another attempt at fixing asset lockups
parent
f218e7e090
commit
aac7c1dda5
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@ -265,6 +265,7 @@ namespace OpenSim.Framework.Communications.Cache
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AssetRequestsList requestList;
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lock (RequestLists)
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{
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// m_log.Info("AssetCache: Lock taken on requestLists (GetAsset)");
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if (RequestLists.TryGetValue(assetId, out requestList))
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{
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}
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@ -274,6 +275,7 @@ namespace OpenSim.Framework.Communications.Cache
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RequestLists.Add(assetId, requestList);
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}
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}
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// m_log.Info("AssetCache: Lock released on requestLists (GetAsset)");
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requestList.Requests.Add(req);
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@ -469,9 +471,11 @@ namespace OpenSim.Framework.Communications.Cache
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AssetRequestsList reqList = null;
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lock (RequestLists)
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{
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//m_log.Info("AssetCache: Lock taken on requestLists (AssetReceived #1)");
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reqList = RequestLists[asset.FullID];
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}
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//m_log.Info("AssetCache: Lock released on requestLists (AssetReceived #1)");
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if (reqList != null)
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{
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//making a copy of the list is not ideal
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@ -486,8 +490,10 @@ namespace OpenSim.Framework.Communications.Cache
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lock (RequestLists)
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{
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// m_log.Info("AssetCache: Lock taken on requestLists (AssetReceived #2)");
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RequestLists.Remove(asset.FullID);
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}
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//m_log.Info("AssetCache: Lock released on requestLists (AssetReceived #2)");
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foreach (NewAssetRequest req in theseRequests)
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{
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@ -501,22 +507,38 @@ namespace OpenSim.Framework.Communications.Cache
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// See IAssetReceiver
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public void AssetNotFound(LLUUID assetID)
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{
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m_log.WarnFormat("[ASSET CACHE]: AssetNotFound for {0}", assetID);
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// m_log.WarnFormat("[ASSET CACHE]: AssetNotFound for {0}", assetID);
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// Notify requesters for this asset
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AssetRequestsList reqList = null;
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lock (RequestLists)
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{
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// m_log.Info("AssetCache: Lock taken on requestLists (AssetNotFound #1)");
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if (RequestLists.ContainsKey(assetID))
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{
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AssetRequestsList reqList = RequestLists[assetID];
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foreach (NewAssetRequest req in reqList.Requests)
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reqList = RequestLists[assetID];
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}
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}
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// m_log.Info("AssetCache: Lock released on requestLists (AssetNotFound #1)");
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if (reqList != null)
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{
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List<NewAssetRequest> theseRequests = new List<NewAssetRequest>(reqList.Requests);
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reqList.Requests.Clear();
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lock (RequestLists)
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{
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// m_log.Info("AssetCache: Lock taken on requestLists (AssetNotFound #2)");
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RequestLists.Remove(assetID);
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}
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// m_log.Info("AssetCache: Lock released on requestLists (AssetNotFound #2)");
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foreach (NewAssetRequest req in theseRequests)
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{
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req.Callback(assetID, null);
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}
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}
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RequestLists.Remove(assetID);
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}
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}
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}
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/// <summary>
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@ -713,6 +735,7 @@ namespace OpenSim.Framework.Communications.Cache
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}
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}
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public class AssetInfo : AssetBase
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{
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public AssetInfo()
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