Merge branch 'master' into httptests
commit
a9befe1c62
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@ -368,47 +368,49 @@ namespace OpenSim.Framework
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return Utils.UIntsToLong(X, Y);
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}
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// Regions are identified with a 'handle' made up of its region coordinates packed into a ulong.
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// Several places rely on the ability to extract a region's location from its handle.
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// Note the location is in 'world coordinates' (see below).
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// Region handles are based on the lowest coordinate of the region so trim the passed x,y to be the regions 0,0.
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// Regions are identified with a 'handle' made up of its world coordinates packed into a ulong.
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// Region handles are based on the coordinate of the region corner with lower X and Y
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// var regions need more work than this to get that right corner from a generic world position
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// this corner must be on a grid point
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public static ulong RegionWorldLocToHandle(uint X, uint Y)
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{
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return Utils.UIntsToLong(X, Y);
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ulong handle = X & 0xffffff00; // make sure it matchs grid coord points.
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handle <<= 32; // to higher half
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handle |= (Y & 0xffffff00);
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return handle;
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}
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public static ulong RegionLocToHandle(uint X, uint Y)
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public static ulong RegionGridLocToHandle(uint X, uint Y)
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{
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return Utils.UIntsToLong(Util.RegionToWorldLoc(X), Util.RegionToWorldLoc(Y));
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ulong handle = X << 40; // shift to higher half and mult by 256)
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handle |= (Y << 8); // mult by 256)
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return handle;
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}
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public static void RegionHandleToWorldLoc(ulong handle, out uint X, out uint Y)
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{
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X = (uint)(handle >> 32);
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Y = (uint)(handle & (ulong)uint.MaxValue);
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Y = (uint)(handle & 0xfffffffful);
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}
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public static void RegionHandleToRegionLoc(ulong handle, out uint X, out uint Y)
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{
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uint worldX, worldY;
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RegionHandleToWorldLoc(handle, out worldX, out worldY);
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X = WorldToRegionLoc(worldX);
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Y = WorldToRegionLoc(worldY);
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X = (uint)(handle >> 40) & 0x00ffffffu; // bring from higher half, divide by 256 and clean
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Y = (uint)(handle >> 8) & 0x00ffffffu; // divide by 256 and clean
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// if you trust the uint cast then the clean can be removed.
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}
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// A region location can be 'world coordinates' (meters from zero) or 'region coordinates'
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// (number of regions from zero). This measurement of regions relies on the legacy 256 region size.
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// These routines exist to make what is being converted explicit so the next person knows what was meant.
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// Convert a region's 'world coordinate' to its 'region coordinate'.
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// A region location can be 'world coordinates' (meters) or 'region grid coordinates'
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// grid coordinates have a fixed step of 256m as defined by viewers
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public static uint WorldToRegionLoc(uint worldCoord)
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{
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return worldCoord / Constants.RegionSize;
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return worldCoord >> 8;
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}
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// Convert a region's 'region coordinate' to its 'world coordinate'.
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// Convert a region's 'region grid coordinate' to its 'world coordinate'.
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public static uint RegionToWorldLoc(uint regionCoord)
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{
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return regionCoord * Constants.RegionSize;
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return regionCoord << 8;
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}
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public static T Clamp<T>(T x, T min, T max)
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@ -1303,7 +1305,7 @@ namespace OpenSim.Framework
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[UTILS]: Exception copying configuration file {0} to {1}: {2}", exampleConfigFile, configFile, e.Message);
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m_log.WarnFormat("[UTILS]: Exception copying configuration file {0} to {1}: {2}", configFile, exampleConfigFile, e.Message);
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return false;
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}
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}
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|
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@ -1537,8 +1537,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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public ScenePresence CrossAsync(ScenePresence agent, bool isFlying)
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{
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uint x;
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uint y;
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Vector3 newpos;
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EntityTransferContext ctx = new EntityTransferContext();
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string failureReason;
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@ -1588,7 +1586,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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agent.Scene.RequestTeleportLocation(
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agent.ControllingClient,
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Util.RegionLocToHandle(regionX, regionY),
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Util.RegionGridLocToHandle(regionX, regionY),
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position,
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agent.Lookat,
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(uint)Constants.TeleportFlags.ViaLocation);
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@ -1814,7 +1812,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// In any case
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agent.IsInTransit = false;
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m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} completed.", agent.Firstname, agent.Lastname);
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// m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} completed.", agent.Firstname, agent.Lastname);
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}
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#endregion
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@ -2115,79 +2113,62 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// contains that point. A conservitive estimate.
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private class NotFoundLocationCache
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{
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private struct NotFoundLocation
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{
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public double minX, maxX, minY, maxY;
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public DateTime expireTime;
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}
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private List<NotFoundLocation> m_notFoundLocations = new List<NotFoundLocation>();
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private Dictionary<ulong, DateTime> m_notFoundLocations = new Dictionary<ulong, DateTime>();
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public NotFoundLocationCache()
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{
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}
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// Add an area to the list of 'not found' places. The area is the snapped region
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// area around the added point.
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// just use normal regions handlers and sizes
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public void Add(double pX, double pY)
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{
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ulong psh = (ulong)pX & 0xffffff00ul;
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psh <<= 32;
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psh |= (ulong)pY & 0xffffff00ul;
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lock (m_notFoundLocations)
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{
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if (!LockedContains(pX, pY))
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{
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NotFoundLocation nfl = new NotFoundLocation();
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// A not found location is not found for at least a whole region sized area
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nfl.minX = pX - (pX % (double)Constants.RegionSize);
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nfl.minY = pY - (pY % (double)Constants.RegionSize);
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nfl.maxX = nfl.minX + (double)Constants.RegionSize;
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nfl.maxY = nfl.minY + (double)Constants.RegionSize;
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nfl.expireTime = DateTime.Now + TimeSpan.FromSeconds(30);
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m_notFoundLocations.Add(nfl);
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}
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}
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m_notFoundLocations[psh] = DateTime.Now + TimeSpan.FromSeconds(30);;
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}
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// Test to see of this point is in any of the 'not found' areas.
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// Return 'true' if the point is found inside the 'not found' areas.
