Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster

avinationmerge
Melanie 2012-03-06 00:29:43 +00:00
commit aa613dab1f
4 changed files with 42 additions and 10 deletions

View File

@ -4923,9 +4923,16 @@ Environment.Exit(1);
return nearestPoint.Value;
}
//Ultimate backup if we have no idea where they are
Debug.WriteLine("Have no idea where they are, sending them to: " + avatar.lastKnownAllowedPosition.ToString());
return avatar.lastKnownAllowedPosition;
ILandObject dest = LandChannel.GetLandObject(avatar.lastKnownAllowedPosition.X, avatar.lastKnownAllowedPosition.Y);
if (dest != excludeParcel)
{
// Ultimate backup if we have no idea where they are and
// the last allowed position was in another parcel
Debug.WriteLine("Have no idea where they are, sending them to: " + avatar.lastKnownAllowedPosition.ToString());
return avatar.lastKnownAllowedPosition;
}
// else fall through to region edge
}
//Go to the edge, this happens in teleporting to a region with no available parcels

View File

@ -4641,7 +4641,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (UUID.TryParse(agent, out agentId))
{
ScenePresence presence = World.GetScenePresence(agentId);
if (presence != null)
if (presence != null && presence.PresenceType != PresenceType.Npc)
{
// agent must not be a god
if (presence.UserLevel >= 200) return;
@ -4650,7 +4650,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (m_host.OwnerID == World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
{
World.TeleportClientHome(agentId, presence.ControllingClient);
if (!World.TeleportClientHome(agentId, presence.ControllingClient))
{
// They can't be teleported home for some reason
GridRegion regionInfo = World.GridService.GetRegionByUUID(UUID.Zero, new UUID("2b02daac-e298-42fa-9a75-f488d37896e6"));
if (regionInfo != null)
{
World.RequestTeleportLocation(
presence.ControllingClient, regionInfo.RegionHandle, new Vector3(128, 128, 23), Vector3.Zero,
(uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome));
}
}
}
}
}
@ -4664,7 +4674,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (UUID.TryParse(agent, out agentId))
{
ScenePresence presence = World.GetScenePresence(agentId);
if (presence != null)
if (presence != null && presence.PresenceType != PresenceType.Npc)
{
// agent must not be a god
if (presence.UserLevel >= 200) return;
@ -11658,6 +11668,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
Vector3 rayEnd = new Vector3((float)end.x, (float)end.y, (float)end.z);
Vector3 dir = rayEnd - rayStart;
float dist = Vector3.Mag(dir);
int count = 1;
bool detectPhantom = false;
int dataFlags = 0;
@ -11714,6 +11726,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
int values = 0;
foreach (ContactResult result in results)
{
if (result.Depth > dist)
continue;
UUID itemID = UUID.Zero;
int linkNum = 0;

View File

@ -2290,6 +2290,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
string groupTitle = String.Empty;
if (!World.Permissions.CanRezObject(1, m_host.OwnerID, new Vector3((float)position.x, (float)position.y, (float)position.z)))
return new LSL_Key(UUID.Zero.ToString());
if (firstname != String.Empty || lastname != String.Empty)
{
if (firstname != "Shown outfit:")
@ -2619,8 +2622,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
UUID npcId = new UUID(npc.m_string);
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
ILandObject l = World.LandChannel.GetLandObject(m_host.GroupPosition.X, m_host.GroupPosition.Y);
if (l == null || m_host.OwnerID != l.LandData.OwnerID)
{
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
}
module.DeleteNPC(npcId, World);
}

View File

@ -858,7 +858,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
ret = Math.Sign(Quaternion.Mag(l) - Quaternion.Mag(r));
}
if (ascending == 0)
if (ascending != 1)
{
ret = 0 - ret;
}
@ -891,6 +891,9 @@ namespace OpenSim.Region.ScriptEngine.Shared
stride = 1;
}
if ((Data.Length % stride) != 0)
return new list(ret);
// we can optimize here in the case where stride == 1 and the list
// consists of homogeneous types
@ -910,7 +913,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
if (homogeneous)
{
Array.Sort(ret, new HomogeneousComparer());
if (ascending == 0)
if (ascending != 1)
{
Array.Reverse(ret);
}