Get new NewUser and SetUserAccount calls to accept PrincipalID instead of UserID for consistency with output
parent
233127c696
commit
aad13a4c76
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@ -202,7 +202,7 @@ namespace OpenSim.Server.Handlers.UserAccounts
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byte[] StoreAccount(Dictionary<string, object> request)
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byte[] StoreAccount(Dictionary<string, object> request)
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{
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{
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UUID principalID = UUID.Zero;
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UUID principalID = UUID.Zero;
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if (!(request.ContainsKey("UserID") && UUID.TryParse(request["UserID"].ToString(), out principalID)))
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if (!(request.ContainsKey("PrincipalID") && UUID.TryParse(request["PrincipalID"].ToString(), out principalID)))
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return FailureResult();
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return FailureResult();
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UUID scopeID = UUID.Zero;
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UUID scopeID = UUID.Zero;
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@ -268,7 +268,7 @@ namespace OpenSim.Server.Handlers.UserAccounts
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return FailureResult();
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return FailureResult();
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UUID principalID = UUID.Random();
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UUID principalID = UUID.Random();
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if (request.ContainsKey("UserID") && !UUID.TryParse(request["UserID"].ToString(), out principalID))
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if (request.ContainsKey("PrincipalID") && !UUID.TryParse(request["PrincipalID"].ToString(), out principalID))
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return FailureResult();
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return FailureResult();
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string firstName = request["FirstName"].ToString();
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string firstName = request["FirstName"].ToString();
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