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public bool Contains(double pX, double pY)
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{
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bool ret = false;
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ulong psh = (ulong)pX & 0xffffff00ul;
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psh <<= 32;
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psh |= (ulong)pY & 0xffffff00ul;
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lock (m_notFoundLocations)
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ret = LockedContains(pX, pY);
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return ret;
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}
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private bool LockedContains(double pX, double pY)
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{
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bool ret = false;
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this.DoExpiration();
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foreach (NotFoundLocation nfl in m_notFoundLocations)
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{
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if (pX >= nfl.minX && pX < nfl.maxX && pY >= nfl.minY && pY < nfl.maxY)
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if(m_notFoundLocations.ContainsKey(psh))
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{
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ret = true;
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break;
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if(m_notFoundLocations[psh] > DateTime.UtcNow)
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return true;
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m_notFoundLocations.Remove(psh);
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}
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return false;
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}
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return ret;
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}
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private void DoExpiration()
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{
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List<NotFoundLocation> m_toRemove = null;
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DateTime now = DateTime.Now;
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foreach (NotFoundLocation nfl in m_notFoundLocations)
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List<ulong> m_toRemove = new List<ulong>();;
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DateTime now = DateTime.UtcNow;
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lock (m_notFoundLocations)
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{
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if (nfl.expireTime < now)
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foreach (KeyValuePair<ulong, DateTime> kvp in m_notFoundLocations)
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{
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if (m_toRemove == null)
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m_toRemove = new List<NotFoundLocation>();
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m_toRemove.Add(nfl);
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if (kvp.Value < now)
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m_toRemove.Add(kvp.Key);
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}
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if (m_toRemove.Count > 0)
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{
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foreach (ulong u in m_toRemove)
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m_notFoundLocations.Remove(u);
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m_toRemove.Clear();
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}
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}
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if (m_toRemove != null)
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{
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foreach (NotFoundLocation nfl in m_toRemove)
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m_notFoundLocations.Remove(nfl);
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m_toRemove.Clear();
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}
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}
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}
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#endregion // NotFoundLocationCache class
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private NotFoundLocationCache m_notFoundLocationCache = new NotFoundLocationCache();
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@ -2202,10 +2183,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Given a world position, get the GridRegion info for
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// the region containing that point.
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// Someday this should be a method on GridService.
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// 'pSizeHint' is the size of the source region but since the destination point can be anywhere
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// the size of the target region is unknown thus the search area might have to be very large.
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// Return 'null' if no such region exists.
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protected GridRegion GetRegionContainingWorldLocation(IGridService pGridService, UUID pScopeID,
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double px, double py, uint pSizeHint)
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{
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@ -2213,11 +2190,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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GridRegion ret = null;
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const double fudge = 2.0;
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// One problem with this routine is negative results. That is, this can be called lots of times
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// for regions that don't exist. m_notFoundLocationCache remembers 'not found' results so they
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// will be quick 'not found's next time.
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// NotFoundLocationCache is an expiring cache so it will eventually forget about 'not found' and
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// thus re-ask the GridService about the location.
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if (m_notFoundLocationCache.Contains(px, py))
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{
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// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found via cache. loc=<{1},{2}>", LogHeader, px, py);
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@ -2226,60 +2198,45 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// As an optimization, since most regions will be legacy sized regions (256x256), first try to get
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// the region at the appropriate legacy region location.
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uint possibleX = (uint)Math.Floor(px);
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possibleX -= possibleX % Constants.RegionSize;
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uint possibleY = (uint)Math.Floor(py);
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possibleY -= possibleY % Constants.RegionSize;
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// this is all that is needed on 0.9 grids
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uint possibleX = (uint)px & 0xffffff00u;
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uint possibleY = (uint)py & 0xffffff00u;
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ret = pGridService.GetRegionByPosition(pScopeID, (int)possibleX, (int)possibleY);
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if (ret != null)
|
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{
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m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Found region using legacy size. rloc=<{1},{2}>. Rname={3}",
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LogHeader, possibleX, possibleY, ret.RegionName);
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// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Found region using legacy size. rloc=<{1},{2}>. Rname={3}",
|
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// LogHeader, possibleX, possibleY, ret.RegionName);
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return ret;
|
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}
|
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|
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if (ret == null)
|
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// for 0.8 regions just make a BIG area request. old code whould do it plus 4 more smaller on region open edges
|
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// this is what 0.9 grids now do internally
|
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List<GridRegion> possibleRegions = pGridService.GetRegionRange(pScopeID,
|
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(int)(px - Constants.MaximumRegionSize), (int)(px + 1), // +1 bc left mb not part of range
|
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(int)(py - Constants.MaximumRegionSize), (int)(py + 1));
|
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// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: possibleRegions cnt={1}, range={2}",
|
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// LogHeader, possibleRegions.Count, range);
|
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if (possibleRegions != null && possibleRegions.Count > 0)
|
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{
|
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// If the simple lookup failed, search the larger area for a region that contains this point
|
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double range = (double)pSizeHint + fudge;
|
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while (ret == null && range <= (Constants.MaximumRegionSize + Constants.RegionSize))
|
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// If we found some regions, check to see if the point is within
|
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foreach (GridRegion gr in possibleRegions)
|
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{
|
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// Get from the grid service a list of regions that might contain this point.
|
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// The region origin will be in the zero direction so only subtract the range.
