgentId;
aw.AgentData.SerialNum = 0;
aw.AgentData.SessionID = this.SessionID;
aw.AgentData.SessionID = this.m_sessionId;
aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
AgentWearablesUpdatePacket.WearableDataBlock awb;
@ -968,8 +961,8 @@ namespace OpenSim.Region.ClientStack
public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint)
{
ObjectAttachPacket attach = new ObjectAttachPacket();
attach.AgentData.AgentID = this.AgentID;
attach.AgentData.SessionID = this.SessionID;
attach.AgentData.AgentID = this.AgentId;
attach.AgentData.SessionID = this.m_sessionId;
attach.AgentData.AttachmentPoint = attachPoint;
attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1];
attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock();
@ -1284,7 +1277,7 @@ namespace OpenSim.Region.ClientStack
objdata.ID = 8880000;
objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0");
LLVector3 pos2 = new LLVector3(100f, 100f, 23f);
//objdata.FullID=user.AgentID;
//objdata.FullID=user.AgentId;
byte[] pb = pos.GetBytes();
Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length);

View File

@ -28,6 +28,7 @@
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
namespace OpenSim.Region.ClientStack
{
@ -40,13 +41,13 @@ namespace OpenSim.Region.ClientStack
this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate);
}
protected virtual bool Logout(ClientView simClient, Packet packet)
protected virtual bool Logout(IClientAPI simClient, Packet packet)
{
MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request");
//send reply to let the client logout
LogoutReplyPacket logReply = new LogoutReplyPacket();
logReply.AgentData.AgentID = this.AgentID;
logReply.AgentData.SessionID = this.SessionID;
logReply.AgentData.AgentID = this.AgentId;
logReply.AgentData.SessionID = this.m_sessionId;
logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1];
logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock();
logReply.InventoryData[0].ItemID = LLUUID.Zero;
@ -56,13 +57,13 @@ namespace OpenSim.Region.ClientStack
return true;
}
protected bool AgentTextureCached(ClientView simclient, Packet packet)
protected bool AgentTextureCached(IClientAPI simclient, Packet packet)
{
//System.Console.WriteLine("texture cached: " + packet.ToString());
AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet;
AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket();
cachedresp.AgentData.AgentID = this.AgentID;
cachedresp.AgentData.SessionID = this.SessionID;
cachedresp.AgentData.AgentID = this.AgentId;
cachedresp.AgentData.SessionID = this.m_sessionId;
cachedresp.AgentData.SerialNum = this.cachedtextureserial;
this.cachedtextureserial++;
cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length];
@ -77,7 +78,7 @@ namespace OpenSim.Region.ClientStack
return true;
}
protected bool MultipleObjUpdate(ClientView simClient, Packet packet)
protected bool MultipleObjUpdate(IClientAPI simClient, Packet packet)
{
MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet;
// System.Console.WriteLine("new multi update packet " + multipleupdate.ToString());
@ -197,7 +198,7 @@ namespace OpenSim.Region.ClientStack
//should be getting the map layer from the grid server
//send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area)
MapLayerReplyPacket mapReply = new MapLayerReplyPacket();
mapReply.AgentData.AgentID = this.AgentID;
mapReply.AgentData.AgentID = this.AgentId;
mapReply.AgentData.Flags = 0;
mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1];
mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock();
@ -214,7 +215,7 @@ namespace OpenSim.Region.ClientStack
/*
IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY);
MapBlockReplyPacket mbReply = new MapBlockReplyPacket();
mbReply.AgentData.AgentID = this.AgentID;
mbReply.AgentData.AgentId = this.AgentId;
int len;
if (simMapProfiles == null)
len = 0;

View File

@ -33,6 +33,7 @@ using libsecondlife.Packets;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Interfaces;
namespace OpenSim.Region.ClientStack
{
@ -76,12 +77,12 @@ namespace OpenSim.Region.ClientStack
{
case PacketType.ViewerEffect:
ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
foreach (ClientView client in m_clientThreads.Values)
foreach (IClientAPI client in m_clientThreads.Values)
{
if (client.AgentID != this.AgentID)
if (client.AgentId != this.AgentId)
{
viewer.AgentData.AgentID = client.AgentID;
viewer.AgentData.SessionID = client.SessionID;
viewer.AgentData.AgentID = client.AgentId;
viewer.AgentData.SessionID = client.SessionId;
client.OutPacket(viewer);
}
}
@ -106,7 +107,7 @@ namespace OpenSim.Region.ClientStack
byte[] message = inchatpack.ChatData.Message;
byte type = inchatpack.ChatData.Type;
LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos;
LLUUID fromAgentID = AgentID;
LLUUID fromAgentID = AgentId;
int channel = inchatpack.ChatData.Channel;

