add a bunch of properties for User Appearance
parent
b2077b81eb
commit
a9aee0162a
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@ -76,6 +76,110 @@ namespace OpenSim.Framework
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}
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}
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public LLUUID BodyItem {
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get { return wearables[BODY].ItemID; }
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set { wearables[BODY].ItemID = value; }
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}
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public LLUUID BodyAsset {
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get { return wearables[BODY].AssetID; }
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set { wearables[BODY].AssetID = value; }
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}
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public LLUUID SkinItem {
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get { return wearables[SKIN].ItemID; }
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set { wearables[SKIN].ItemID = value; }
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}
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public LLUUID SkinAsset {
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get { return wearables[SKIN].AssetID; }
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set { wearables[SKIN].AssetID = value; }
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}
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public LLUUID HairItem {
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get { return wearables[HAIR].ItemID; }
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set { wearables[HAIR].ItemID = value; }
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}
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public LLUUID HairAsset {
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get { return wearables[HAIR].AssetID; }
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set { wearables[HAIR].AssetID = value; }
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}
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public LLUUID EyesItem {
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get { return wearables[EYES].ItemID; }
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set { wearables[EYES].ItemID = value; }
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}
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public LLUUID EyesAsset {
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get { return wearables[EYES].AssetID; }
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set { wearables[EYES].AssetID = value; }
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}
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public LLUUID ShirtItem {
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get { return wearables[SHIRT].ItemID; }
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set { wearables[SHIRT].ItemID = value; }
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}
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public LLUUID ShirtAsset {
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get { return wearables[SHIRT].AssetID; }
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set { wearables[SHIRT].AssetID = value; }
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}
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public LLUUID PantsItem {
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get { return wearables[PANTS].ItemID; }
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set { wearables[PANTS].ItemID = value; }
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}
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public LLUUID PantsAsset {
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get { return wearables[BODY].AssetID; }
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set { wearables[BODY].AssetID = value; }
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}
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public LLUUID ShoesItem {
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get { return wearables[SHOES].ItemID; }
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set { wearables[SHOES].ItemID = value; }
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}
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public LLUUID ShoesAsset {
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get { return wearables[SHOES].AssetID; }
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set { wearables[SHOES].AssetID = value; }
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}
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public LLUUID SocksItem {
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get { return wearables[SOCKS].ItemID; }
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set { wearables[SOCKS].ItemID = value; }
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}
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public LLUUID SocksAsset {
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get { return wearables[SOCKS].AssetID; }
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set { wearables[SOCKS].AssetID = value; }
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}
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public LLUUID JacketItem {
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get { return wearables[JACKET].ItemID; }
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set { wearables[JACKET].ItemID = value; }
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}
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public LLUUID JacketAsset {
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get { return wearables[JACKET].AssetID; }
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set { wearables[JACKET].AssetID = value; }
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}
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public LLUUID GlovesItem {
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get { return wearables[GLOVES].ItemID; }
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set { wearables[GLOVES].ItemID = value; }
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}
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public LLUUID GlovesAsset {
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get { return wearables[GLOVES].AssetID; }
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set { wearables[GLOVES].AssetID = value; }
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}
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public LLUUID UnderShirtItem {
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get { return wearables[UNDERSHIRT].ItemID; }
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set { wearables[UNDERSHIRT].ItemID = value; }
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}
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public LLUUID UnderShirtAsset {
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get { return wearables[UNDERSHIRT].AssetID; }
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set { wearables[UNDERSHIRT].AssetID = value; }
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}
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public LLUUID UnderPantsItem {
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get { return wearables[UNDERPANTS].ItemID; }
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set { wearables[UNDERPANTS].ItemID = value; }
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}
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public LLUUID UnderPantsAsset {
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get { return wearables[UNDERPANTS].AssetID; }
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set { wearables[UNDERPANTS].AssetID = value; }
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}
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public LLUUID SkirtItem {
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get { return wearables[SKIRT].ItemID; }
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set { wearables[SKIRT].ItemID = value; }
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}
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public LLUUID SkirtAsset {
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get { return wearables[SKIRT].AssetID; }
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set { wearables[SKIRT].AssetID = value; }
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}
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public void SetDefaultWearables()
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{
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