|
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List<GridRegion> possibleRegions = pGridService.GetRegionRange(pScopeID,
|
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(int)(px - range), (int)(px),
|
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(int)(py - range), (int)(py));
|
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m_log.DebugFormat("{0} GetRegionContainingWorldLocation: possibleRegions cnt={1}, range={2}",
|
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LogHeader, possibleRegions.Count, range);
|
||||
if (possibleRegions != null && possibleRegions.Count > 0)
|
||||
{
|
||||
// If we found some regions, check to see if the point is within
|
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foreach (GridRegion gr in possibleRegions)
|
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{
|
||||
m_log.DebugFormat("{0} GetRegionContainingWorldLocation: possibleRegion nm={1}, regionLoc=<{2},{3}>, regionSize=<{4},{5}>",
|
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LogHeader, gr.RegionName, gr.RegionLocX, gr.RegionLocY, gr.RegionSizeX, gr.RegionSizeY);
|
||||
if (px >= (double)gr.RegionLocX && px < (double)(gr.RegionLocX + gr.RegionSizeX)
|
||||
// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: possibleRegion nm={1}, regionLoc=<{2},{3}>, regionSize=<{4},{5}>",
|
||||
// LogHeader, gr.RegionName, gr.RegionLocX, gr.RegionLocY, gr.RegionSizeX, gr.RegionSizeY);
|
||||
if (px >= (double)gr.RegionLocX && px < (double)(gr.RegionLocX + gr.RegionSizeX)
|
||||
&& py >= (double)gr.RegionLocY && py < (double)(gr.RegionLocY + gr.RegionSizeY))
|
||||
{
|
||||
// Found a region that contains the point
|
||||
ret = gr;
|
||||
m_log.DebugFormat("{0} GetRegionContainingWorldLocation: found. RegionName={1}", LogHeader, ret.RegionName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
{
|
||||
// Found a region that contains the point
|
||||
return gr;
|
||||
// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: found. RegionName={1}", LogHeader, ret.RegionName);
|
||||
}
|
||||
// Larger search area for next time around if not found
|
||||
range *= 2;
|
||||
}
|
||||
}
|
||||
|
||||
if (ret == null)
|
||||
{
|
||||
// remember this location was not found so we can quickly not find it next time
|
||||
m_notFoundLocationCache.Add(px, py);
|
||||
m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found. Remembering loc=<{1},{2}>", LogHeader, px, py);
|
||||
}
|
||||
|
||||
return ret;
|
||||
// remember this location was not found so we can quickly not find it next time
|
||||
m_notFoundLocationCache.Add(px, py);
|
||||
// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found. Remembering loc=<{1},{2}>", LogHeader, px, py);
|
||||
return null;
|
||||
}
|
||||
|
||||
private void InformClientOfNeighbourCompleted(IAsyncResult iar)
|
||||
|
|
|
@ -101,7 +101,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
/// <returns>true if the agent was not already in transit, false if it was</returns>
|
||||
internal bool SetInTransit(UUID id)
|
||||
{
|
||||
m_log.DebugFormat("{0} SetInTransit. agent={1}, newState=Preparing", LogHeader, id);
|
||||
// m_log.DebugFormat("{0} SetInTransit. agent={1}, newState=Preparing", LogHeader, id);
|
||||
lock (m_agentsInTransit)
|
||||
{
|
||||
if (!m_agentsInTransit.ContainsKey(id))
|
||||
|
@ -123,7 +123,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
/// <exception cref='Exception'>Illegal transitions will throw an Exception</exception>
|
||||
internal bool UpdateInTransit(UUID id, AgentTransferState newState)
|
||||
{
|
||||
m_log.DebugFormat("{0} UpdateInTransit. agent={1}, newState={2}", LogHeader, id, newState);
|
||||
// m_log.DebugFormat("{0} UpdateInTransit. agent={1}, newState={2}", LogHeader, id, newState);
|
||||
|
||||
bool transitionOkay = false;
|
||||
|
||||
|
@ -247,32 +247,32 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
{
|
||||
AgentTransferState state = m_agentsInTransit[id];
|
||||
|
||||
if (state == AgentTransferState.Transferring || state == AgentTransferState.ReceivedAtDestination)
|
||||
{
|
||||
// if (state == AgentTransferState.Transferring || state == AgentTransferState.ReceivedAtDestination)
|
||||
// {
|
||||
// FIXME: For now, we allow exit from any state since a thrown exception in teleport is now guranteed
|
||||
// to be handled properly - ResetFromTransit() could be invoked at any step along the process
|
||||
m_log.WarnFormat(
|
||||
"[ENTITY TRANSFER STATE MACHINE]: Agent with ID {0} should not exit directly from state {1}, should go to {2} state first in {3}",
|
||||
id, state, AgentTransferState.CleaningUp, m_mod.Scene.RegionInfo.RegionName);
|
||||
// m_log.WarnFormat(
|
||||
// "[ENTITY TRANSFER STATE MACHINE]: Agent with ID {0} should not exit directly from state {1}, should go to {2} state first in {3}",
|
||||
// id, state, AgentTransferState.CleaningUp, m_mod.Scene.RegionInfo.RegionName);
|
||||
|
||||
// throw new Exception(
|
||||
// "Agent with ID {0} cannot exit directly from state {1}, it must go to {2} state first",
|
||||
// state, AgentTransferState.CleaningUp);
|
||||
}
|
||||
// }
|
||||
|
||||
m_agentsInTransit.Remove(id);
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[ENTITY TRANSFER STATE MACHINE]: Agent {0} cleared from transit in {1}",
|
||||
id, m_mod.Scene.RegionInfo.RegionName);
|
||||
// m_log.DebugFormat(
|
||||
// "[ENTITY TRANSFER STATE MACHINE]: Agent {0} cleared from transit in {1}",
|
||||
// id, m_mod.Scene.RegionInfo.RegionName);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.WarnFormat(
|
||||
"[ENTITY TRANSFER STATE MACHINE]: Agent {0} requested to clear from transit in {1} but was already cleared",
|
||||
id, m_mod.Scene.RegionInfo.RegionName);
|
||||
// m_log.WarnFormat(
|
||||
// "[ENTITY TRANSFER STATE MACHINE]: Agent {0} requested to clear from transit in {1} but was already cleared",
|
||||
// id, m_mod.Scene.RegionInfo.RegionName);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -166,7 +166,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_RegionInfoCache.Remove(scene.RegionInfo.ScopeID, scene.RegionInfo.RegionID);
|
||||
m_RegionInfoCache.Remove(scene.RegionInfo.ScopeID, scene.RegionInfo.RegionHandle);
|
||||
scene.EventManager.OnRegionUp -= OnRegionUp;
|
||||
}
|
||||
|
||||
|
@ -220,16 +220,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
// be the base coordinate of the region.
