diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 60cc788dc9..bca49f74ca 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs @@ -1263,7 +1263,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization writer.WriteElementString(name, flagsStr.Replace(",", "")); } - static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary options, Scene scene) + public static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary options, Scene scene) { if (tinv.Count > 0) // otherwise skip this { @@ -1317,7 +1317,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization } } - static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary options) + public static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary options) { if (shp != null) { @@ -1492,7 +1492,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization return obj; } - static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) + public static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) { TaskInventoryDictionary tinv = new TaskInventoryDictionary(); @@ -1538,7 +1538,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization /// The name of the xml element containing the shape /// true if any errors were encountered during parsing, false otherwise /// The shape parsed - static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors) + public static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors) { errors = false;