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@ -45,7 +45,7 @@ using Timer = System.Timers.Timer;
namespace OpenSim.Region.ClientStack
{
public delegate bool PacketMethod(ClientView simClient, Packet packet);
public delegate bool PacketMethod(IClientAPI simClient, Packet packet);
/// <summary>
/// Handles new client connections
@ -58,8 +58,7 @@ namespace OpenSim.Region.ClientStack
protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance
public LLUUID AgentID;
public LLUUID SessionID;
private LLUUID m_sessionId;
public LLUUID SecureSessionID = LLUUID.Zero;
public string firstName;
public string lastName;
@ -72,7 +71,7 @@ namespace OpenSim.Region.ClientStack
private LLUUID newAssetFolder = LLUUID.Zero;
private int debug = 0;
protected IScene m_scene;
private Dictionary<uint, ClientView> m_clientThreads;
private Dictionary<uint, IClientAPI> m_clientThreads;
private AssetCache m_assetCache;
// private InventoryCache m_inventoryCache;
private int cachedtextureserial = 0;
@ -84,7 +83,7 @@ namespace OpenSim.Region.ClientStack
private int probesWithNoIngressPackets = 0;
private int lastPacketsReceived = 0;
public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, IClientAPI> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
{
m_moneyBalance = 1000;
@ -116,6 +115,11 @@ namespace OpenSim.Region.ClientStack
ClientThread.Start();
}
public LLUUID SessionId
{
get { return m_sessionId; }
}
public void SetDebug(int newDebug)
{
debug = newDebug;
@ -285,7 +289,7 @@ namespace OpenSim.Region.ClientStack
protected virtual void AuthUser()
{
// AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
// AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.m_sessionId, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
if (!sessionInfo.Authorised)
{
@ -297,8 +301,8 @@ namespace OpenSim.Region.ClientStack
{
MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
//session is authorised
this.AgentID = cirpack.CircuitCode.ID;
this.SessionID = cirpack.CircuitCode.SessionID;
m_agentId = cirpack.CircuitCode.ID;
this.m_sessionId = cirpack.CircuitCode.SessionID;
this.CircuitCode = cirpack.CircuitCode.Code;
this.firstName = sessionInfo.LoginInfo.First;
this.lastName = sessionInfo.LoginInfo.Last;

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@ -40,7 +40,7 @@ namespace OpenSim.Region.ClientStack
{
private ClientStackNetworkHandler _networkHandler;
private IScene _localScene;
public Dictionary<uint, ClientView> ClientThreads = new Dictionary<uint, ClientView>();
public Dictionary<uint, IClientAPI> ClientThreads = new Dictionary<uint, IClientAPI>();
private ClientManager m_clientManager = new ClientManager();
public ClientManager ClientManager
{
@ -106,7 +106,7 @@ namespace OpenSim.Region.ClientStack
/// </summary>
/// <param name="packet"></param>
/// <param name="simClient"></param>
public virtual void SendPacketToAllExcept(Packet packet, ClientView simClient)
public virtual void SendPacketToAllExcept(Packet packet, IClientAPI simClient)
{
}
@ -129,7 +129,7 @@ namespace OpenSim.Region.ClientStack
}
protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, IClientAPI> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
{
return new ClientView(remoteEP, initialcirpack, clientThreads, scene, assetCache, packServer, authenSessions );
}
@ -145,7 +145,7 @@ namespace OpenSim.Region.ClientStack
/// <returns></returns>
public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, AgentCircuitManager authenticateSessionsClass)
{
ClientView newuser =
IClientAPI newuser =
CreateNewClient(epSender, useCircuit, ClientThreads, _localScene, assetCache, this,
authenticateSessionsClass);

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@ -1,16 +1,11 @@
using System.Collections.Generic;
using System.Net;
using System.Timers;
using System;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Data;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Data;
using OpenSim.Framework.Utilities;
using OpenSim.Region.Environment.Scenes;
@ -228,5 +223,13 @@ namespace SimpleApp
public void SendViewerTime(int phase) { }
public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID) { }
public void SetDebug(int newDebug) { }
public void InPacket(Packet NewPack)
{
}
public void ConnectionClosed()
{
}
}
}

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@ -284,8 +284,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
long before;
before = GC.GetTotalMemory(true);
#endif
LSL_BaseClass CompiledScript;
CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource);
LSL_BaseClass CompiledScript;
CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource);
#if DEBUG
Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before);
#endif