|
||||
public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
|
||||
{
|
||||
|
||||
// try in cache by handler first
|
||||
ulong regionHandle = Util.RegionWorldLocToHandle((uint)x, (uint)y);
|
||||
// ulong regionHandle = Util.RegionWorldLocToHandle((uint)x, (uint)y);
|
||||
|
||||
bool inCache = false;
|
||||
GridRegion rinfo = m_RegionInfoCache.Get(scopeID, regionHandle, out inCache);
|
||||
if (inCache)
|
||||
return rinfo;
|
||||
// GridRegion rinfo = m_RegionInfoCache.Get(scopeID, regionHandle, out inCache);
|
||||
// if (inCache)
|
||||
// return rinfo;
|
||||
|
||||
// try in cache by slower position next
|
||||
rinfo = m_RegionInfoCache.Get(scopeID, x, y, out inCache);
|
||||
GridRegion rinfo = m_RegionInfoCache.Get(scopeID, (uint)x, (uint)y, out inCache);
|
||||
if (inCache)
|
||||
return rinfo;
|
||||
|
||||
|
|
|
@ -44,11 +44,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
// LogManager.GetLogger(
|
||||
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private RegionsExpiringCache m_Cache;
|
||||
private static RegionsExpiringCache m_Cache;
|
||||
private int numberInstances;
|
||||
|
||||
public RegionInfoCache()
|
||||
{
|
||||
m_Cache = new RegionsExpiringCache();
|
||||
if(m_Cache == null)
|
||||
m_Cache = new RegionsExpiringCache();
|
||||
numberInstances++;
|
||||
}
|
||||
|
||||
public void Cache(GridRegion rinfo)
|
||||
|
@ -78,8 +81,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
if (rinfo == null)
|
||||
return;
|
||||
|
||||
// m_Cache.AddOrUpdate(scopeID, rinfo, CACHE_EXPIRATION_SECONDS);
|
||||
m_Cache.Add(scopeID, rinfo, CACHE_EXPIRATION_SECONDS); // don't override local regions
|
||||
m_Cache.AddOrUpdate(scopeID, rinfo, CACHE_EXPIRATION_SECONDS);
|
||||
}
|
||||
|
||||
public void Cache(UUID scopeID, GridRegion rinfo, float expireSeconds)
|
||||
|
@ -90,9 +92,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
m_Cache.AddOrUpdate(scopeID, rinfo, expireSeconds);
|
||||
}
|
||||
|
||||
public void Remove(UUID scopeID, UUID regionID)
|
||||
public void Remove(UUID scopeID, GridRegion rinfo)
|
||||
{
|
||||
m_Cache.Remove(scopeID, regionID);
|
||||
m_Cache.Remove(scopeID, rinfo);
|
||||
}
|
||||
|
||||
public void Remove(UUID scopeID, ulong regionHandle)
|
||||
{
|
||||
m_Cache.Remove(scopeID, regionHandle);
|
||||
}
|
||||
|
||||
public GridRegion Get(UUID scopeID, UUID regionID, out bool inCache)
|
||||
|
@ -137,7 +144,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
return null;
|
||||
}
|
||||
|
||||
public GridRegion Get(UUID scopeID, int x, int y, out bool inCache)
|
||||
public GridRegion Get(UUID scopeID, uint x, uint y, out bool inCache)
|
||||
{
|
||||
inCache = false;
|
||||
|
||||
|
@ -152,109 +159,285 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// following code partialy adapted from lib OpenMetaverse
|
||||
public class RegionKey
|
||||
public class RegionInfoForScope
|
||||
{
|
||||
public UUID ScopeID;
|
||||
public UUID RegionID;
|
||||
public const ulong HANDLEMASH = 0xffffff00ffffff00ul;
|
||||
public const ulong HANDLECOORDMASH = 0xffffff00ul;
|
||||
|
||||
public RegionKey(UUID scopeID, UUID id)
|
||||
private Dictionary<ulong, GridRegion> storage;
|
||||
private Dictionary<ulong, DateTime> expires;
|
||||
private Dictionary<string, ulong> byname;
|
||||
private Dictionary<UUID, ulong> byuuid;
|
||||
|
||||
public RegionInfoForScope()
|
||||
{
|
||||
ScopeID = scopeID;
|
||||
RegionID = id;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
int hash = ScopeID.GetHashCode();
|
||||
hash += hash * 23 + RegionID.GetHashCode();
|
||||
return hash;
|
||||
storage = new Dictionary<ulong, GridRegion>();
|
||||
expires = new Dictionary<ulong, DateTime>();
|
||||
byname = new Dictionary<string, ulong>();
|
||||
byuuid = new Dictionary<UUID, ulong>();
|
||||
}
|
||||
|
||||
public override bool Equals(Object b)
|
||||
public RegionInfoForScope(GridRegion region, DateTime expire)
|
||||
{
|
||||
if(b == null)
|
||||
return false;
|
||||
RegionKey kb = b as RegionKey;
|
||||
return (ScopeID == kb.ScopeID && RegionID == kb.RegionID);
|
||||
}
|
||||
}
|
||||
storage = new Dictionary<ulong, GridRegion>();
|
||||
expires = new Dictionary<ulong, DateTime>();
|
||||
byname = new Dictionary<string, ulong>();
|
||||
byuuid = new Dictionary<UUID, ulong>();
|
||||
|
||||
class RegionKeyEqual : EqualityComparer<RegionKey>
|
||||
{
|
||||
public override int GetHashCode(RegionKey rk)
|
||||
{
|
||||
return rk.GetHashCode();
|
||||
ulong handle = region.RegionHandle & HANDLEMASH;
|
||||
storage[handle] = region;
|
||||
expires[handle] = expire;
|
||||
byname[region.RegionName] = handle;
|
||||
byuuid[region.RegionID] = handle;
|
||||
}
|
||||
|
||||
public override bool Equals(RegionKey a, RegionKey b)
|
||||
public void Add(GridRegion region, DateTime expire)
|
||||
{
|
||||
return (a.ScopeID == b.ScopeID && a.RegionID == b.RegionID);
|
||||
}
|
||||
}
|
||||
ulong handle = region.RegionHandle & HANDLEMASH;
|
||||
|
||||
public class RegionInfoByScope
|
||||
{
|
||||
private Dictionary<string, RegionKey> byname;
|
||||
private Dictionary<ulong, RegionKey> byhandle;
|
||||
if(storage != null && storage.ContainsKey(handle))
|
||||
return;
|
||||
|
||||
public RegionInfoByScope()
|
||||
{
|
||||
byname = new Dictionary<string, RegionKey>();
|
||||
byhandle = new Dictionary<ulong, RegionKey>();
|
||||
}
|
||||
|
