improve and tidy up some config file comments
parent
03feb50a72
commit
a9b7487fcb
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@ -78,20 +78,19 @@
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; DrawPrimOnMapTile = true
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; DrawPrimOnMapTile = true
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;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256
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;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256
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;; Maximum size for non-physical prims
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;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
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; NonPhysicalPrimMax = 256
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; NonPhysicalPrimMax = 256
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;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10
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;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10
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;; Maximum size where a prim can be physical
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;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file.
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; PhysicalPrimMax = 10
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; PhysicalPrimMax = 10
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;; Prevent the creation, import and rez of prims that exceed the
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;; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
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;; maximum size.
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;; This can be overriden in the region config file.
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; ClampPrimSize = false
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; ClampPrimSize = false
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;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} false
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;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} false
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;; Allow scripts to cross region boundaries. These are recompiled on the
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;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded.
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;; new region.
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; AllowScriptCrossing = false
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; AllowScriptCrossing = false
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;# {TrustBinaries} {AllowScriptCrossing:true} {Accept compiled binary script code? (DANGEROUS!)} {true false} false
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;# {TrustBinaries} {AllowScriptCrossing:true} {Accept compiled binary script code? (DANGEROUS!)} {true false} false
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@ -14,10 +14,13 @@
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; Place to create a PID file
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; Place to create a PID file
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; PIDFile = "/tmp/my.pid"
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; PIDFile = "/tmp/my.pid"
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; Console commands run at startup
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startup_console_commands_file = "startup_commands.txt"
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startup_console_commands_file = "startup_commands.txt"
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; Console commands run on shutdown
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shutdown_console_commands_file = "shutdown_commands.txt"
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shutdown_console_commands_file = "shutdown_commands.txt"
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; To run a script every few minutes, set the script filename here
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; Console commands run every 20 minutes
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; timer_Script = "filename"
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; timer_Script = "filename"
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; ##
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; ##
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@ -70,12 +73,17 @@
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; Use terrain texture for maptiles if true, use shaded green if false
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; Use terrain texture for maptiles if true, use shaded green if false
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TextureOnMapTile = false
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TextureOnMapTile = false
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; Maximum total size, and maximum size where a prim can be physical
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; Maximum size of non physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
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NonPhysicalPrimMax = 256
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NonPhysicalPrimMax = 256
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PhysicalPrimMax = 10 ; (I think this was moved to the Regions.ini!)
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; Maximum size of physical prims. Affects resizing of existing prims. This can be overriden in the region config file.
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PhysicalPrimMax = 10
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; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
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; This can be overriden in the region config file.
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ClampPrimSize = false
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ClampPrimSize = false
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; Allow scripts to cross region boundaries. These are recompiled on the new region.
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; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded.
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AllowScriptCrossing = false
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AllowScriptCrossing = false
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; Allow compiled script binary code to cross region boundaries.
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; Allow compiled script binary code to cross region boundaries.
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@ -94,7 +102,7 @@
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; neighbors on each side for a total of 49 regions in view. Warning, unless
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; neighbors on each side for a total of 49 regions in view. Warning, unless
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; all the regions have the same drawdistance, you will end up with strange
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; all the regions have the same drawdistance, you will end up with strange
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; effects because the agents that get closed may be inconsistent.
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; effects because the agents that get closed may be inconsistent.
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; DefaultDrawDistance = 255.0
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DefaultDrawDistance = 255.0
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; If you have only one region in an instance, or to avoid the many bugs
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; If you have only one region in an instance, or to avoid the many bugs
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; that you can trigger in modules by restarting a region, set this to
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; that you can trigger in modules by restarting a region, set this to
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@ -102,7 +110,7 @@
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; This is meant to be used on systems where some external system like
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; This is meant to be used on systems where some external system like
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; Monit will restart any instance that exits, thereby making the shutdown
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; Monit will restart any instance that exits, thereby making the shutdown
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; into a restart.
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; into a restart.
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;InworldRestartShutsDown = false
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InworldRestartShutsDown = false
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; ##
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; ##
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; ## PRIM STORAGE
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; ## PRIM STORAGE
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@ -227,7 +235,6 @@
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; If enabled, enableFlySlow will change the primary fly state to
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; If enabled, enableFlySlow will change the primary fly state to
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; FLYSLOW, and the "always run" state will be the regular fly.
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; FLYSLOW, and the "always run" state will be the regular fly.
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enableflyslow = false
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enableflyslow = false
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; PreJump is an additional animation state, but it probably
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; PreJump is an additional animation state, but it probably
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@ -236,7 +243,6 @@
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; This is commented so it will come on automatically once it's
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; This is commented so it will come on automatically once it's
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; supported.
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; supported.
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; enableprejump = true
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; enableprejump = true
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; Simulator Stats URI
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; Simulator Stats URI
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@ -265,6 +271,7 @@
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DelayBeforeAppearanceSave = 5
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DelayBeforeAppearanceSave = 5
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DelayBeforeAppearanceSend = 2
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DelayBeforeAppearanceSend = 2
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[SMTP]
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[SMTP]
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enabled=false
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enabled=false
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