* Comment out body of experimental ParcelMediaSetTime() since MW says it causes a mono 1.2.4 compile to fail

and MW says it will soon be replaced anyway.
0.6.0-stable
Justin Clarke Casey 2008-07-11 14:51:02 +00:00
parent eec67d7402
commit aad55e5034
1 changed files with 14 additions and 13 deletions

View File

@ -3664,21 +3664,22 @@ namespace OpenSim.Region.Environment.Scenes
#endregion #endregion
public void ParcelMediaSetTime(float time) public void ParcelMediaSetTime(float time)
{ {
//should be doing this by parcel, but as its only for testing //should be doing this by parcel, but as its only for testing
ForEachClient(delegate(IClientAPI client) // The use of Thread.Sleep here causes the following compiler error under mono 1.2.4
{ // OpenSim/Region/Environment/Scenes/Scene.cs(3675,17): error CS0103: The name `Thread' does not exist
client.SendParcelMediaCommand((uint)(2), ParcelMediaCommandEnum.Pause, 0); // in the context of `<>c__CompilerGenerated17'
Thread.Sleep(10); // MW said it was okay to comment the body of this method out for now since the code is experimental
client.SendParcelMediaCommand((uint)(64), ParcelMediaCommandEnum.Time, time); // and will be replaced anyway
Thread.Sleep(200); // ForEachClient(delegate(IClientAPI client)
client.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Play, 0); // {
}); // client.SendParcelMediaCommand((uint)(2), ParcelMediaCommandEnum.Pause, 0);
// Thread.Sleep(10);
// client.SendParcelMediaCommand((uint)(64), ParcelMediaCommandEnum.Time, time);
// Thread.Sleep(200);
// client.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Play, 0);
// });
} }
} }
} }