||||
public RegionInfoByScope(GridRegion region, RegionKey key)
|
||||
{
|
||||
byname = new Dictionary<string, RegionKey>();
|
||||
byhandle = new Dictionary<ulong, RegionKey>();
|
||||
|
||||
byname[region.RegionName] = key;
|
||||
byhandle[region.RegionHandle] = key;
|
||||
}
|
||||
|
||||
public void AddRegion(GridRegion region, RegionKey key)
|
||||
{
|
||||
if(storage == null)
|
||||
storage = new Dictionary<ulong, GridRegion>();
|
||||
if(expires == null)
|
||||
expires = new Dictionary<ulong, DateTime>();
|
||||
if(byname == null)
|
||||
byname = new Dictionary<string, RegionKey>();
|
||||
if(byhandle == null)
|
||||
byhandle = new Dictionary<ulong, RegionKey>();
|
||||
byname = new Dictionary<string, ulong>();
|
||||
if(byuuid == null)
|
||||
byuuid = new Dictionary<UUID, ulong>();
|
||||
|
||||
byname[region.RegionName] = key;
|
||||
byhandle[region.RegionHandle] = key;
|
||||
storage[handle] = region;
|
||||
expires[handle] = expire;
|
||||
byname[region.RegionName] = handle;
|
||||
byuuid[region.RegionID] = handle;
|
||||
}
|
||||
|
||||
public void RemoveRegion(GridRegion region)
|
||||
public void AddUpdate(GridRegion region, DateTime expire)
|
||||
{
|
||||
if(storage == null)
|
||||
storage = new Dictionary<ulong, GridRegion>();
|
||||
if(expires == null)
|
||||
expires = new Dictionary<ulong, DateTime>();
|
||||
if(byname == null)
|
||||
byname = new Dictionary<string, ulong>();
|
||||
if(byuuid == null)
|
||||
byuuid = new Dictionary<UUID, ulong>();
|
||||
|
||||
ulong handle = region.RegionHandle & HANDLEMASH;
|
||||
|
||||
storage[handle] = region;
|
||||
if(expires.ContainsKey(handle))
|
||||
{
|
||||
if(expires[handle] < expire)
|
||||
expires[handle] = expire;
|
||||
}
|
||||
else
|
||||
expires[handle] = expire;
|
||||
byname[region.RegionName] = handle;
|
||||
byuuid[region.RegionID] = handle;
|
||||
}
|
||||
|
||||
public void Remove(GridRegion region)
|
||||
{
|
||||
if(region == null)
|
||||
return;
|
||||
|
||||
if(byname != null)
|
||||
byname.Remove(region.RegionName);
|
||||
if(byhandle != null)
|
||||
byhandle.Remove(region.RegionHandle);
|
||||
if(byuuid != null)
|
||||
byuuid.Remove(region.RegionID);
|
||||
|
||||
ulong handle = region.RegionHandle & HANDLEMASH;
|
||||
if(storage != null)
|
||||
storage.Remove(handle);
|
||||
if(expires != null)
|
||||
{
|
||||
expires.Remove(handle);
|
||||
if(expires.Count == 0)
|
||||
Clear();
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(ulong handle)
|
||||
{
|
||||
handle &= HANDLEMASH;
|
||||
|
||||
if(storage != null)
|
||||
{
|
||||
if(storage.ContainsKey(handle))
|
||||
{
|
||||
GridRegion r = storage[handle];
|
||||
if(byname != null)
|
||||
byname.Remove(r.RegionName);
|
||||
if(byuuid != null)
|
||||
byuuid.Remove(r.RegionID);
|
||||
}
|
||||
storage.Remove(handle);
|
||||
}
|
||||
if(expires != null)
|
||||
{
|
||||
expires.Remove(handle);
|
||||
if(expires.Count == 0)
|
||||
Clear();
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
if(expires != null)
|
||||
expires.Clear();
|
||||
if(storage != null)
|
||||
storage.Clear();
|
||||
if(byname != null)
|
||||
byname.Clear();
|
||||
if(byhandle != null)
|
||||
byhandle.Clear();
|
||||
if(byuuid != null)
|
||||
byuuid.Clear();
|
||||
byname = null;
|
||||
byhandle = null;
|
||||
byuuid = null;
|
||||
storage = null;
|
||||
expires = null;
|
||||
}
|
||||
|
||||
public RegionKey get(string name)
|
||||
public bool Contains(GridRegion region)
|
||||
{
|
||||
if(storage == null)
|
||||
return false;
|
||||
if(region == null)
|
||||
return false;
|
||||
|
||||
ulong handle = region.RegionHandle & HANDLEMASH;
|
||||
return storage.ContainsKey(handle);
|
||||
}
|
||||
|
||||
public bool Contains(ulong handle)
|
||||
{
|
||||
if(storage == null)
|
||||
return false;
|
||||
|
||||
handle &= HANDLEMASH;
|
||||
return storage.ContainsKey(handle);
|
||||
}
|
||||
|
||||
public GridRegion get(ulong handle)
|
||||
{
|
||||
if(storage == null)
|
||||
return null;
|
||||
|
||||
handle &= HANDLEMASH;
|
||||
if(storage.ContainsKey(handle))
|
||||
return storage[handle];
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public GridRegion get(string name)
|
||||
{
|
||||
if(byname == null || !byname.ContainsKey(name))
|
||||
return null;
|
||||
return byname[name];
|
||||
|
||||
ulong handle = byname[name];
|
||||
if(storage.ContainsKey(handle))
|
||||
return storage[handle];
|
||||
return null;
|
||||
}
|
||||
|
||||
public RegionKey get(ulong handle)
|
||||
public GridRegion get(UUID id)
|
||||
{
|
||||
if(byhandle == null || !byhandle.ContainsKey(handle))
|
||||
if(byuuid == null || !byuuid.ContainsKey(id))
|
||||
return null;
|
||||
return byhandle[handle];
|
||||
|
||||
ulong handle = byuuid[id];
|
||||
if(storage.ContainsKey(handle))
|
||||
return storage[handle];
|
||||
return null;
|
||||
}
|
||||
|
||||
public GridRegion get(uint x, uint y)
|
||||
{
|
||||
if(storage == null)
|
||||
return null;
|
||||
|
||||
// look for a handle first this should find normal size regions
|
||||
ulong handle = (ulong)x & HANDLECOORDMASH;
|
||||
handle <<= 32;
|
||||
handle |= ((ulong)y & HANDLECOORDMASH);
|
||||
|
||||
if(storage.ContainsKey(handle))
|
||||
return storage[handle];
|
||||
|
||||
// next do the harder work
|
||||
foreach(KeyValuePair<ulong, GridRegion> kvp in storage)
|
||||
{
|
||||
GridRegion r = kvp.Value;
|
||||
if(r == null) // ??
|
||||
continue;
|
||||
|
||||
int test = r.RegionLocX;
|
||||
if(x < test)
|
||||
continue;
|
||||
test += r.RegionSizeX;
|
||||
if(x >= test)
|
||||
continue;
|
||||
test = r.RegionLocY;
|
||||
if (y < test)
|
||||
continue;
|
||||
test += r.RegionSizeY;
|
||||
if (y < test)
|
||||
return r;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public int expire(DateTime now )
|
||||
{
|
||||
if(expires == null || expires.Count == 0)
|
||||
return 0;
|
||||
|
||||
List<ulong> toexpire = new List<ulong>();
|
||||
foreach(KeyValuePair<ulong, DateTime> kvp in expires)
|
||||
{
|
||||
if(kvp.Value < now)
|
||||
toexpire.Add(kvp.Key);
|
||||
}
|
||||
|
||||
if(toexpire.Count == 0)
|
||||
return expires.Count;
|
||||
|
||||
if(toexpire.Count == expires.Count)
|
||||
{
|
||||
Clear();
|
||||
return 0;
|
||||
}
|
||||
|
||||
foreach(ulong h in toexpire)
|
||||
{
|
||||
if(storage != null)
|
||||
{
|
||||
if(storage.ContainsKey(h))
|
||||
{
|
||||
GridRegion r = storage[h];
|
||||
if(byname != null)
|
||||
byname.Remove(r.RegionName);
|
||||
if(byuuid != null)
|
||||
byuuid.Remove(r.RegionID);
|
||||
}
|
||||
storage.Remove(h);
|
||||
}
|
||||
if(expires != null)
|
||||
expires.Remove(h);
|
||||
}
|
||||
|
||||
if(expires.Count == 0)
|
||||
{
|
||||
byname = null;
|
||||
byuuid = null;
|
||||
storage = null;
|
||||
expires = null;
|
||||
return 0;
|
||||
}
|
||||
|
||||
return expires.Count;
|
||||
}
|
||||
|
||||
public int Count()
|
||||
|
@ -276,10 +459,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
/// <summary>For thread safety</summary>
|
||||
object isPurging = new object();
|
||||
|
||||
static RegionKeyEqual keyequal = new RegionKeyEqual();
|
||||
Dictionary<RegionKey, GridRegion> timedStorage = new Dictionary<RegionKey, GridRegion>(keyequal);
|
||||
Dictionary<RegionKey, DateTime> timedExpires = new Dictionary<RegionKey, DateTime>();
|
||||
Dictionary<UUID, RegionInfoByScope> InfobyScope = new Dictionary<UUID, RegionInfoByScope>();
|
||||
Dictionary<UUID, RegionInfoForScope> InfobyScope = new Dictionary<UUID, RegionInfoForScope>();
|
||||
private System.Timers.Timer timer = new System.Timers.Timer(TimeSpan.FromSeconds(CACHE_PURGE_HZ).TotalMilliseconds);
|
||||
|
||||
public RegionsExpiringCache()
|
||||
|
@ -288,74 +468,29 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
timer.Start();
|
||||
}
|
||||
|
||||
public bool Add(UUID scope, GridRegion region, float expirationSeconds)
|
||||
public bool AddOrUpdate(UUID scope, GridRegion region, float expirationSeconds)
|
||||
{
|
||||
if(region == null)
|
||||
return false;
|
||||
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
RegionKey key = new RegionKey(scope , region.RegionID);
|
||||
|
||||
try
|
||||
{
|
||||
if (timedStorage.ContainsKey(key))
|
||||
return false;
|
||||
|
||||
DateTime expire = DateTime.UtcNow + TimeSpan.FromSeconds(expirationSeconds);
|
||||
timedStorage[key] = region;
|
||||
timedExpires[key] = expire;
|
||||
|
||||
RegionInfoByScope ris = null;
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
{
|
||||
ris = new RegionInfoByScope(region, key);
|
||||
ris = new RegionInfoForScope(region, expire);
|
||||
InfobyScope[scope] = ris;
|
||||
}
|
||||
else
|
||||
ris.AddRegion(region, key);
|
||||
ris.AddUpdate(region, expire);
|
||||
|
||||
return true;
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot);}
|
||||
}
|
||||
|
||||
public bool AddOrUpdate(UUID scope, GridRegion region, float expirationSeconds)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
try
|
||||
{
|
||||
RegionKey key = new RegionKey(scope, region.RegionID);
|
||||
DateTime expire = DateTime.UtcNow + TimeSpan.FromSeconds(expirationSeconds);
|
||||
|
||||
if (timedStorage.ContainsKey(key))
|
||||
{
|
||||
timedStorage[key] = region;
|
||||
if(expire > timedExpires[key])
|
||||
timedExpires[key] = expire;
|
||||
|
||||
if(!InfobyScope.ContainsKey(scope))
|
||||
{
|
||||
RegionInfoByScope ris = new RegionInfoByScope(region, key);
|
||||
InfobyScope[scope] = ris;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
timedStorage[key] = region;
|
||||
timedExpires[key] = expire;
|
||||
RegionInfoByScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
{
|
||||
ris = new RegionInfoByScope(region,key);
|
||||
InfobyScope[scope] = ris;
|
||||
}
|
||||
else
|
||||
ris.AddRegion(region,key);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
}
|
||||
|
||||
|
@ -365,8 +500,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
try
|
||||
{
|
||||
timedStorage.Clear();
|
||||
timedExpires.Clear();
|
||||
foreach(RegionInfoForScope ris in InfobyScope.Values)
|
||||
ris.Clear();
|
||||
InfobyScope.Clear();
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
@ -374,211 +509,184 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
|
||||
public bool Contains(UUID scope, GridRegion region)
|
||||
{
|
||||
RegionKey key = new RegionKey(scope, region.RegionID);
|
||||
return Contains(key);
|
||||
}
|
||||
if(region == null)
|
||||
return false;
|
||||
|
||||
public bool Contains(RegionKey key)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
try
|
||||
{
|
||||
return timedStorage.ContainsKey(key);
|
||||
{
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
|
||||
return ris.Contains(region);
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
}
|
||||
|
||||
public int Count
|
||||
public bool Contains(UUID scope, ulong handle)
|
||||
{
|
||||
get
|
||||
{
|
||||
return timedStorage.Count;
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
try
|
||||
{
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
|
||||
return ris.Contains(handle);
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
}
|
||||
|
||||
public int Count()
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
try
|
||||
{
|
||||
int count = 0;
|
||||
foreach(RegionInfoForScope ris in InfobyScope.Values)
|
||||
count += ris.Count();
|
||||
return count;
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
}
|
||||
|
||||
public bool Remove(UUID scope, ulong handle)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
try
|
||||
{
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
|
||||
ris.Remove(handle);
|
||||
if(ris.Count() == 0)
|
||||
InfobyScope.Remove(scope);
|
||||
return true;
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
}
|
||||
|
||||
public bool Remove(UUID scope, GridRegion region)
|
||||
{
|
||||
return Remove(scope, region.RegionID);
|
||||
}
|
||||
public bool Remove(UUID scope, UUID regionID)
|
||||
{
|
||||
RegionKey key = new RegionKey(scope, regionID);
|
||||
if(region == null)
|
||||
return false;
|
||||
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
try
|
||||
{
|
||||
if (timedStorage.ContainsKey(key))
|
||||
{
|
||||
RegionInfoByScope ris = null;
|
||||
if(InfobyScope.TryGetValue(scope, out ris) && ris != null)
|
||||
{
|
||||
GridRegion r = timedStorage[key];
|
||||
if(r != null)
|
||||
ris.RemoveRegion(r);
|
||||
if(ris.Count() == 0)
|
||||
InfobyScope.Remove(scope);
|
||||
}
|
||||
timedStorage.Remove(key);
|
||||
timedExpires.Remove(key);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
}
|
||||
|
||||
public bool TryGetValue(RegionKey key, out GridRegion value)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
try
|
||||
{
|
||||
if (timedStorage.ContainsKey(key))
|
||||
{
|
||||
value = timedStorage[key];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
||||
value = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryGetValue(UUID scope, UUID id, out GridRegion value)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
try
|
||||
{
|
||||
RegionKey rk = new RegionKey(scope, id);
|
||||
if(timedStorage.ContainsKey(rk))
|
||||
{
|
||||
value = timedStorage[rk];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
||||
value = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryGetValue(UUID scope, string name, out GridRegion value)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
try
|
||||
{
|
||||
value = null;
|
||||
RegionInfoByScope ris = null;
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
|
||||
RegionKey key = ris.get(name);
|
||||
if(key == null)
|
||||
return false;
|
||||
|
||||
if(timedStorage.ContainsKey(key))
|
||||
{
|
||||
value = timedStorage[key];
|
||||
return true;
|
||||
}
|
||||
ris.Remove(region);
|
||||
if(ris.Count() == 0)
|
||||
InfobyScope.Remove(scope);
|
||||
return true;
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryGetValue(UUID scope, ulong handle, out GridRegion value)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
value = null;
|
||||
try
|
||||
{
|
||||
value = null;
|
||||
RegionInfoByScope ris = null;
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
|
||||
RegionKey key = ris.get(handle);
|
||||
if(key == null)
|
||||
return false;
|
||||
|
||||
if(timedStorage.ContainsKey(key))
|
||||
{
|
||||
value = timedStorage[key];
|
||||
return true;
|
||||
}
|
||||
value = ris.get(handle);
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
||||
return value != null;
|
||||
}
|
||||
|
||||
public bool TryGetValue(UUID scope, string name, out GridRegion value)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
value = null;
|
||||
return false;
|
||||
try
|
||||
{
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
value = ris.get(name);
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
||||
return value != null;
|
||||
}
|
||||
|
||||
public bool TryGetValue(UUID scope, UUID id, out GridRegion value)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
value = null;
|
||||
try
|
||||
{
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
value = ris.get(id);
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
||||
return value != null;
|
||||
}
|
||||
|
||||
// gets a region that contains world position (x,y)
|
||||
// hopefull will not take ages
|
||||
public bool TryGetValue(UUID scope, int x, int y, out GridRegion value)
|
||||
public bool TryGetValue(UUID scope, uint x, uint y, out GridRegion value)
|
||||
{
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
value = null;
|
||||
try
|
||||
{
|
||||
value = null;
|
||||
|
||||
if(timedStorage.Count == 0)
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
|
||||
foreach(KeyValuePair<RegionKey, GridRegion> kvp in timedStorage)
|
||||
{
|
||||
if(kvp.Key.ScopeID != scope)
|
||||
continue;
|
||||
|
||||
GridRegion r = kvp.Value;
|
||||
if(r == null) // ??
|
||||
continue;
|
||||
int test = r.RegionLocX;
|
||||
if(x < test)
|
||||
continue;
|
||||
test += r.RegionSizeX;
|
||||
if(x >= test)
|
||||
continue;
|
||||
test = r.RegionLocY;
|
||||
if(y < test)
|
||||
continue;
|
||||
test += r.RegionSizeY;
|
||||
if (y < test)
|
||||
{
|
||||
value = r;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
value = ris.get(x, y);
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
||||
value = null;
|
||||
return false;
|
||||
return value != null;
|
||||
}
|
||||
|
||||
public bool Update(UUID scope, GridRegion region, double expirationSeconds)
|
||||
{
|
||||
if(region == null)
|
||||
return false;
|
||||
|
||||
if (!Monitor.TryEnter(syncRoot, MAX_LOCK_WAIT))
|
||||
throw new ApplicationException("Lock could not be acquired after " + MAX_LOCK_WAIT + "ms");
|
||||
|
||||
RegionKey key = new RegionKey(scope, region.RegionID);
|
||||
try
|
||||
{
|
||||
if (!timedStorage.ContainsKey(key))
|
||||
RegionInfoForScope ris = null;
|
||||
if(!InfobyScope.TryGetValue(scope, out ris) || ris == null)
|
||||
return false;
|
||||
|
||||
DateTime expire = DateTime.UtcNow + TimeSpan.FromSeconds(expirationSeconds);
|
||||
timedStorage[key] = region;
|
||||
if(expire > timedExpires[key])
|
||||
timedExpires[key] = expire;
|
||||
|
||||
ris.AddUpdate(region,expire);
|
||||
return true;
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
@ -595,7 +703,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
if (!Monitor.TryEnter(isPurging))
|
||||
return;
|
||||
|
||||
DateTime signalTime = DateTime.UtcNow;
|
||||
DateTime now = DateTime.UtcNow;
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -604,32 +712,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
return;
|
||||
try
|
||||
{
|
||||
List<RegionKey> expiredkeys = new List<RegionKey>();
|
||||
List<UUID> expiredscopes = new List<UUID>();
|
||||
|
||||
foreach (KeyValuePair<RegionKey, DateTime> kvp in timedExpires)
|
||||
foreach (KeyValuePair<UUID, RegionInfoForScope> kvp in InfobyScope)
|
||||
{
|
||||
if (kvp.Value < signalTime)
|
||||
expiredkeys.Add(kvp.Key);
|
||||
if (kvp.Value.expire(now) == 0)
|
||||
expiredscopes.Add(kvp.Key);
|
||||
}
|
||||
|
||||
if (expiredkeys.Count > 0)
|
||||
if (expiredscopes.Count > 0)
|
||||
{
|
||||
RegionInfoByScope ris;
|
||||
foreach (RegionKey key in expiredkeys)
|
||||
{
|
||||
ris = null;
|
||||
if(InfobyScope.TryGetValue(key.ScopeID, out ris) && ris != null)
|
||||
{
|
||||
GridRegion r = timedStorage[key];
|
||||
if(r != null)
|
||||
ris.RemoveRegion(r);
|
||||
|
||||
if(ris.Count() == 0)
|
||||
InfobyScope.Remove(key.ScopeID);
|
||||
}
|
||||
timedStorage.Remove(key);
|
||||
timedExpires.Remove(key);
|
||||
}
|
||||
foreach (UUID sid in expiredscopes)
|
||||
InfobyScope.Remove(sid);
|
||||
}
|
||||
}
|
||||
finally { Monitor.Exit(syncRoot); }
|
||||
|
|
|
@ -204,8 +204,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y);
|
||||
if (rinfo != null)
|
||||
{
|
||||
m_log.DebugFormat("[REMOTE GRID CONNECTOR]: GetRegionByPosition. Added region {0} to the cache from local. Pos=<{1},{2}>, RegionHandle={3}",
|
||||
rinfo.RegionName, rinfo.RegionCoordX, rinfo.RegionCoordY, rinfo.RegionHandle);
|
||||
// m_log.DebugFormat("[REMOTE GRID CONNECTOR]: GetRegionByPosition. Found region {0} on local. Pos=<{1},{2}>, RegionHandle={3}",
|
||||
// rinfo.RegionName, rinfo.RegionCoordX, rinfo.RegionCoordY, rinfo.RegionHandle);
|
||||
return rinfo;
|
||||
}
|
||||
|
||||
|
@ -213,16 +213,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
|
||||
if (rinfo == null)
|
||||
{
|
||||
uint regionX = Util.WorldToRegionLoc((uint)x);
|
||||
uint regionY = Util.WorldToRegionLoc((uint)y);
|
||||
m_log.WarnFormat("[REMOTE GRID CONNECTOR]: Requested region {0}-{1} not found", regionX, regionY);
|
||||
// uint regionX = Util.WorldToRegionLoc((uint)x);
|
||||
// uint regionY = Util.WorldToRegionLoc((uint)y);
|
||||
// m_log.WarnFormat("[REMOTE GRID CONNECTOR]: Requested region {0}-{1} not found", regionX, regionY);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_RegionInfoCache.Cache(scopeID, rinfo);
|
||||
|
||||
m_log.DebugFormat("[REMOTE GRID CONNECTOR]: GetRegionByPosition. Added region {0} to the cache. Pos=<{1},{2}>, RegionHandle={3}",
|
||||
rinfo.RegionName, rinfo.RegionCoordX, rinfo.RegionCoordY, rinfo.RegionHandle);
|
||||
// m_log.DebugFormat("[REMOTE GRID CONNECTOR]: GetRegionByPosition. Added region {0} to the cache. Pos=<{1},{2}>, RegionHandle={3}",
|
||||
// rinfo.RegionName, rinfo.RegionCoordX, rinfo.RegionCoordY, rinfo.RegionHandle);
|
||||
}
|
||||
return rinfo;
|
||||
}
|
||||
|
|
|
@ -852,19 +852,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
}
|
||||
|
||||
public void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
|
||||
public void osTeleportAgent(string agent, int regionGridX, int regionGridY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
|
||||
{
|
||||
// High because there is no security check. High griefer potential
|
||||
//
|
||||
CheckThreatLevel(ThreatLevel.Severe, "osTeleportAgent");
|
||||
|
||||
TeleportAgent(agent, regionX, regionY, position, lookat, false);
|
||||
TeleportAgent(agent, regionGridX, regionGridY, position, lookat, false);
|
||||
}
|
||||
|
||||
private void TeleportAgent(string agent, int regionX, int regionY,
|
||||
private void TeleportAgent(string agent, int regionGridX, int regionGridY,
|
||||
LSL_Types.Vector3 position, LSL_Types.Vector3 lookat, bool relaxRestrictions)
|
||||
{
|
||||
ulong regionHandle = Util.RegionLocToHandle((uint)regionX, (uint)regionY);
|
||||
ulong regionHandle = Util.RegionGridLocToHandle((uint)regionGridX, (uint)regionGridY);
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
UUID agentId = new UUID();
|
||||
|
@ -917,11 +917,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
osTeleportOwner(World.RegionInfo.RegionName, position, lookat);
|
||||
}
|
||||
|
||||
public void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
|
||||
public void osTeleportOwner(int regionGridX, int regionGridY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.None, "osTeleportOwner");
|
||||
|
||||
TeleportAgent(m_host.OwnerID.ToString(), regionX, regionY, position, lookat, true);
|
||||
TeleportAgent(m_host.OwnerID.ToString(), regionGridX, regionGridY, position, lookat, true);
|
||||
}
|
||||
|
||||
///<summary>
|
||||
|
|
Loading…
Reference in New Issue